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Triggers
SATAN 2.0.w3x
Variables
Initialization
Melee Initialization
bounty
flag
BOSSES POWERS
panda
panda Copy
panda Copy Copy
panda Copy Copy Copy
gaga
gaga Copy
gaga Copy Copy
gaga Copy Copy Copy
alien penis
alien penis Copy
alien penis Copy Copy
alien penis Copy Copy Copy
DRAGONS1topleft
DRAGONS 2topleft
DRAGONS 3topleft
DRAGONS 4topleft
DRAGONS 1topright
DRAGONS 2topright
DRAGONS 3topright
DRAGONS 4topright
DRAGONS 1bottomleft
DRAGONS 2bottomleft
DRAGONS 3bottomleft
DRAGONS 4bottomleft
DRAGONS 1bottomright
DRAGONS 2bottomright
DRAGONS 3bottomright
DRAGONS 4bottomright
view
zoom Copy
zoom Copy Copy 2
zoom Copy Copy 2 Copy
zoom Copy Copy 2 Copy Copy
zoom Copy Copy
zoom Copy Copy Copy 2
zoom Copy Copy Copy 2 Copy
zoom Copy Copy Copy 2 Copy Copy
zoom Copy Copy Copy
zoom Copy Copy Copy Copy
zoom Copy Copy Copy Copy Copy
zoom Copy Copy Copy Copy Copy Copy
spawn
spawn level 1
spawn level 1 Copy
spawn level 1 Copy Copy
spawn level 1 Copy Copy Copy
spawn level 2
spawn level 2 Copy
spawn level 2 Copy Copy
spawn level 2 Copy Copy Copy
spawn level 3
spawn level 3 Copy
spawn level 3 Copy Copy
spawn level 3 Copy Copy Copy
spawn level 4
spawn level 4 Copy
spawn level 4 Copy Copy
spawn level 4 Copy Copy Copy
spawn level 5
spawn level 5 Copy
spawn level 5 Copy Copy
spawn level 5 Copy Copy Copy
spawn level 6
spawn level 6 Copy
spawn level 6 Copy Copy
spawn level 6 Copy Copy Copy
spawn level 7
spawn level 7 Copy
spawn level 7 Copy Copy
spawn level 7 Copy Copy Copy
spawn level 8
spawn level 8 Copy
spawn level 8 Copy Copy
spawn level 8 Copy Copy Copy
spawn level 9
spawn level 9 Copy
spawn level 9 Copy Copy
spawn level 9 Copy Copy Copy
spawn level 10
spawn level 10 Copy
spawn level 10 Copy Copy
spawn level 10 Copy Copy Copy
spawn level boss1
spawn level boss1 Copy
spawn level boss1 Copy Copy
spawn level boss1 Copy Copy Copy
spawn level boss2
spawn level boss2 Copy
spawn level boss2 Copy Copy
spawn level boss2 Copy Copy Copy
spawn level boss3
spawn level boss3 Copy
spawn level boss3 Copy Copy
spawn level boss3 Copy Copy Copy
spawn level boss4
spawn level boss4 Copy
spawn level boss4 Copy Copy
spawn level boss4 Copy Copy Copy
spawn level boss5
spawn level boss5 Copy
spawn level boss5 Copy Copy
spawn level boss5 Copy Copy Copy
HERO DIES
RESPAWN HERO
RESPAWN HERO Copy
RESPAWN HERO Copy Copy
RESPAWN HERO Copy Copy Copy
FOOD LIMIT
LIMIT 50
LIMIT 50 Copy
LIMIT 50 Copy Copy
LIMIT 50 Copy Copy Copy
BOSS 1 FIGHT
BOSS 1
BOSS 1 Copy
BOSS 1 Copy Copy
BOSS 1 Copy Copy Copy
BOSS 2
BOSS 2 Copy
BOSS 2 Copy Copy
BOSS 2 Copy Copy Copy
BOSS 3
BOSS 3 Copy
BOSS 3 Copy Copy
BOSS 3 Copy Copy Copy
BOSS 4
BOSS 4 Copy
BOSS 4 Copy Copy
BOSS 4 Copy Copy Copy
BOSS 5
BOSS 5 Copy
BOSS 5 Copy Copy
BOSS 5 Copy Copy Copy
BOSS 6
BOSS 6 Copy
BOSS 6 Copy Copy
BOSS 6 Copy Copy Copy
BOSS 7
BOSS 7 Copy
BOSS 7 Copy Copy
BOSS 7 Copy Copy Copy
BOSS 8
BOSS 8 Copy
BOSS 8 Copy Copy
BOSS 8 Copy Copy Copy
BOSS 9
BOSS 9 Copy
BOSS 9 Copy Copy
BOSS 9 Copy Copy Copy
BOSS 10
BOSS 10 Copy
BOSS 10 Copy Copy
BOSS 10 Copy Copy Copy
view askew
askew view
askew view Copy
askew view Copy Copy
askew view Copy Copy Copy
dagger
die deadly
die deadly Copy
die deadly Copy Copy
die deadly Copy Copy Copy
kill at end
p1 death choices
p2 death choices
p3 death choices
p4 death choices
p1 choose eaten
p2 choose eaten
p3 choose eaten
p4 choose eaten
p1 eats
p2 eats
p3 eats
p4 eats
p1 choose PERSONAL
p2 choose PERSONAL
p3 choose PERSONAL
p4 choose PERSONAL
p1 PERSONAL
p2 PERSONAL
p3 PERSONAL
p4 PERSONAL
p1 choose rape
p2 choose rape
p3 choose rape
p4 choose rape
p1 rape
p2 rape
p3 rape
p4 rape
p1 CHOOSE STARCRAFT
p2 CHOOSE STARCRAFT
p3 CHOOSE STARCRAFT
p4 CHOOSE STARCRAFT
p1 STARCRAFT
p2 STARCRAFT
p3 STARCRAFT
p4 STARCRAFT
p1 choose pit
p2 choose pit
p3 choose pit
p4 choose pit
p1 pit
p2 pit
p3 pit
p4 pit
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current lumber to 2000
Player - Set Player 2 (Blue) . Current lumber to 2000
Player - Set Player 3 (Teal) . Current lumber to 2000
Player - Set Player 4 (Purple) . Current lumber to 2000
Hero - Make Neutral Hostile Heroes gain 1000.00 % experience from future kills
Camera - Set Player 1 (Red) 's camera Distance to target to 3000.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 3000.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 3000.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 3000.00 over 0 seconds
Player - Make Neutral Hostile treat Player 12 (Brown) as an Ally
Game - Turn the day/night cycle Off
Game - Set the time of day to 4.20
flag
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player - Turn Gives bounty On for Player 1 (Red)
Player - Turn Gives bounty On for Player 2 (Blue)
Player - Turn Gives bounty On for Player 3 (Teal)
Player - Turn Gives bounty On for Player 4 (Purple)
Player - Turn Gives bounty On for Neutral Hostile
Player - Turn Gives bounty On for Neutral Victim
Player - Turn Gives bounty On for Neutral Passive
Player - Turn Gives bounty On for Neutral Extra
panda
Events
Unit - 0245 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Unit - Order 0245 <gen> to Neutral Brewmaster - Storm, Earth, And Fire .
