Model validation: SD2

SD2.MDX

0 errors 0 severe 14 warnings 12 unused
  • 3 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 6 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 4 RibbonEmitter 1 - "BlizRibbonA1"
    • 1 Rotation
      • Track 8 at frame 15933 has exactly the same value as tracks 7 and 9
    • 1 Height Above
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Height Below
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Alpha
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
  • 4 RibbonEmitter 2 - "BlizRibbonA3"
    • 1 Rotation
      • Track 9 at frame 15933 has roughly the same value as tracks 8 and 10
    • 1 Height Above
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Height Below
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Alpha
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
  • 4 RibbonEmitter 3 - "BlizRibbonA2"
    • 1 Rotation
      • Track 7 at frame 15933 has exactly the same value as tracks 6 and 8
    • 1 Height Above
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Height Below
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
    • 1 Alpha
      • Track 2 at frame 15933 has exactly the same value as tracks 1 and 3
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