• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Self-propelled Artillery

MotorizedArtillery.mdx

0 errors 0 severe 2 warnings 149 unused
  • 2 Model
    • Collision shape "Box" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 11 GeosetAnimation 0
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 12 GeosetAnimation 1
    • 6 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 17 at frame 23500 has exactly the same value as tracks 16 and 18
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 7 GeosetAnimation 2
    • 3 Alpha
      • Track 2 at frame 1800 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 3600 has exactly the same value as tracks 2 and 4
      • Track 10 at frame 23500 has exactly the same value as tracks 9 and 11
    • 4 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 23500 has exactly the same value as tracks 12 and 14
  • 11 GeosetAnimation 3
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 11 GeosetAnimation 4
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 11 GeosetAnimation 5
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 11 GeosetAnimation 6
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 11 GeosetAnimation 7
    • 5 Alpha
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 5800 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6600 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
    • 6 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 8 GeosetAnimation 8
    • 4 Alpha
      • Track 3 at frame 1800 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 3600 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 4450 has exactly the same value as tracks 6 and 8
      • Track 13 at frame 23500 has exactly the same value as tracks 12 and 14
    • 4 Color
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 23500 has exactly the same value as tracks 12 and 14
  • 6 Bone 0 - "Artillery"
    • 6 Translation
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 5800 has roughly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has roughly the same value as tracks 11 and 13
      • Track 17 at frame 23500 has exactly the same value as tracks 16 and 18
  • 6 Bone 1 - "Cannon"
    • 3 Translation
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 12 at frame 23500 has exactly the same value as tracks 11 and 13
    • 3 Rotation
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 4 Bone 2 - "Wheel1"
    • 4 Rotation
      • Track 1 at frame 300 is not in any sequence
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 4 Bone 3 - "Wheel2"
    • 4 Rotation
      • Track 1 at frame 300 is not in any sequence
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 4 Bone 4 - "Wheel3"
    • 4 Rotation
      • Track 1 at frame 300 is not in any sequence
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 4 Bone 5 - "Wheel4"
    • 4 Rotation
      • Track 1 at frame 300 is not in any sequence
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 3 Bone 6 - "Suspension"
    • 2 Translation
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 15 at frame 23500 has exactly the same value as tracks 14 and 16
  • 1 Bone 7 - "Tip"
    • 1 Translation
      • Track 9 at frame 23500 has exactly the same value as tracks 8 and 10
  • 2 Bone 8 - "Portrait"
    • 2 Scaling
      • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 3600 has exactly the same value as tracks 1 and 3
  • 4 Attachment 1 - "Chest Ref"
    • 4 Rotation
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 4450 has exactly the same value as tracks 7 and 9
      • Track 16 at frame 23500 has exactly the same value as tracks 15 and 17
  • 6 ParticleEmitter2 0 - "Fumee"
    • 6 Visibility
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 3600 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 4450 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 5800 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 6600 has exactly the same value as tracks 13 and 15
      • Track 18 at frame 23500 has exactly the same value as tracks 17 and 19
  • 7 ParticleEmitter2 1 - "Feu"
    • 7 Visibility
      • Track 1 at frame 500 is not in any sequence
      • Track 5 at frame 1800 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 3600 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 4450 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 5800 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6600 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 23500 has exactly the same value as tracks 16 and 18
  • 2 ParticleEmitter2 2 - "Fire"
    • 2 Visibility
      • Track 4 at frame 3600 has exactly the same value as tracks 3 and 5
      • Track 10 at frame 23500 has exactly the same value as tracks 9 and 11
  • 3 ParticleEmitter2 3 - "Explosion"
    • 3 Visibility
      • Track 4 at frame 1800 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3600 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 23500 has exactly the same value as tracks 10 and 12
Back
Top