panda Copy
Events
Unit - 1035 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Unit - Order 1035 <gen> to Neutral Brewmaster - Storm, Earth, And Fire .
panda Copy Copy
Events
Unit - 1038 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Unit - Order 1038 <gen> to Neutral Brewmaster - Storm, Earth, And Fire .
panda Copy Copy Copy
Events
Unit - 1041 <gen> 's life becomes Less than 10000.00
Conditions
Actions
Unit - Order 1041 <gen> to Neutral Brewmaster - Storm, Earth, And Fire .
gaga
Events
Unit - 0243 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Order 0243 <gen> to Undead Crypt Lord - Locust Swarm .
gaga Copy
Events
Unit - 0292 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Order 0292 <gen> to Undead Crypt Lord - Locust Swarm .
gaga Copy Copy
Events
Unit - 0519 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Order 0519 <gen> to Undead Crypt Lord - Locust Swarm .
gaga Copy Copy Copy
Events
Unit - 0746 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Order 0746 <gen> to Undead Crypt Lord - Locust Swarm .
alien penis
Events
Unit - 0243 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Unit - Order 0251 <gen> to Orc Blademaster - Bladestorm .
alien penis Copy
Events
Unit - 1044 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Unit - Order 1044 <gen> to Orc Blademaster - Bladestorm .
alien penis Copy Copy
Events
Unit - 1047 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Unit - Order 1047 <gen> to Orc Blademaster - Bladestorm .
alien penis Copy Copy Copy
Events
Unit - 1050 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Unit - Order 1050 <gen> to Orc Blademaster - Bladestorm .
DRAGONS1topleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER1DRAGONS <gen> contains SATAN 2.0 0001 <gen>) Equal to True
(KILL ME 0257 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 0257 <gen>) facing Default building facing degrees
DRAGONS 2topleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER2DRAGONS <gen> contains SATAN 2.0 0972 <gen>) Equal to True
(KILL ME 1102 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1102 <gen>) facing Default building facing degrees
DRAGONS 3topleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER3DRAGONS_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
(KILL ME 1109 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1109 <gen>) facing Default building facing degrees
DRAGONS 4topleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER4DRAGONS_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
(KILL ME 1116 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1116 <gen>) facing Default building facing degrees
DRAGONS 1topright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER1DRAGONS <gen> contains SATAN 2.0 0001 <gen>) Equal to True
(KILL ME 0256 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 0256 <gen>) facing Default building facing degrees
DRAGONS 2topright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER2DRAGONS <gen> contains SATAN 2.0 0972 <gen>) Equal to True
(KILL ME 1101 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1101 <gen>) facing Default building facing degrees
DRAGONS 3topright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER3DRAGONS_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
(KILL ME 1108 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1108 <gen>) facing Default building facing degrees
DRAGONS 4topright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER4DRAGONS_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
(KILL ME 1115 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1115 <gen>) facing Default building facing degrees
DRAGONS 1bottomleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER1DRAGONS <gen> contains SATAN 2.0 0001 <gen>) Equal to True
(KILL ME 0259 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 0259 <gen>) facing Default building facing degrees
DRAGONS 2bottomleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER2DRAGONS <gen> contains SATAN 2.0 0972 <gen>) Equal to True
(KILL ME 1104 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1104 <gen>) facing Default building facing degrees
DRAGONS 3bottomleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER3DRAGONS_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
(KILL ME 1111 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1111 <gen>) facing Default building facing degrees
DRAGONS 4bottomleft
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER4DRAGONS_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
(KILL ME 1118 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1118 <gen>) facing Default building facing degrees
DRAGONS 1bottomright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER1DRAGONS <gen> contains SATAN 2.0 0001 <gen>) Equal to True
(KILL ME 0258 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 0258 <gen>) facing Default building facing degrees
DRAGONS 2bottomright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER2DRAGONS <gen> contains SATAN 2.0 0972 <gen>) Equal to True
(KILL ME 1103 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1103 <gen>) facing Default building facing degrees
DRAGONS 3bottomright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER3DRAGONS_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
(KILL ME 1110 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1110 <gen>) facing Default building facing degrees
DRAGONS 4bottomright
Events
Time - Every 5.00 seconds of game time
Conditions
(PLAYER4DRAGONS_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
(KILL ME 1117 <gen> is alive) Equal to True
Actions
Unit - Create 1 . Red Drake for Neutral Hostile at (Position of KILL ME 1117 <gen>) facing Default building facing degrees
zoom Copy
Events
Player - Player 1 (Red) types a chat message containing -cam 2000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 2000.00 over 0 seconds
zoom Copy Copy 2
Events
Player - Player 2 (Blue) types a chat message containing -cam 2000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 2 (Blue) 's camera Distance to target to 2000.00 over 0 seconds
zoom Copy Copy 2 Copy
Events
Player - Player 3 (Teal) types a chat message containing -cam 2000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 3 (Teal) 's camera Distance to target to 2000.00 over 0 seconds
zoom Copy Copy 2 Copy Copy
Events
Player - Player 4 (Purple) types a chat message containing -cam 2000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 4 (Purple) 's camera Distance to target to 2000.00 over 0 seconds
zoom Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -cam 3000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 3000.00 over 0 seconds
zoom Copy Copy Copy 2
Events
Player - Player 2 (Blue) types a chat message containing -cam 3000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 2 (Blue) 's camera Distance to target to 3000.00 over 0 seconds
zoom Copy Copy Copy 2 Copy
Events
Player - Player 3 (Teal) types a chat message containing -cam 3000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 3 (Teal) 's camera Distance to target to 3000.00 over 0 seconds
zoom Copy Copy Copy 2 Copy Copy
Events
Player - Player 4 (Purple) types a chat message containing -cam 3000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 4 (Purple) 's camera Distance to target to 3000.00 over 0 seconds
zoom Copy Copy Copy
Events
Player - Player 1 (Red) types a chat message containing -cam 4000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Distance to target to 4000.00 over 0 seconds
zoom Copy Copy Copy Copy
Events
Player - Player 2 (Blue) types a chat message containing -cam 4000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 2 (Blue) 's camera Distance to target to 4000.00 over 0 seconds
zoom Copy Copy Copy Copy Copy
Events
Player - Player 3 (Teal) types a chat message containing -cam 4000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 3 (Teal) 's camera Distance to target to 4000.00 over 0 seconds
zoom Copy Copy Copy Copy Copy Copy
Events
Player - Player 4 (Purple) types a chat message containing -cam 4000 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Set Player 4 (Purple) 's camera Distance to target to 4000.00 over 0 seconds
spawn level 1
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 1 creature) Equal to True
Actions
Unit - Create 1 . level 1 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 1 creature)
spawn level 1 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 1 creature) Equal to True
Actions
Unit - Create 1 . level 1 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 1 creature)
