Model validation: Scarlet Soldier

ScarletSoldier.mdx

0 errors 1 severe 2 warnings 48 unused
  • 1 Geoset 2
    • Alpha is 0.750 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Sequence 11 - "Decay Bone"
    • 1 Extent
      • Negative extents
  • 2 Bone 10 - "Bone_Leg1_L"
    • 2 Rotation
      • Track 64 at frame 22467 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 22500 has exactly the same value as tracks 64 and 66
  • 5 Bone 11 - "Bone_Leg1_R"
    • 5 Rotation
      • Track 63 at frame 22100 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 22300 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 22400 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22467 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 22500 has exactly the same value as tracks 66 and 68
  • 4 Bone 12 - "Bone_Arm2_R"
    • 4 Rotation
      • Track 9 at frame 5333 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5467 has exactly the same value as tracks 9 and 11
      • Track 45 at frame 22467 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 22500 has exactly the same value as tracks 45 and 47
  • 1 Bone 14 - "Bone_Arm1_L"
    • 1 Rotation
      • Track 58 at frame 22500 has exactly the same value as tracks 57 and 59
  • 1 Bone 15 - "Bone_Arm2_L"
    • 1 Rotation
      • Track 46 at frame 22500 has exactly the same value as tracks 45 and 47
  • 3 Bone 16 - "Bone_Arm1_R"
    • 3 Rotation
      • Track 49 at frame 22467 has roughly the same value as tracks 48 and 50
      • Track 50 at frame 22500 has roughly the same value as tracks 49 and 51
      • Track 58 at frame 93133 has roughly the same value as tracks 57 and 59
  • 7 Helper 0
    • 1 Translation
      • Track 55 at frame 20867 has exactly the same value as tracks 54 and 56
    • 6 Rotation
      • Track 30 at frame 20867 has exactly the same value as tracks 29 and 31
      • Track 38 at frame 22100 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 22300 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 22400 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 22467 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 22500 has exactly the same value as tracks 41 and 43
  • 4 Helper 1
    • 4 Rotation
      • Track 33 at frame 22300 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 22400 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 22467 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 22500 has exactly the same value as tracks 35 and 37
  • 2 Helper 2
    • 2 Rotation
      • Track 72 at frame 22467 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 22500 has roughly the same value as tracks 72 and 74
  • 2 Helper 3
    • 2 Rotation
      • Track 69 at frame 22467 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 22500 has exactly the same value as tracks 69 and 71
  • 5 Helper 4
    • 5 Rotation
      • Track 71 at frame 22100 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 22300 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 22400 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 22467 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 22500 has exactly the same value as tracks 74 and 76
  • 5 Helper 5
    • 5 Rotation
      • Track 65 at frame 22100 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22300 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 22400 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 22467 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 22500 has exactly the same value as tracks 68 and 70
  • 4 Helper 6
    • 4 Rotation
      • Track 55 at frame 22300 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 22400 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 22467 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 22500 has exactly the same value as tracks 57 and 59
  • 2 Helper 7
    • 2 Rotation
      • Track 65 at frame 22467 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22500 has exactly the same value as tracks 65 and 67
  • unused Texture 0 - Team color
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