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Triggers
Jack&Sam (1).w3m
Variables
Initialization
Untitled Category
Untitled Trigger 001
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Hide Villager 0066 <gen>
Unit - Hide Villager 0063 <gen>
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Unit - Unhide Villager 0063 <gen>
Unit - Unhide Villager 0066 <gen>
Unit - Order Villager 0066 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Villager 0063 <gen> to Move To . (Center of Region_003 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Sam : Play SatyrePissed1 <gen> and display i Awaits the leagons coming. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play IceTrollYes1 <gen> and display I see . Modify duration: Add 2.00 seconds and Wait
Wait 2 seconds
Unit - Order Child 0068 <gen> to Move To . (Center of Region_000 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Sam : Play ForestTrollPissed1 <gen> and display Say hello to my little friend. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play VillagerM3 <gen> and display Hello there! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Child 0068 <gen> named leagon : Play UtherWhat1 <gen> and display I am here. . Modify duration: Add 2.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Jack : Play GromYes3 <gen> and display Finally . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Animation - Play Villager 0066 <gen> 's Decay flesh animation
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Sam : Play No sound and display Zzzzzz Zzzzzz . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play MuradinPissed7 <gen> and display oh oh, c'mon you lazy boy . Modify duration: Add 2.00 seconds and Wait
Animation - Play Villager 0066 <gen> 's stand - 4 animation
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Sam : Play DruidOfTheClawWhat1 <gen> and display i am awake, i am awake. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named jack : Play TaurenYesAttack3 <gen> and display Start running . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Camera - Lock camera target for Player 1 (Red) to Villager 0063 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit Group - Order (Units in Region_004 <gen>) to Move To . (Center of Region_001 <gen>)
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Sound - Play AssassinDeath1 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Child 0068 <gen> named leagon : Play JainaPissed5 <gen> and display things are starting to get a little weird . Modify duration: Add 2.00 seconds and Wait
Camera - Lock camera target for Player 1 (Red) to Villager 0063 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit Group - Order (Units in Region_001 <gen>) to Move To . (Center of Region_005 <gen>)
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Villager 0066 <gen> named Sam : Play ThrallWhat3 <gen> and display let's get on with it . Modify duration: Add 2.00 seconds and Wait
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 4.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Flying Machine 0083 <gen> named sport talker : Play No sound and display And the game between K-state Wildcats and Texas tech start now. . Modify duration: Add 2.00 seconds and Wait
Unit Group - Order (Units in Region_006 <gen>) to Move To . (Random point in Region_007 <gen>)
Unit Group - Order (Units in Region_007 <gen>) to Move To . (Random point in Region_006 <gen>)
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Unit - Order Witch Doctor 0084 <gen> to Move To . (Position of Villager 0063 <gen>)
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play HeroTaurenChieftainPissed5 <gen> and display Only two things come from texas and i got horns. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play WarlordYes3 <gen> and display good one . Modify duration: Add 2.00 seconds and Wait
Wait 1.50 seconds
Cinematic - Send transmission to (All players) from Witch Doctor 0084 <gen> named Drug lord : Play HeadHunterPissed3 <gen> and display shyou wanna buy a sigar??? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Jack : Play PriestYes1 <gen> and display of course. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Witch Doctor 0084 <gen> named Drug lord : Play PriestYes4 <gen> and display Right away. . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 4.00 seconds
Unit - Order Villager 0063 <gen> to Move To . (Center of Region_008 <gen>)
Unit - Order Witch Doctor 0084 <gen> to Move To . (Center of Region_008 <gen>)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Villager 0063 <gen> named Sam : Play BanditYes1 <gen> and display Smokey..... . Modify duration: Add 1.00 seconds and Wait
Unit - Order Witch Doctor 0084 <gen> to Move To . (Center of Region_009 <gen>)
Cinematic - Send transmission to (All players) from Witch Doctor 0084 <gen> named Drug lord : Play VillagerCWhat201 <gen> and display heheheh . Modify duration: Add 2.00 seconds and Wait
Wait 2 seconds
Unit - Hide Witch Doctor 0084 <gen>
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Game - Display to (All players) the text: after two hours of smoking......
Unit - Order Water Elemental 0086 <gen> to Move To . (Center of Region_011 <gen>)
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Sound - Play RiflemanYesAttack1 <gen>
Wait 8.00 seconds
Sound - Stop RiflemanYesAttack1 <gen> After fading
Camera - . Apply . gg_cam_kk for Player 1 (Red) over 0 seconds
Game - Display to (All players) the text: |cffffcc00Smoking is never good|r
Cinematic - Fade out over 4.00 seconds using texture Dream and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Blademaster 0087 <gen> named : Play ShadePissed5 <gen> and display keeper of the grave . Modify duration: Add 4.00 seconds and Wait
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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