spawn level 1 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 1 creature) Equal to True
Actions
Unit - Create 1 . level 1 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 1 creature)
spawn level 1 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 1 creature) Equal to True
Actions
Unit - Create 1 . level 1 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 1 creature)
spawn level 2
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 2 creature) Equal to True
Actions
Unit - Create 1 . level 2 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 2 creature)
spawn level 2 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 2 creature) Equal to True
Actions
Unit - Create 1 . level 2 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 2 creature)
spawn level 2 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 2 creature) Equal to True
Actions
Unit - Create 1 . level 2 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 2 creature)
spawn level 2 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 2 creature) Equal to True
Actions
Unit - Create 1 . level 2 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 2 creature)
spawn level 3
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 3 creature) Equal to True
Actions
Unit - Create 1 . level 3 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 3 creature)
spawn level 3 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 3 creature) Equal to True
Actions
Unit - Create 1 . level 3 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 3 creature)
spawn level 3 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 3 creature) Equal to True
Actions
Unit - Create 1 . level 3 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 3 creature)
spawn level 3 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 3 creature) Equal to True
Actions
Unit - Create 1 . level 3 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 3 creature)
spawn level 4
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 4 creature) Equal to True
Actions
Unit - Create 1 . level 4 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 4 creature)
spawn level 4 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 4 creature) Equal to True
Actions
Unit - Create 1 . level 4 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 4 creature)
spawn level 4 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 4 creature) Equal to True
Actions
Unit - Create 1 . level 4 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 4 creature)
spawn level 4 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 4 creature) Equal to True
Actions
Unit - Create 1 . level 4 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 4 creature)
spawn level 5
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 5 creature) Equal to True
Actions
Unit - Create 1 . level 5 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 5 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 5 creature)
spawn level 5 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 5 creature) Equal to True
Actions
Unit - Create 1 . level 5 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 5 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 5 creature)
spawn level 5 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 5 creature) Equal to True
Actions
Unit - Create 1 . level 5 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 5 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 5 creature)
spawn level 5 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 5 creature) Equal to True
Actions
Unit - Create 1 . level 5 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 5 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 5 creature)
spawn level 6
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 6 creature) Equal to True
Actions
Unit - Create 1 . level 6 creature 2 for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 6 creature)
spawn level 6 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 6 creature) Equal to True
Actions
Unit - Create 1 . level 6 creature 2 for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 6 creature)
spawn level 6 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 6 creature) Equal to True
Actions
Unit - Create 1 . level 6 creature 2 for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 6 creature)
spawn level 6 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 6 creature) Equal to True
Actions
Unit - Create 1 . level 6 creature 2 for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 6 creature)
spawn level 7
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 7 creature) Equal to True
Actions
Unit - Create 1 . level 7 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 7 creature)
spawn level 7 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 7 creature) Equal to True
Actions
Unit - Create 1 . level 7 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 7 creature)
spawn level 7 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 7 creature) Equal to True
Actions
Unit - Create 1 . level 7 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 7 creature)
spawn level 7 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 7 creature) Equal to True
Actions
Unit - Create 1 . level 7 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 7 creature)
spawn level 8
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 8 creature) Equal to True
Actions
Unit - Create 1 . level 8 creature (Standard) for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 8 creature)
spawn level 8 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 8 creature) Equal to True
Actions
Unit - Create 1 . level 8 creature (Standard) for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 8 creature)
spawn level 8 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 8 creature) Equal to True
Actions
Unit - Create 1 . level 8 creature (Standard) for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 8 creature)
spawn level 8 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 8 creature) Equal to True
Actions
Unit - Create 1 . level 8 creature (Standard) for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 8 creature)
spawn level 9
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 9 creature) Equal to True
Actions
Unit - Create 1 . level 9 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 9 creature)
spawn level 9 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 9 creature) Equal to True
Actions
Unit - Create 1 . level 9 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 9 creature)
spawn level 9 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 9 creature) Equal to True
Actions
Unit - Create 1 . level 9 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 9 creature)
spawn level 9 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 9 creature) Equal to True
Actions
Unit - Create 1 . level 9 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 9 creature)
spawn level 10
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type level 10 creature) Equal to True
Actions
Unit - Create 1 . level 10 creature for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type level 10 creature)
spawn level 10 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type level 10 creature) Equal to True
Actions
Unit - Create 1 . level 10 creature for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type level 10 creature)
spawn level 10 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type level 10 creature) Equal to True
Actions
Unit - Create 1 . level 10 creature for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type level 10 creature)
spawn level 10 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type level 10 creature) Equal to True
Actions
Unit - Create 1 . level 10 creature for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 10 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type level 10 creature)
spawn level boss1
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (Q)creates boss 1 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 50 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type (Q)creates boss 1 to fight)
spawn level boss1 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (Q)creates boss 1 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 50 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type (Q)creates boss 1 to fight)
spawn level boss1 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (Q)creates boss 1 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 50 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type (Q)creates boss 1 to fight)
