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Model validation: Scout Archer

ScoutArcher.mdx

0 errors 4 severe 54 warnings 116 unused
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 131667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 131667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 131667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 131667); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 8 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 107 - "bone_head"
    • There are no vertices attached to this bone
  • 1 2 Bone 109 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 95 at frame 8100 has roughly the same value as tracks 94 and 96
      • Track 101 at frame 10067 has roughly the same value as tracks 100 and 102
  • 1 Bone 110 - "L_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "R_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "L_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "R_hair_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "L_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "L_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "L_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "R_hair_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "R_hair_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "R_hair_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "L_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "R_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "L_cape_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "L_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "L_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "L_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 143 - "L_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 52 at frame 137832 has roughly the same value as tracks 51 and 53
  • 1 Bone 144 - "M_cape_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "M_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "M_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "M_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "M_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "R_cape_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "R_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "R_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "R_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "arrow_05_bind_jnt"
    • There are no vertices attached to this bone
  • 3 Bone 6 - "L_shoulder_bind_jnt"
    • 2 Translation
      • Track 25 at frame 8633 has roughly the same value as tracks 24 and 26
      • Track 44 at frame 10600 has roughly the same value as tracks 43 and 45
    • 1 Rotation
      • Track 233 at frame 137632 has roughly the same value as tracks 232 and 234
  • 1 Bone 7 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 248 at frame 135533 has roughly the same value as tracks 247 and 249
  • 5 Bone 8 - "L_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 130 at frame 8167 has roughly the same value as tracks 129 and 131
      • Track 149 at frame 10134 has roughly the same value as tracks 148 and 150
      • Track 177 at frame 132934 has roughly the same value as tracks 176 and 178
      • Track 231 at frame 141133 has roughly the same value as tracks 230 and 232
      • Track 256 at frame 144099 has roughly the same value as tracks 255 and 257
  • 4 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 115 at frame 8133 has roughly the same value as tracks 114 and 116
      • Track 122 at frame 10100 has roughly the same value as tracks 121 and 123
      • Track 163 at frame 134633 has roughly the same value as tracks 162 and 164
      • Track 164 at frame 135533 has roughly the same value as tracks 163 and 165
  • 4 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 115 at frame 8133 has roughly the same value as tracks 114 and 116
      • Track 122 at frame 10100 has roughly the same value as tracks 121 and 123
      • Track 163 at frame 134633 has roughly the same value as tracks 162 and 164
      • Track 164 at frame 135533 has roughly the same value as tracks 163 and 165
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 219 at frame 134633 has roughly the same value as tracks 218 and 220
  • 1 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 2600 has roughly the same value as tracks 37 and 39
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 37 at frame 2600 has roughly the same value as tracks 36 and 38
  • 1 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 2633 has roughly the same value as tracks 53 and 55
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 2633 has roughly the same value as tracks 42 and 44
  • 1 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 2633 has roughly the same value as tracks 41 and 43
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 52 at frame 2667 has roughly the same value as tracks 51 and 53
  • 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 2667 has roughly the same value as tracks 41 and 43
  • 1 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 2667 has roughly the same value as tracks 38 and 40
  • 1 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 55 at frame 2700 has roughly the same value as tracks 54 and 56
  • 1 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 2700 has roughly the same value as tracks 41 and 43
  • 1 Bone 26 - "L_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 41 at frame 2700 has roughly the same value as tracks 40 and 42
  • 2 Bone 33 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 140 at frame 138999 has roughly the same value as tracks 139 and 141
      • Track 159 at frame 139799 has roughly the same value as tracks 158 and 160
  • 2 Bone 50 - "L_leg_02_bind_jnt"
    • 2 Rotation
      • Track 64 at frame 4633 has roughly the same value as tracks 63 and 65
      • Track 93 at frame 6433 has roughly the same value as tracks 92 and 94
  • 1 Bone 62 - "B_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 2300 has roughly the same value as tracks 57 and 59
  • 1 Bone 66 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 61 at frame 2500 has roughly the same value as tracks 60 and 62
  • 1 Bone 82 - "L_ear_bind_jnt"
    • 1 Translation
      • Track 24 at frame 2133 has roughly the same value as tracks 23 and 25
  • 1 Bone 122 - "arrow_03_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 2600 has roughly the same value as tracks 33 and 35
  • 2 Bone 127 - "bowstring_bind_jnt"
    • 2 Translation
      • Track 23 at frame 4966 has exactly the same value as tracks 22 and 24
      • Track 52 at frame 6766 has exactly the same value as tracks 51 and 53
  • 38 CollisionShape 1 - "B_KGS_Head"
    • 38 Rotation
      • Track 57 at frame 2333 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 2367 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 2400 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 2433 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 2467 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 2500 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 2533 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 2567 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 2600 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 2633 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 2667 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 2700 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 2733 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 2767 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 2800 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 2833 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 2867 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 2900 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 2933 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 2967 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 3000 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 3033 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 3067 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 3100 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 3133 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 3167 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 3200 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 3233 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 3267 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 3300 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 3333 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 3367 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 3400 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 3433 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 3467 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 3500 has exactly the same value as tracks 91 and 93
      • Track 111 at frame 4399 has roughly the same value as tracks 110 and 112
      • Track 157 at frame 6199 has roughly the same value as tracks 156 and 158
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 193 at frame 94067 has roughly the same value as tracks 192 and 194
  • 35 CollisionShape 3 - "B_KGS_Arm_R"
    • 35 Rotation
      • Track 63 at frame 2400 has roughly the same value as tracks 62 and 64
      • Track 64 at frame 2433 has roughly the same value as tracks 63 and 65
      • Track 65 at frame 2467 has roughly the same value as tracks 64 and 66
      • Track 66 at frame 2500 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 2533 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 2567 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 2600 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 2633 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 2667 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 2700 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 2733 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 2767 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 2800 has roughly the same value as tracks 74 and 76
      • Track 76 at frame 2833 has roughly the same value as tracks 75 and 77
      • Track 77 at frame 2867 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 2900 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 2933 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 2967 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 3000 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 3033 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 3067 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 3100 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 3133 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 3167 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 3200 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 3233 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 3267 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 3300 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 3333 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 3367 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 3400 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 3433 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 3467 has exactly the same value as tracks 94 and 96
      • Track 96 at frame 3500 has exactly the same value as tracks 95 and 97
      • Track 241 at frame 63901 has roughly the same value as tracks 240 and 242
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