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How to import Scarlet Crusader Sergeant

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Scarlet Crusader Sergeant of the bundle Scarlet Crusader Sergeant. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Scarlet Crusader Sergeant.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Sgt_SarletCrusade.mdx

Now Click the "Import File" Button:

Next select 'Sgt_SarletCrusade.mdx' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx

Done, you have imported the file Sgt_SarletCrusade.mdx.

Importing Human_Footman_ScarletCrusade_Main_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Human_Footman_ScarletCrusade_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Footman_ScarletCrusade_Main_Diffuse.DDS

Double-click the file Human_Footman_ScarletCrusade_Main_Diffuse.DDS:

Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Footman_ScarletCrusade_Main_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS

Done, you have imported the file Human_Footman_ScarletCrusade_Main_Diffuse.DDS.

Importing Human_ScarletCrusade_Captain_Main_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Captain_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_Diffuse.DDS

Double-click the file Human_ScarletCrusade_Captain_Main_Diffuse.DDS:

Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS

Done, you have imported the file Human_ScarletCrusade_Captain_Main_Diffuse.DDS.

Importing Human_ScarletCrusade_Captain_Main_Normal.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Captain_Main_Normal.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_Normal.DDS

Double-click the file Human_ScarletCrusade_Captain_Main_Normal.DDS:

Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS

Done, you have imported the file Human_ScarletCrusade_Captain_Main_Normal.DDS.

Importing Human_ScarletCrusade_Captain_Main_ORM.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Captain_Main_ORM.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_ORM.DDS

Double-click the file Human_ScarletCrusade_Captain_Main_ORM.DDS:

Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
war3mapimported/Human_ScarletCrusade_Captain_Main_ORM.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS

Done, you have imported the file Human_ScarletCrusade_Captain_Main_ORM.DDS.

Importing Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS

Double-click the file Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS:

Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS

Done, you have imported the file Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS.

Importing Human_ScarletCrusade_Helm_Level_2_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Helm_Level_2_Diffuse.dds' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
war3mapimported/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds

Double-click the file Human_ScarletCrusade_Helm_Level_2_Diffuse.dds:

Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
war3mapimported/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds

Done, you have imported the file Human_ScarletCrusade_Helm_Level_2_Diffuse.dds.

Importing Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS

Double-click the file Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS:

Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS

Done, you have imported the file Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS.

Importing Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS

Double-click the file Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS:

Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS

Done, you have imported the file Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS.

Importing Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS

Double-click the file Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS:

Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS

Done, you have imported the file Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS.

Importing Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds

Double-click the file Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds:

Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds.

Importing Human_ScarletCrusade_Sword_Level_1_Normal.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_Level_1_Normal.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Normal.DDS

Double-click the file Human_ScarletCrusade_Sword_Level_1_Normal.DDS:

Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_Level_1_Normal.DDS.

Importing Human_ScarletCrusade_Sword_Level_1_Orm.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_Level_1_Orm.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Orm.DDS

Double-click the file Human_ScarletCrusade_Sword_Level_1_Orm.DDS:

Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
war3mapimported/Human_ScarletCrusade_Sword_Level_1_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds

Done, you have imported the file Human_ScarletCrusade_Sword_Level_1_Orm.DDS.

Importing Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS

Double-click the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS.

Importing Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS

Double-click the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS.

Importing Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS

Double-click the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS.

Importing Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS

Double-click the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
war3mapimported/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS.

Importing Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS

Now Click the "Import File" Button:

Next select 'Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
war3mapimported/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS

Double-click the file Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS:

Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
war3mapimported/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS

Done, you have imported the file Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS.

Importing Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

Now Click the "Import File" Button:

Next select 'Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS' in the folder which you extracted from the zip archive:

Scarlet Crusader Sergeant
Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS
Image / Texture
2,731
war3mapimported/Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

Double-click the file Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS:

Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS
Image / Texture
2,731
war3mapimported/Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

Tick the box "Use Custom Path" and type in the correct path:

Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

The file has been properly added to the map archive:

Sgt_SarletCrusade.mdx
Model
2,325
war3mapimported/Sgt_SarletCrusade.mdx
Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Human_Footman_ScarletCrusade_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Diffuse.DDS
Human_ScarletCrusade_Captain_Main_Normal.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Normal.DDS
Human_ScarletCrusade_Captain_Main_ORM.DDS
Image / Texture
5,461
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Captain_Main_Orm.DDS
Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_1_Diffuse.DDS
Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Image / Texture
683
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Helm_Level_2_Diffuse.dds
Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Shield_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_Level_1_Main_Difuse.dds
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_Normal.DDS
Human_ScarletCrusade_Sword_Level_1_Orm.DDS
Image / Texture
171
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_Level_1_ORM.dds
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Difuse.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Difuse.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partSI_Level_1_Main_Emissive.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Normal.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Normal.DDS
Human_ScarletCrusade_Sword_partSI_Level_1_Main_Orm.DDS
Image / Texture
341
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partsi_Level_1_Main_Orm.DDS
Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Image / Texture
1,365
Units/Human/ScarletCrusade/Sargent/Human_ScarletCrusade_Sword_partTwo_Level_1_Main_Difuse.DDS
Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS
Image / Texture
2,731
Units/Human/ScarletCrusade/Sargent/Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS

Done, you have imported the file Unit_Lord_ScarletCrusade_rider_main_diffuse.DDS.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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