spawn level boss1 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (Q)creates boss 1 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 50 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type (Q)creates boss 1 to fight)
spawn level boss2
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (W)creates boss 2 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 100 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type (W)creates boss 2 to fight)
spawn level boss2 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (W)creates boss 2 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 100 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type (W)creates boss 2 to fight)
spawn level boss2 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (W)creates boss 2 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 100 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type (W)creates boss 2 to fight)
spawn level boss2 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (W)creates boss 2 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 100 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type (W)creates boss 2 to fight)
spawn level boss3
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (E)creates boss 3 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 150 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type (E)creates boss 3 to fight)
spawn level boss3 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (E)creates boss 3 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 150 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type (E)creates boss 3 to fight)
spawn level boss3 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (E)creates boss 3 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 150 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type (E)creates boss 3 to fight)
spawn level boss3 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (E)creates boss 3 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 150 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type (E)creates boss 3 to fight)
spawn level boss4
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (R)creates boss 4 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 200 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type (R)creates boss 4 to fight)
spawn level boss4 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (R)creates boss 4 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 200 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type (R)creates boss 4 to fight)
spawn level boss4 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (R)creates boss 4 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 200 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type (R)creates boss 4 to fight)
spawn level boss4 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (R)creates boss 4 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 200 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type (R)creates boss 4 to fight)
spawn level boss5
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (A)creates boss 5 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 1playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 300 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type (A)creates boss 5 to fight)
spawn level boss5 Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (A)creates boss 5 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 2playerspawn <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 300 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type (A)creates boss 5 to fight)
spawn level boss5 Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (A)creates boss 5 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 3playerspawn_Copy <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 300 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type (A)creates boss 5 to fight)
spawn level boss5 Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (A)creates boss 5 to fight) Equal to True
Actions
Unit - Create 1 . for Neutral Hostile at (Center of 4playerspawn_Copy_2 <gen>) facing Default building facing degrees
Hero - Set (Last created unit) Hero-level to 300 , Hide level-up graphics
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type (A)creates boss 5 to fight)
RESPAWN HERO
Events
Unit - SATAN 2.0 0001 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: PLAYER 1 DIED AND WILL RESPAWN IN 10 SECONDS
Wait 10.00 seconds
Hero - Instantly revive SATAN 2.0 0001 <gen> at (Center of 1playerspawn <gen>) , Show revival graphics
Unit - Set life of SATAN 2.0 0001 <gen> to 100 %
Unit - Set mana of SATAN 2.0 0001 <gen> to 100 %
Camera - Pan camera for Player 1 (Red) to (Center of 1playerspawn <gen>) over 0.00 seconds
RESPAWN HERO Copy
Events
Unit - SATAN 2.0 0972 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: PLAYER 2 DIED AND WILL RESPAWN IN 10 SECONDS
Wait 10.00 seconds
Hero - Instantly revive SATAN 2.0 0972 <gen> at (Center of 2playerspawn <gen>) , Show revival graphics
Unit - Set life of SATAN 2.0 0972 <gen> to 100 %
Unit - Set mana of SATAN 2.0 0972 <gen> to 100 %
Camera - Pan camera for Player 2 (Blue) to (Center of 2playerspawn <gen>) over 0.00 seconds
RESPAWN HERO Copy Copy
Events
Unit - SATAN 2.0 0980 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: PLAYER 3 DIED AND WILL RESPAWN IN 10 SECONDS
Wait 10.00 seconds
Hero - Instantly revive SATAN 2.0 0980 <gen> at (Center of 3playerspawn_Copy <gen>) , Show revival graphics
Unit - Set life of SATAN 2.0 0980 <gen> to 100 %
Unit - Set mana of SATAN 2.0 0980 <gen> to 100 %
Camera - Pan camera for Player 3 (Teal) to (Center of 3playerspawn_Copy <gen>) over 0.00 seconds
RESPAWN HERO Copy Copy Copy
Events
Unit - SATAN 2.0 0989 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: PLAYER 4 DIED AND WILL RESPAWN IN 10 SECONDS
Wait 10.00 seconds
Hero - Instantly revive SATAN 2.0 0989 <gen> at (Center of 4playerspawn_Copy_2 <gen>) , Show revival graphics
Unit - Set life of SATAN 2.0 0989 <gen> to 100 %
Unit - Set mana of SATAN 2.0 0989 <gen> to 100 %
Camera - Pan camera for Player 4 (Purple) to (Center of 4playerspawn_Copy_2 <gen>) over 0.00 seconds
LIMIT 50
Events
Player - Player 1 (Red) 's Food used becomes Equal to 50.00
Conditions
Actions
Player - Make skull kid Unavailable for training/construction by Player 1 (Red)
LIMIT 50 Copy
Events
Player - Player 2 (Blue) 's Food used becomes Equal to 50.00
Conditions
Actions
Player - Make skull kid Unavailable for training/construction by Player 2 (Blue)
LIMIT 50 Copy Copy
Events
Player - Player 3 (Teal) 's Food used becomes Equal to 50.00
Conditions
Actions
Player - Make skull kid Unavailable for training/construction by Player 3 (Teal)
LIMIT 50 Copy Copy Copy
Events
Player - Player 4 (Purple) 's Food used becomes Equal to 50.00
Conditions
Actions
Player - Make skull kid Unavailable for training/construction by Player 4 (Purple)
BOSS 1
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS1FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS1FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS1FIGHT_Copy <gen>) over 0.5 seconds
BOSS 1 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS1FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS1FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS1FIGHT_Copy <gen>) over 0.5 seconds
BOSS 1 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS1FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS1FIGHT_Copy__Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS1FIGHT_Copy__Copy <gen>) over 0.5 seconds
BOSS 1 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS1FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS1FIGHT_Copy__Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS1FIGHT_Copy__Copy_2 <gen>) over 0.5 seconds
BOSS 2
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS2FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0243 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS2FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS2FIGHT_Copy <gen>) over 0.5 seconds
BOSS 2 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS2FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 0292 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS2FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS2FIGHT_Copy <gen>) over 0.5 seconds
