Name | Type | is_array | initial_value |
Continues | integer | No | 5 |
freestylebtn | button | Yes | |
GameTime | real | No | |
Heroes | group | No | |
IndexLoop | integervar | No | |
Level | integer | No | 1 |
Mode | dialog | No | |
MyTimerWindow | timerdialog | No | |
Players | force | No | |
Point | location | No | |
Point_Position | location | No | |
Position | location | No | |
Respawn | rect | No | |
RevivePoint | integer | No | |
SlideUnits | group | No | |
SS_ActionTile | terraintype | Yes | |
SS_Integer | integer | Yes | |
SS_KillersPathDistance | real | Yes | |
SS_KillersUnitsType | unitcode | Yes | |
SS_PoisonDamage | real | No | |
SS_RespawnGroup | group | No | |
SS_RespawnType | unitcode | No | |
SS_RespawnUnit | unit | Yes | |
SS_SlideGroup | group | No | |
SS_SlideSpeed | real | No | |
SS_SlideUnit | unit | Yes | |
Temp_Group2 | group | No | |
TempGroup | group | No | |
TempLoc | location | No | |
TempLoc2 | location | No | |
tempPoint | location | No | |
tempPoint2 | location | No | |
Test | boolean | No | |
Timer | timer | No | |
unitgroup | group | No | |
wait | dialog | No | |
Wheel1Angle | real | No | |
Wheel1Angle2 | real | No |