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Model validation: SandElemental

SandElementalV9_Final.mdx

0 errors 0 severe 2 warnings 11 unused
  • 2 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Bone 8 - "Bone_Finger01_R"
    • 2 Rotation
      • Track 24 at frame 10266 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 10533 has roughly the same value as tracks 24 and 26
  • 2 Bone 9 - "Bone_Finger02_R"
    • 2 Rotation
      • Track 23 at frame 10266 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 10600 has roughly the same value as tracks 23 and 25
  • unused GlobalSequence
  • unused Texture 2 - "grad2b.blp"
  • unused Texture 4 - "FrostMorne.blp"
  • unused Texture 7 - "Yellow_Glow.blp"
  • unused Texture 8 - "shadowMapHair0042.blp"
  • unused Texture 9 - "HeroAvatarFlame.blp"
  • unused Material 3
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