BOSS 2 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS2FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 0519 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS2FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS2FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 2 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS2FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 0746 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS2FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS2FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 3
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS3FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0009 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS3FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS3FIGHT_Copy <gen>) over 0.5 seconds
BOSS 3 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS3FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 0999 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS3FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS3FIGHT_Copy <gen>) over 0.5 seconds
BOSS 3 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS3FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1002 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS3FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS3FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 3 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS3FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1005 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS3FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS3FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 4
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS4FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0236 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS4FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS4FIGHT_Copy <gen>) over 0.5 seconds
BOSS 4 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS4FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1006 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS4FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS4FIGHT_Copy <gen>) over 0.5 seconds
BOSS 4 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS4FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1009 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS4FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS4FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 4 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS4FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1012 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS4FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS4FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 5
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS5FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0239 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS5FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS5FIGHT_Copy <gen>) over 0.5 seconds
BOSS 5 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS5FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1018 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS5FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS5FIGHT_Copy <gen>) over 0.5 seconds
BOSS 5 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS5FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1021 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS5FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS5FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 5 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS5FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1024 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS5FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS5FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 6
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS6FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0244 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS6FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS6FIGHT_Copy <gen>) over 0.5 seconds
BOSS 6 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS6FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1026 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS6FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS6FIGHT_Copy <gen>) over 0.5 seconds
BOSS 6 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS6FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1029 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS6FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS6FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 6 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS6FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1032 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS6FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS6FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 7
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS7FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0245 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS7FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS7FIGHT_Copy <gen>) over 0.5 seconds
BOSS 7 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS7FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1035 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS7FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS7FIGHT_Copy <gen>) over 0.5 seconds
BOSS 7 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS7FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1038 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS7FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS7FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 7 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS7FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1041 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS7FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS7FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 8
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS8FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0251 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS8FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS8FIGHT_Copy <gen>) over 0.5 seconds
BOSS 8 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS8FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1044 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS8FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS8FIGHT_Copy <gen>) over 0.5 seconds
BOSS 8 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS8FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1047 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS8FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS8FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 8 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS8FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1050 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS8FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS8FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
BOSS 9
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS9FIGHT <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0000 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS10FIGHT <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS10FIGHT <gen>) over 0.5 seconds
BOSS 9 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS9FIGHT <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1055 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS10FIGHT <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS10FIGHT <gen>) over 0.5 seconds
BOSS 9 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS9FIGHT_Copy_2 <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1066 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS10FIGHT_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS10FIGHT_Copy_2 <gen>) over 0.5 seconds
BOSS 9 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS9FIGHT_Copy_3 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1084 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS10FIGHT_Copy_3 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS10FIGHT_Copy_3 <gen>) over 0.5 seconds
BOSS 10
Events
Time - Every 1.00 seconds of game time
Conditions
(BOSS9FIGHT_Copy <gen> contains SATAN 2.0 0001 <gen>) Equal to True
( 0260 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of BOSS10FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 1 (Red) to (Center of BOSS10FIGHT_Copy <gen>) over 0.5 seconds
BOSS 10 Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p2BOSS9FIGHT_Copy <gen> contains SATAN 2.0 0972 <gen>) Equal to True
