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Triggers
Scene Exploration..w3x
Variables
Initialization
Melee Initialization
Tree replanting
Blockade apearence
Mountain
Unit teleport
Following character
mountain top
Strange new world
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Misc.
Melee Initialization
Events
Unit - A unit enters Exit_arena <gen>
Conditions
Actions
Environment - Change terrain type at (Center of Doodad_arena <gen>) to Lordaeron Summer - Grassy Dirt using variation -1 in an area of size 10 and shape Square
Environment - Change terrain type at (Center of Exit_arena <gen>) to Lordaeron Summer - Rock using variation -1 in an area of size 8 and shape Circle
Trigger - Turn off (This trigger)
Tree replanting
Events
Unit - A unit enters Exit_arena <gen>
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Remove (Picked destructible))
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTlt (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Trigger - Turn off (This trigger)
Blockade apearence
Events
Unit - A unit leaves 2nd_blockade <gen>
Conditions
Actions
Destructible - Create a LTw2 (Unexpected type: 'destructablecode') at (Center of 2nd_blockade <gen>) facing (Random angle) with scale 1 and variation 0
Trigger - Turn off (This trigger)
Mountain
Events
Unit - A unit enters Exit_arena <gen>
Conditions
(Terrain type at (Center of Doodad_arena <gen>)) Equal to Lordaeron Summer - Grassy Dirt
Actions
Destructible - Pick every destructible in (Playable map area) and do (Remove (Picked destructible))
Environment - Change terrain type at (Center of Doodad_arena <gen>) to Lordaeron Summer - Rock using variation -1 in an area of size 10 and shape Square
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a LTrc (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Environment - Change terrain type at (Center of Arena_entry <gen>) to Lordaeron Summer - Rock using variation -1 in an area of size 8 and shape Circle
Environment - Change terrain type at (Center of Exit_arena <gen>) to Lordaeron Winter - Snow using variation -1 in an area of size 8 and shape Circle
Trigger - Turn off (This trigger)
Unit teleport
Events
Unit - A unit enters Exit_arena <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Arena_entry <gen>)
Following character
Events
Map initialization
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Wanderer 0000 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Phoenix 0020 <gen> to Move To . (Center of Critter_move_point <gen>)
mountain top
Events
Unit - A unit enters Exit_arena <gen>
Conditions
(Terrain type at (Center of Doodad_arena <gen>)) Equal to Lordaeron Summer - Rock
Actions
Destructible - Pick every destructible in (Playable map area) and do (Remove (Picked destructible))
Environment - Change terrain type at (Center of Doodad_arena <gen>) to Lordaeron Winter - Snow using variation -1 in an area of size 15 and shape Square
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Random point in Exit_arena <gen>) facing 0.00 with scale 1 and variation 0
Trigger - Turn off (This trigger)
Strange new world
Events
Unit - A unit enters Exit_arena <gen>
Conditions
(Terrain type at (Center of Doodad_arena <gen>)) Equal to Lordaeron Winter - Snow
Actions
Environment - Change terrain type at (Center of Doodad_arena <gen>) to Dungeon - Lava Cracks using variation -1 in an area of size 15 and shape Square
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Lower_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Create a DTsh (Unexpected type: 'destructablecode') at (Random point in Upper_misc_region <gen>) facing (Random angle) with scale 1 and variation 0
Destructible - Pick every destructible in Exit_arena <gen> and do (Remove (Picked destructible))
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