Model validation: Scourge Shocktrooper

ScourgeShocktrooper.mdx

0 errors 3 severe 4 warnings 28 unused
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 11, 14
  • 1 1 Geoset 12
    • Alpha is 1.000 at end of "decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 12, 15
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 13, 16
  • 1 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 3 - "Mesh11"
    • 1 Translation
      • Track 20 at frame 27000 has exactly the same value as tracks 19 and 21
  • 2 Bone 23 - "Object04"
    • 2 Translation
      • Track 39 at frame 27833 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 28000 has exactly the same value as tracks 39 and 41
  • 2 Bone 27 - "Mesh09"
    • 2 Translation
      • Track 44 at frame 27833 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 28000 has exactly the same value as tracks 44 and 46
  • 2 Bone 40 - "Bone_Head"
    • 2 Translation
      • Track 16 at frame 173900 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 173967 has exactly the same value as tracks 16 and 18
  • 1 Helper 0
    • 1 Rotation
      • Track 13 at frame 26833 has exactly the same value as tracks 12 and 14
  • 1 Helper 2
    • 1 Translation
      • Track 5 at frame 170733 has exactly the same value as tracks 4 and 6
  • 2 Helper 6
    • 2 Translation
      • Track 7 at frame 170833 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 170867 has exactly the same value as tracks 7 and 9
  • 1 Helper 9
    • 1 Translation
      • Track 11 at frame 27667 has exactly the same value as tracks 10 and 12
  • 3 Helper 22
    • 3 Translation
      • Track 44 at frame 27167 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 27500 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 27833 has exactly the same value as tracks 45 and 47
  • 1 Helper 24
    • 1 Rotation
      • Track 56 at frame 170700 has exactly the same value as tracks 55 and 57
  • 1 Helper 26
    • 1 Translation
      • Track 44 at frame 27500 has exactly the same value as tracks 43 and 45
  • 1 Helper 29
    • 1 Translation
      • Track 20 at frame 28333 has exactly the same value as tracks 19 and 21
  • 5 Helper 32
    • 3 Translation
      • Track 10 at frame 20100 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 20167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 20333 has exactly the same value as tracks 11 and 13
    • 2 Rotation
      • Track 63 at frame 170567 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 170700 has exactly the same value as tracks 63 and 65
  • unused Material 0
  • unused Material 1
  • unused Material 5
  • unused Material 6
  • unused Material 7
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