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Model validation: Searchlight Vehicle

MobileLight.mdx

0 errors 0 severe 2 warnings 28 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Light 0 - "Light"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 GeosetAnimation 1
    • 1 Alpha
      • Track 2 at frame 15996 has exactly the same value as tracks 1 and 3
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 2 GeosetAnimation 2
    • 1 Alpha
      • Track 2 at frame 15996 has exactly the same value as tracks 1 and 3
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 2 GeosetAnimation 3
    • 1 Alpha
      • Track 2 at frame 15996 has exactly the same value as tracks 1 and 3
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 2 GeosetAnimation 4
    • 1 Alpha
      • Track 2 at frame 15996 has exactly the same value as tracks 1 and 3
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 2 GeosetAnimation 5
    • 1 Alpha
      • Track 2 at frame 15996 has exactly the same value as tracks 1 and 3
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 1 GeosetAnimation 6
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 2 GeosetAnimation 7
    • 1 Alpha
      • Track 4 at frame 15996 has exactly the same value as tracks 3 and 5
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 1 GeosetAnimation 8
    • 1 Color
      • Track 7 at frame 15996 has exactly the same value as tracks 6 and 8
  • 1 Bone 0 - "Seat"
    • 1 Rotation
      • Track 8 at frame 15996 has exactly the same value as tracks 7 and 9
  • 2 Bone 1 - "ArriereDroite"
    • 1 Translation
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 10 at frame 15996 has exactly the same value as tracks 9 and 11
  • 2 Bone 2 - "AvantGauche"
    • 1 Translation
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 10 at frame 15996 has exactly the same value as tracks 9 and 11
  • 2 Bone 3 - "AvantDroite"
    • 1 Translation
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 10 at frame 15996 has exactly the same value as tracks 9 and 11
  • 2 Bone 4 - "ArriereGauche"
    • 1 Translation
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
    • 1 Rotation
      • Track 10 at frame 15996 has exactly the same value as tracks 9 and 11
  • 1 Bone 5 - "Voiture"
    • 1 Translation
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
  • 1 Bone 6 - "Bone_Turret"
    • 1 Translation
      • Track 3 at frame 15996 has exactly the same value as tracks 2 and 4
  • 1 ParticleEmitter2 0 - "Roue1"
    • 1 Visibility
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 1 - "Roue2"
    • 1 Visibility
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
  • 1 ParticleEmitter2 2 - "Boom"
    • 1 Visibility
      • Track 9 at frame 15996 has exactly the same value as tracks 8 and 10
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