Model validation: SatyrWhite

FerSZXaviusWhite.mdx

0 errors 1 severe 2 warnings 47 unused
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 160000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Bone 1 - "hero3"
    • There are no vertices attached to this bone
  • 4 Material 0
    • 4 Layer 0
      • 4 Alpha
        • Track 11 at frame 16833 is not in any sequence
        • Track 12 at frame 18667 is not in any sequence
        • Track 13 at frame 19167 is not in any sequence
        • Track 22 at frame 33900 is not in any sequence
  • 1 Helper 1
    • 1 Translation
      • Track 25 at frame 23767 has exactly the same value as tracks 24 and 26
  • 2 Helper 2
    • 2 Rotation
      • Track 31 at frame 23767 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 23900 has exactly the same value as tracks 31 and 33
  • 2 Helper 5
    • 1 Translation
      • Track 10 at frame 26033 has exactly the same value as tracks 9 and 11
    • 1 Rotation
      • Track 71 at frame 36600 has exactly the same value as tracks 70 and 72
  • 2 Helper 6
    • 2 Rotation
      • Track 30 at frame 15867 has exactly the same value as tracks 29 and 31
      • Track 75 at frame 36600 has roughly the same value as tracks 74 and 76
  • 4 Helper 7
    • 1 Translation
      • Track 3 at frame 6000 has exactly the same value as tracks 2 and 4
    • 3 Rotation
      • Track 23 at frame 20233 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 20467 has roughly the same value as tracks 23 and 25
      • Track 30 at frame 23600 has exactly the same value as tracks 29 and 31
  • 2 Helper 9
    • 2 Rotation
      • Track 27 at frame 20467 has roughly the same value as tracks 26 and 28
      • Track 33 at frame 23600 has exactly the same value as tracks 32 and 34
  • 1 Helper 11
    • 1 Rotation
      • Track 72 at frame 36600 has exactly the same value as tracks 71 and 73
  • 2 Helper 12
    • 2 Rotation
      • Track 28 at frame 15867 has exactly the same value as tracks 27 and 29
      • Track 74 at frame 36600 has roughly the same value as tracks 73 and 75
  • 7 Helper 14
    • 3 Translation
      • Track 15 at frame 11333 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11400 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 11500 has exactly the same value as tracks 16 and 18
    • 4 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
      • Track 70 at frame 34667 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 34767 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 35000 has exactly the same value as tracks 71 and 73
  • 3 Helper 15
    • 2 Translation
      • Track 7 at frame 11533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11567 has exactly the same value as tracks 7 and 9
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 2 Helper 16
    • 1 Translation
      • Track 1 at frame 5567 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 6 Helper 17
    • 5 Translation
      • Track 16 at frame 11667 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 11800 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 11833 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 11900 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 12000 has exactly the same value as tracks 19 and 21
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 1 Helper 18
    • 1 Rotation
      • Track 76 at frame 36600 has exactly the same value as tracks 75 and 77
  • 2 Helper 19
    • 1 Translation
      • Track 1 at frame 5567 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 1 Helper 20
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 2 Helper 21
    • 2 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
      • Track 53 at frame 34667 has exactly the same value as tracks 52 and 54
  • 2 Helper 46
    • 2 Translation
      • Track 18 at frame 20133 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 20233 has exactly the same value as tracks 18 and 20
  • unused Texture 7 - "Red_Glow3.blp"
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