( 1105 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of p2BOSS10FIGHT_Copy <gen>)
Camera - Pan camera as necessary for Player 2 (Blue) to (Center of p2BOSS10FIGHT_Copy <gen>) over 0.5 seconds
BOSS 10 Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p3BOSS9FIGHT_Copy_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
( 1112 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of p3BOSS10FIGHT_Copy_Copy <gen>)
Camera - Pan camera as necessary for Player 3 (Teal) to (Center of p3BOSS10FIGHT_Copy_Copy <gen>) over 0.5 seconds
BOSS 10 Copy Copy Copy
Events
Time - Every 1.00 seconds of game time
Conditions
(p4BOSS9FIGHT_Copy_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
( 1119 <gen> is dead) Equal to True
Actions
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of p4BOSS10FIGHT_Copy_Copy_2 <gen>)
Camera - Pan camera as necessary for Player 4 (Purple) to (Center of p4BOSS10FIGHT_Copy_Copy_2 <gen>) over 0.5 seconds
askew view
Events
Unit - A unit enters view_askew_p1 <gen>
Conditions
(view_askew_p1 <gen> contains SATAN 2.0 0001 <gen>) Equal to True
Actions
Camera - Set Player 1 (Red) 's camera Rotation to 360.00 over 2.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 3000.00 over 0 seconds
askew view Copy
Events
Unit - A unit enters view_askew_p2 <gen>
Conditions
(view_askew_p2 <gen> contains SATAN 2.0 0972 <gen>) Equal to True
Actions
Camera - Set Player 2 (Blue) 's camera Rotation to 360.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 3000.00 over 0 seconds
askew view Copy Copy
Events
Unit - A unit enters view_askew_p3_Copy <gen>
Conditions
(view_askew_p3_Copy <gen> contains SATAN 2.0 0980 <gen>) Equal to True
Actions
Camera - Set Player 3 (Teal) 's camera Rotation to 360.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 3000.00 over 0 seconds
askew view Copy Copy Copy
Events
Unit - A unit enters view_askew_p4_Copy_2 <gen>
Conditions
(view_askew_p4_Copy_2 <gen> contains SATAN 2.0 0989 <gen>) Equal to True
Actions
Camera - Set Player 4 (Purple) 's camera Rotation to 360.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 3000.00 over 0 seconds
die deadly
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> has an item of type (A)die a deadly death dagger: +666 damage x2 exp(exp no stack)) Equal to True
Actions
Hero - Make Player 1 (Red) Heroes gain 200.00 % experience from future kills
die deadly Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> has an item of type (A)die a deadly death dagger: +666 damage x2 exp(exp no stack)) Equal to True
Actions
Hero - Make Player 2 (Blue) Heroes gain 200.00 % experience from future kills
die deadly Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0980 <gen> has an item of type (A)die a deadly death dagger: +666 damage x2 exp(exp no stack)) Equal to True
Actions
Hero - Make Player 3 (Teal) Heroes gain 200.00 % experience from future kills
die deadly Copy Copy Copy
Events
Time - Every 0.01 seconds of game time
Conditions
(SATAN 2.0 0989 <gen> has an item of type (A)die a deadly death dagger: +666 damage x2 exp(exp no stack)) Equal to True
Actions
Hero - Make Player 4 (Purple) Heroes gain 200.00 % experience from future kills
p1 death choices
Events
Time - Every 1.00 seconds of game time
Conditions
(DEMON GATE 0263 <gen> is dead) Equal to True
( 0264 <gen> is dead) Equal to True
Actions
Game - Display to (All players) the text: PLAYER 1 WON AND NOW GETS TO CHOOSE HOW YOU ALL WILL DIE. (PICK UP THE WEED AND CHOOSE)TYPE 1,2,3,4, OR 51. EAT AND FART OUT2. KILL PERSONALLY3. RAPE4. KILL WITH STARCRAFT UNITS5. KNOCK INTO THE PIT
Trigger - Turn off (This trigger)
p2 death choices
Events
Time - Every 1.00 seconds of game time
Conditions
( 1126 <gen> is dead) Equal to True
(DEMON GATE 1125 <gen> is dead) Equal to True
Actions
Game - Display to (All players) the text: PLAYER 2 WON AND NOW GETS TO CHOOSE HOW YOU ALL WILL DIE. (PICK UP THE WEED AND CHOOSE)TYPE 1,2,3,4, OR 51. EAT AND FART OUT2. KILL PERSONALLY3. RAPE4. KILL WITH STARCRAFT UNITS5. KNOCK INTO THE PIT
Trigger - Turn off (This trigger)
p3 death choices
Events
Time - Every 1.00 seconds of game time
Conditions
( 1128 <gen> is dead) Equal to True
(DEMON GATE 1127 <gen> is dead) Equal to True
Actions
Game - Display to (All players) the text: PLAYER 3 WON AND NOW GETS TO CHOOSE HOW YOU ALL WILL DIE. (PICK UP THE WEED AND CHOOSE)TYPE 1,2,3,4, OR 51. EAT AND FART OUT2. KILL PERSONALLY3. RAPE4. KILL WITH STARCRAFT UNITS5. KNOCK INTO THE PIT
Trigger - Turn off (This trigger)
p4 death choices
Events
Time - Every 1.00 seconds of game time
Conditions
( 1130 <gen> is dead) Equal to True
(DEMON GATE 1129 <gen> is dead) Equal to True
Actions
Game - Display to (All players) the text: PLAYER 4 WON AND NOW GETS TO CHOOSE HOW YOU ALL WILL DIE. (PICK UP THE WEED AND CHOOSE)TYPE 1,2,3,4, OR 51. EAT AND FART OUT2. KILL PERSONALLY3. RAPE4. KILL WITH STARCRAFT UNITS5. KNOCK INTO THE PIT
Trigger - Turn off (This trigger)
p1 choose eaten
Events
Player - Player 1 (Red) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0001 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type WEED)
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of EATEN <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 1 CHOSE FOR EVERYONE TO BE EATEN TO DEATH AND FARTED OUT
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Change ownership of O-BEAST-ITY 1131 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of SATAN 2.0 0972 <gen> to Player 1 (Red) and Retain color
Unit - Change ownership of SATAN 2.0 0980 <gen> to Player 1 (Red) and Retain color
Unit - Change ownership of SATAN 2.0 0989 <gen> to Player 1 (Red) and Retain color
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p2 choose eaten
Events
Player - Player 2 (Blue) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0972 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type WEED)
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of EATEN <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 2 CHOSE FOR EVERYONE TO BE EATEN TO DEATH AND FARTED OUT
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Change ownership of O-BEAST-ITY 1131 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of SATAN 2.0 0001 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of SATAN 2.0 0980 <gen> to Player 2 (Blue) and Retain color
Unit - Change ownership of SATAN 2.0 0989 <gen> to Player 2 (Blue) and Retain color
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p3 choose eaten
Events
Player - Player 3 (Teal) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0980 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type WEED)
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of EATEN <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 3 CHOSE FOR EVERYONE TO BE EATEN TO DEATH AND FARTED OUT
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Change ownership of O-BEAST-ITY 1131 <gen> to Player 3 (Teal) and Change color
Unit - Change ownership of SATAN 2.0 0001 <gen> to Player 3 (Teal) and Retain color
Unit - Change ownership of SATAN 2.0 0972 <gen> to Player 3 (Teal) and Retain color
Unit - Change ownership of SATAN 2.0 0989 <gen> to Player 3 (Teal) and Retain color
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p4 choose eaten
Events
Player - Player 4 (Purple) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0989 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type WEED)
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of EATEN <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of EATEN <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 4 CHOSE FOR EVERYONE TO BE EATEN TO DEATH AND FARTED OUT
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of EATEN <gen>) , facing (Center of its_personal <gen>)
Unit - Change ownership of O-BEAST-ITY 1131 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of SATAN 2.0 0001 <gen> to Player 4 (Purple) and Retain color
Unit - Change ownership of SATAN 2.0 0972 <gen> to Player 4 (Purple) and Retain color
Unit - Change ownership of SATAN 2.0 0980 <gen> to Player 4 (Purple) and Retain color
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p1 eats
Events
Time - Every 1.00 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0980 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0989 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
Actions
Unit - Add fart to O-BEAST-ITY 1131 <gen>
Wait 3.00 seconds
Sound - Play fart_08 <gen>
Animation - Change O-BEAST-ITY 1131 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Wait 3.00 seconds
Unit - Explode O-BEAST-ITY 1131 <gen> .
