Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
11 Search for Baal.w3x
Variables
Инициализация
TurnOff
Initialization
Cin2
BaalAnim
Createandvirables
Cin3
Cin4
Введите ниже нестандартный код для указанной карты. Этот текст будет включен в код карты после объявления переменных и до кода любого триггера.
Name
Type
is_array
initial_value
lasLeft
unit
No
lasRight
unit
No
TurnOff
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Инициализация стандартного режима сражения для всех игроков
Initialization
Events
Map initialization
Conditions
Actions
Sound - Set Music to 0.00 %
Animation - Play Meat Wagon 0004 <gen> 's Attack animation
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Trigger - Run Createandvirables <gen> (checking conditions)
Environment - Set sky to Felwood Sky
Game - Turn the day/night cycle Off
Game - Set the time of day to 12
Wait 1.00 seconds
Sound - Reset all volume channels to 100%
Wait 0.25 seconds
Environment - Create at _______________010 <gen> the weather effect Northrend Snow (Light)
Wait 0.01 seconds
Environment - Turn (Last created weather effect) On
Sound - Set Music to 0.00 %
Sound - Play Rescue <gen>
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - Lock camera target for Player 1 (Red) to Drak'thul 0002 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Drak'thul 0002 <gen> to Move To . (Center of _______________002 <gen>)
Cinematic - Fade in over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Sound - Play GateOpen <gen>
Cin2
Events
Unit - A unit enters _______________002 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Open Icy Gate 0000 <gen>
Wait 0.01 seconds
Unit - Order Drak'thul 0002 <gen> to Move To . (Center of _______________000 <gen>)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Wait 2.75 seconds
Cinematic - Fade out and back in over 0.20 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Sound - Play RollingThunder1 <gen>
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Wait 3.50 seconds
Sound - Play GoodJob <gen>
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 1.00 seconds
Wait 2.00 seconds
Sound - Play GoodJob <gen>
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0.50 seconds
Wait 1.50 seconds
Cinematic - Fade out over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.15 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0.00 seconds
Wait 0.15 seconds
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Order Drak'thul 0002 <gen> to Move To . (Center of _______________001 <gen>)
Wait 0.50 seconds
Sound - Play BattleNetDoorsStereo2 <gen>
Destructible - Close Icy Gate 0000 <gen>
Wait 3.00 seconds
Unit - Order Drak'thul 0002 <gen> to Move To . (Center of _______________000 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0.75 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0.75 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.75 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0.75 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0.75 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Animation - Play Pit Lord 0093 <gen> 's Stand - 3 animation
Sound - Play SargerasRoar <gen>
Wait 2.00 seconds
Animation - Play Pit Lord 0093 <gen> 's Stand animation
Cinematic - Fade out and back in over 0.20 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Sound - Play RollingThunder1 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0.00 seconds
Wait 0.50 seconds
Sound - Play DoomGuardWhat4 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0.15 seconds
Sound - Play FrostBoltLaunch1 <gen>
Wait 2 seconds
Sound - Play DoomGuardWhat5 <gen>
Cinematic - Fade out and back in over 0.20 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Sound - Play RollingThunder1 <gen>
Wait 2.00 seconds
Cinematic - Fade out over 1.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.55 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0.00 seconds
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 25.00 seconds
Wait 1.00 seconds
Animation - Play Drak'thul 0002 <gen> 's Stand Channel animation
Cinematic - Send transmission to (All players) from Drak'thul 0002 <gen> named Нор Тирадж : Play barbarian <gen> and display Баал! Великие врата Ашерона охраняют бесстрашные воины. Тебе никогда не добраться до них! Мы стоим на стороне света. Убери своих воинов с наших земель! Тебе не достичь вершины Арреат. И то что ты ищешь, никогда не будет твоим! . Modify duration: Add 0 seconds and Wait
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0.25 seconds
Wait 0.15 seconds
Trigger - Run BaalAnim <gen> (checking conditions)
Animation - Play Drak'thul 0002 <gen> 's stand animation
