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Triggers
Campaingn1.w3x
Variables
Initialization
game ini
Cam
cam scene 1
Untitled Trigger 001
cam scene 2
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 006
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
game ini
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Game - Set the time of day to 0.00
Game - Turn the day/night cycle Off
Sound - Play NightElf1 <gen>
Destructible - Make Gate 0047 <gen> Invulnerable
cam scene 1
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 5.00 seconds
Wait 4.00 seconds
Unit - Order Sena 0001 <gen> to Move To . (Center of Region_001 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 4.00 seconds
Unit - Order Sena 0001 <gen> to Move To . (Center of Region_002 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display O great Elune,please guide me on my way ahead... . Modify duration: Add 0 seconds and Don't wait
Wait 4.00 seconds
Unit - Order Sena 0001 <gen> to Move To . (Center of Region_010 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display I should go to Prophet and please him to open me the gate. . Modify duration: Add 0 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest - Create a Required quest titled Beggining the Adventure with the description Now when still young ,Elf girl Sena is older a bit and she is ready to,like her father,become a hero and bee known all around the Ashenvale forest. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Sound - Play QuestNew <gen>
Quest - Create a quest requirement for (Last created quest) with the description Go to Prophet
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Update message: Main Quest:"Beggining the Adventure" -Go to Prophet
Selection - Select Sena 0001 <gen> for Player 1 (Red)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Center of Region_009 <gen>) to a radius of 512 .
Untitled Trigger 001
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display Good I am nerely thear,He is just to the left. . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Turn subtitle display override Off
cam scene 2
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Sena 0001 <gen> to Stop .
Sound - Play QuestCompleted <gen>
Quest - Mark (Last created quest requirement) as Completed
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Unit - Make Sena 0001 <gen> face (Center of Region_000 <gen>) over 0 seconds
Wait 0.05 seconds
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display Greate Prophet ,can you help me with something,Its me Sena,I... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Special Effect - Create a special effect at (Center of Region_000 <gen>) using Abilities\Spells\Other\Drain\ManaDrainTarget.mdl
Wait 0.10 seconds
Unit - Create 1 . The Prophet for Player 2 (Blue) at (Center of Region_000 <gen>) facing Default building facing degrees
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Prophet : Play No sound and display I now what you need child,Go to that gate it will bee opened... . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Destructible - Open Gate 0047 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display A...am ,thanks... . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 3.00 seconds
Wait 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Remove (Last created unit) from the game
Special Effect - Destroy (Last created special effect)
Quest - Create a quest requirement for (Last created quest) with the description Go to the forest and leave the Village
Sound - Play QuestNew <gen>
Quest - Flash the quest dialog button
Quest - Display to (All players) the Quest Update message: Main Quest: "Beggining of Adventure" -Go to Prophet (Completed) -Go to forest and leave the Village
Unit - Create 1 . Circle of Power for Player 2 (Blue) at (Center of Region_004 <gen>) facing Default building facing degrees
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_004 <gen>
Untitled Trigger 002
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Destructible - Close Gate 0047 <gen>
Unit - Remove (Last created unit) from the game
Wait 2 seconds
Unit - Create 1 . Circle of Power (large) for Player 2 (Blue) at (Center of Region_005 <gen>) facing Default building facing degrees
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_012 <gen>
Untitled Trigger 003
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Order Wolf 0003 <gen> to Attack . Sena 0001 <gen>
Untitled Trigger 004
Events
Unit - Sena 0001 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn subtitle display override On
Cinematic - Send transmission to (All players) from Sena 0001 <gen> named Sena : Play No sound and display O mighty Elune,a wolf! . Modify duration: Add 0 seconds and Don't wait
Wait 2 seconds
Cinematic - Turn subtitle display override Off
Untitled Trigger 005
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Quest - Mark (Last created quest requirement) as Completed
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Sound - Play QuestCompleted <gen>
Wait 1.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Untitled Trigger 006
Events
Unit - Sena 0001 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Sena Died!
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