Wait 1.00 seconds
Unit - Kill SATAN 2.0 0972 <gen>
Unit - Kill SATAN 2.0 0980 <gen>
Unit - Kill SATAN 2.0 0989 <gen>
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p2 eats
Events
Time - Every 1.00 seconds of game time
Conditions
(SATAN 2.0 0001 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0980 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0989 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
Actions
Unit - Add fart to O-BEAST-ITY 1131 <gen>
Wait 3.00 seconds
Sound - Play fart_08 <gen>
Animation - Change O-BEAST-ITY 1131 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Wait 3.00 seconds
Unit - Explode O-BEAST-ITY 1131 <gen> .
Wait 1.00 seconds
Unit - Kill SATAN 2.0 0001 <gen>
Unit - Kill SATAN 2.0 0980 <gen>
Unit - Kill SATAN 2.0 0989 <gen>
Wait 10.00 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p3 eats
Events
Time - Every 1.00 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0001 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0989 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
Actions
Unit - Add fart to O-BEAST-ITY 1131 <gen>
Wait 3.00 seconds
Sound - Play fart_08 <gen>
Animation - Change O-BEAST-ITY 1131 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Wait 3.00 seconds
Unit - Explode O-BEAST-ITY 1131 <gen> .
Wait 1.00 seconds
Unit - Kill SATAN 2.0 0001 <gen>
Unit - Kill SATAN 2.0 0972 <gen>
Unit - Kill SATAN 2.0 0989 <gen>
Wait 10.00 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p4 eats
Events
Time - Every 1.00 seconds of game time
Conditions
(SATAN 2.0 0972 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0001 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
(SATAN 2.0 0980 <gen> is loaded into O-BEAST-ITY 1131 <gen>.) Equal to True
Actions
Unit - Add fart to O-BEAST-ITY 1131 <gen>
Wait 3.00 seconds
Sound - Play fart_08 <gen>
Animation - Change O-BEAST-ITY 1131 <gen> 's size to ( 500.00 %, 500.00 %, 500.00 %) of its original size
Wait 3.00 seconds
Unit - Explode O-BEAST-ITY 1131 <gen> .
Wait 1.00 seconds
Unit - Kill SATAN 2.0 0001 <gen>
Unit - Kill SATAN 2.0 0972 <gen>
Unit - Kill SATAN 2.0 0980 <gen>
Wait 10.00 seconds
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
p1 choose PERSONAL
Events
Player - Player 1 (Red) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0001 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type WEED)
Player - Set Player 1 (Red) . Current gold to 22
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of its_personal_top <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 1 CHOSE TO KILL EVERYONE PERSONALLY
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of its_personal_top <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of its_personal_mid <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of its_personal_bottom <gen>) , facing (Center of its_personal <gen>)
Hero - Set SATAN 2.0 0972 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0980 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0989 <gen> Hero-level to 1 , Hide level-up graphics
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p2 choose PERSONAL
Events
Player - Player 2 (Blue) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0972 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type WEED)
Player - Set Player 2 (Blue) . Current gold to 22
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of its_personal_top <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 2 CHOSE TO KILL EVERYONE PERSONALLY
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of its_personal_top <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of its_personal_mid <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of its_personal_bottom <gen>) , facing (Center of its_personal <gen>)
Hero - Set SATAN 2.0 0001 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0980 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0989 <gen> Hero-level to 1 , Hide level-up graphics
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p3 choose PERSONAL
Events
Player - Player 3 (Teal) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0980 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type WEED)
Player - Set Player 3 (Teal) . Current gold to 22
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of its_personal_top <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 3 CHOSE TO KILL EVERYONE PERSONALLY
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of its_personal_top <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of its_personal_mid <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of its_personal_bottom <gen>) , facing (Center of its_personal <gen>)
Hero - Set SATAN 2.0 0001 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0972 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0989 <gen> Hero-level to 1 , Hide level-up graphics
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p4 choose PERSONAL
Events
Player - Player 4 (Purple) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0989 <gen> has an item of type WEED) Equal to True
Actions
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type WEED)
Player - Set Player 4 (Purple) . Current gold to 22
Camera - Set Player 1 (Red) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of its_personal_top <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of its_personal_top <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 4 CHOSE TO KILL EVERYONE PERSONALLY
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of its_personal_top <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of its_personal_mid <gen>) , facing (Center of its_personal <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of its_personal_bottom <gen>) , facing (Center of its_personal <gen>)
Hero - Set SATAN 2.0 0001 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0972 <gen> Hero-level to 1 , Hide level-up graphics
Hero - Set SATAN 2.0 0980 <gen> Hero-level to 1 , Hide level-up graphics
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
p1 PERSONAL
Events
Time - Every 1.00 seconds of game time
Player - Player 1 (Red) 's Current gold becomes Equal to 22.00
Conditions
(SATAN 2.0 0972 <gen> is dead) Equal to True
(SATAN 2.0 0980 <gen> is dead) Equal to True
(SATAN 2.0 0989 <gen> is dead) Equal to True
Actions
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p2 PERSONAL
Events
Time - Every 1.00 seconds of game time
Player - Player 2 (Blue) 's Current gold becomes Equal to 22.00
Conditions
(SATAN 2.0 0001 <gen> is dead) Equal to True
(SATAN 2.0 0980 <gen> is dead) Equal to True
(SATAN 2.0 0989 <gen> is dead) Equal to True
Actions
Wait 10.00 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p3 PERSONAL
Events
Time - Every 1.00 seconds of game time