Cinematic - Send transmission to (All players) from Dreadlord 0003 <gen> named Баал : Play bael1 <gen> and display Заткнись !!! . Modify duration: Add 0 seconds and Wait
Camera - Shake the camera for Player 1 (Red) with magnitude 20.00
Wait 0.25 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0.00 seconds
Sound - Play EarthquakeRock <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0.00 seconds
Wait 0.50 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 1.00 seconds
Environment - Remove (Last created weather effect)
Cinematic - Fade out and back in over 0.20 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Environment - Create at _______________010 <gen> the weather effect Northrend Blizzard
Environment - Turn (Last created weather effect) On
Animation - Play Dreadlord 0003 <gen> 's Spell animation
Wait 1.80 seconds
Sound - Play BreathOfFrost1 <gen>
Animation - Play Dreadlord 0003 <gen> 's Spell Slam animation
Wait 2.00 seconds
Animation - Play Dreadlord 0003 <gen> 's Spell Slam animation
Wait 2.00 seconds
Animation - Play Dreadlord 0003 <gen> 's Attack animation
Wait 0.50 seconds
Sound - Play FrostmourneChant1 <gen>
Animation - Play Dreadlord 0003 <gen> 's Stand animation
Unit - Unhide lasLeft
Unit - Unhide lasRight
Wait 0.01 seconds
Unit - Order lasLeft to Move To . (Center of _______________003_____________________u <gen>)
Unit - Order lasRight to Move To . (Center of _______________003 <gen>)
Wait 0.01 seconds
Animation - Change lasLeft flying height to 300.00 at 300.00
Animation - Change lasRight flying height to 300.00 at 300.00
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 4.00 seconds
BaalAnim
Events
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Dreadlord 0003 <gen> 's Attack animation
Animation - Change Dreadlord 0003 <gen> 's animation speed to 150.00 % of its original speed
Wait 1.00 seconds
Animation - Change Dreadlord 0003 <gen> 's animation speed to 100.00 % of its original speed
Animation - Play Dreadlord 0003 <gen> 's Stand animation
Createandvirables
Events
Conditions
Actions
Unit - Create 1 . LASER for Player 4 (Purple) at (Center of _______________005 <gen>) facing Default building facing degrees
Wait 0.01 seconds
Set Variable Set lasRight = (Last created unit)
Wait 0.01 seconds
Unit - Create 1 . LASER for Player 4 (Purple) at (Center of _______________005_____________________u <gen>) facing Default building facing degrees
Wait 0.01 seconds
Set Variable Set lasLeft = (Last created unit)
Wait 0.01 seconds
Unit - Hide lasLeft
Unit - Hide lasRight
Cin3
Events
Unit - A unit enters _______________003 <gen>
Unit - A unit enters _______________003_____________________u <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Order lasLeft to Move To . (Center of _______________007 <gen>)
Unit - Order lasRight to Move To . (Center of _______________007 <gen>)
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 1.00 seconds
Wait 0.75 seconds
Sound - Play FlashBackHalfSecondSecond <gen>
Wait 0.75 seconds
Cin4
Events
Unit - A unit enters _______________007 <gen>
Conditions
((Triggering unit) Equal to lasLeft) or ((Triggering unit) Equal to lasRight)
Actions
Trigger - Turn off (This trigger)
Unit - Hide lasLeft
Unit - Hide lasRight
Wait 0.75 seconds
Animation - Play Dreadlord 0003 <gen> 's Stand animation
Unit - Explode Drak'thul 0002 <gen> .
Sound - Play AlbatrossDeath1 <gen>
Wait 2.00 seconds
Cinematic - Fade out over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.15 seconds
Environment - Remove (Last created weather effect)
Environment - Create at _______________010 <gen> the weather effect Northrend Snow (Light)
Environment - Turn (Last created weather effect) On
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 120.00 seconds
Wait 1.15 seconds
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0003 <gen> named Баал : Play bael2 <gen> and display Я обдумаю твоё предложение... . Modify duration: Add 0 seconds and Wait
Wait 0.50 seconds
Sound - Play war3mapImported\MHB.mp3 (Unexpected type: 'musictheme') .
Sound - Set Music to 100.00 %
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 20.00 seconds
Unit Group - Pick every unit in (Units in _______________009 <gen>) and do (Order (Picked unit) to Move To.(Center of _______________008 <gen>))
Wait 3.00 seconds
Cinematic - Fade out over 13.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 14.00 seconds
Sound - Set Music to 80.00 %
Wait 0.75 seconds
Sound - Set Music to 60.00 %
Wait 0.75 seconds
Sound - Set Music to 40.00 %
Wait 0.75 seconds
Sound - Set Music to 20.00 %
Wait 0.50 seconds
Sound - Set Music to 0.00 %
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.