Player - Player 3 (Teal) 's Current gold becomes Equal to 22.00
Conditions
(SATAN 2.0 0001 <gen> is dead) Equal to True
(SATAN 2.0 0972 <gen> is dead) Equal to True
(SATAN 2.0 0989 <gen> is dead) Equal to True
Actions
Wait 10.00 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
p4 PERSONAL
Events
Time - Every 1.00 seconds of game time
Player - Player 4 (Purple) 's Current gold becomes Equal to 22.00
Conditions
(SATAN 2.0 0001 <gen> is dead) Equal to True
(SATAN 2.0 0972 <gen> is dead) Equal to True
(SATAN 2.0 0980 <gen> is dead) Equal to True
Actions
Wait 10.00 seconds
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
p1 choose rape
Events
Player - Player 1 (Red) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0001 <gen> has an item of type WEED) Equal to True
Actions
Game - Disable selection and deselection functionality ( Disable selection circles)
Trigger - Turn off p1_PERSONAL <gen>
Trigger - Turn off p2_PERSONAL <gen>
Trigger - Turn off p3_PERSONAL <gen>
Trigger - Turn off p4_PERSONAL <gen>
Item - Remove (Item carried by SATAN 2.0 0001 <gen> of type WEED)
Hero - Give gg_item_modt_1133 to SATAN 2.0 0001 <gen>
Camera - Set Player 1 (Red) 's camera Rotation to Default camera rotation over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of RAPE_2 <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 1 CHOSE FOR EVERYONE TO BE RAPED TO DEATH BY THE ROMANTIC RAPIST
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of RAPE <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of RAPE_2 <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of RAPE_3 <gen>) , facing (Center of pit <gen>)
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
Player - Set Player 1 (Red) . Current gold to 69
p2 choose rape
Events
Player - Player 2 (Blue) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0972 <gen> has an item of type WEED) Equal to True
Actions
Game - Disable selection and deselection functionality ( Disable selection circles)
Trigger - Turn off p1_PERSONAL <gen>
Trigger - Turn off p2_PERSONAL <gen>
Trigger - Turn off p3_PERSONAL <gen>
Trigger - Turn off p4_PERSONAL <gen>
Item - Remove (Item carried by SATAN 2.0 0972 <gen> of type WEED)
Hero - Give gg_item_modt_1133 to SATAN 2.0 0972 <gen>
Camera - Set Player 1 (Red) 's camera Rotation to Default camera rotation over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of RAPE_2 <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 2 CHOSE FOR EVERYONE TO BE RAPED TO DEATH BY THE ROMANTIC RAPIST
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of RAPE <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of RAPE_2 <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of RAPE_3 <gen>) , facing (Center of pit <gen>)
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
Player - Set Player 2 (Blue) . Current gold to 69
p3 choose rape
Events
Player - Player 3 (Teal) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0980 <gen> has an item of type WEED) Equal to True
Actions
Game - Disable selection and deselection functionality ( Disable selection circles)
Trigger - Turn off p1_PERSONAL <gen>
Trigger - Turn off p2_PERSONAL <gen>
Trigger - Turn off p3_PERSONAL <gen>
Trigger - Turn off p4_PERSONAL <gen>
Item - Remove (Item carried by SATAN 2.0 0980 <gen> of type WEED)
Hero - Give gg_item_modt_1133 to SATAN 2.0 0980 <gen>
Camera - Set Player 1 (Red) 's camera Rotation to Default camera rotation over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of RAPE_2 <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 3 CHOSE FOR EVERYONE TO BE RAPED TO DEATH BY THE ROMANTIC RAPIST
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of RAPE <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of RAPE_2 <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0989 <gen> instantly to (Center of RAPE_3 <gen>) , facing (Center of pit <gen>)
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0989 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
Player - Set Player 3 (Teal) . Current gold to 69
p4 choose rape
Events
Player - Player 4 (Purple) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
(SATAN 2.0 0989 <gen> has an item of type WEED) Equal to True
Actions
Game - Disable selection and deselection functionality ( Disable selection circles)
Trigger - Turn off p1_PERSONAL <gen>
Trigger - Turn off p2_PERSONAL <gen>
Trigger - Turn off p3_PERSONAL <gen>
Trigger - Turn off p4_PERSONAL <gen>
Item - Remove (Item carried by SATAN 2.0 0989 <gen> of type WEED)
Hero - Give gg_item_modt_1133 to SATAN 2.0 0989 <gen>
Camera - Set Player 1 (Red) 's camera Rotation to Default camera rotation over 2.00 seconds
Camera - Set Player 2 (Blue) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 3 (Teal) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Set Player 4 (Purple) 's camera Rotation to 180.00 over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of RAPE_2 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of RAPE_2 <gen>) over 0 seconds
Game - Display to (All players) the text: PLAYER 4 CHOSE FOR EVERYONE TO BE RAPED TO DEATH BY THE ROMANTIC RAPIST
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across (Playable map area)
Trigger - Turn off RESPAWN_HERO <gen>
Trigger - Turn off RESPAWN_HERO_Copy <gen>
Trigger - Turn off RESPAWN_HERO_Copy_Copy <gen>
Unit - Move SATAN 2.0 0001 <gen> instantly to (Center of RAPE <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0972 <gen> instantly to (Center of RAPE_2 <gen>) , facing (Center of pit <gen>)
Unit - Move SATAN 2.0 0980 <gen> instantly to (Center of RAPE_3 <gen>) , facing (Center of pit <gen>)
Unit - Pause SATAN 2.0 0001 <gen>
Unit - Pause SATAN 2.0 0972 <gen>
Unit - Pause SATAN 2.0 0980 <gen>
Wait 1.00 seconds
Camera - Set Player 1 (Red) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 2 (Blue) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 3 (Teal) 's camera Distance to target to 1500.00 over 0 seconds
Camera - Set Player 4 (Purple) 's camera Distance to target to 1500.00 over 0 seconds
Player - Set Player 4 (Purple) . Current gold to 69
p1 rape
Events
Player - Player 1 (Red) 's Current gold becomes Equal to 69.00
Conditions
(SATAN 2.0 0001 <gen> has an item of type Mask of Death) Equal to True
Actions
Unit - Turn collision for SATAN 2.0 0972 <gen> Off .
Unit - Turn collision for SATAN 2.0 0980 <gen> Off .
Unit - Turn collision for SATAN 2.0 0989 <gen> Off .
Unit - Turn collision for ROMANTIC RAPIST 1132 <gen> Off .
Animation - Play ROMANTIC RAPIST 1132 <gen> 's stand victory animation
Wait 5.00 seconds
Unit - Explode SATAN 2.0 0972 <gen> .
Unit - Create a permanent Skeletal Footman corpse for Player 2 (Blue) at (Center of RAPE <gen>) facing 360.00 degrees
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