• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

S8 Keep Death

Details

Has team glow
No
Has team color
Yes
Number of polygons
14763
Size
2033 KB

Textures

  • Buildings/Human/ArcaneSanctum/Human_ArcaneSanctum_Diffuse.tif
  • Buildings/Human/ArcaneSanctum/Human_ArcaneSanctum_Emissive.tif
  • Buildings/Human/ArcaneSanctum/Human_ArcaneSanctum_Normal.tif
  • Buildings/Human/ArcaneSanctum/Human_ArcaneSanctum_ORM.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_Diffuse.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_Emissive.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_Normal.tif
  • Buildings/Human/Blacksmith/Human_Blacksmith_ORM.tif
  • Buildings/Human/TownHall/Human_Keep_Diffuse.tif
  • Buildings/Human/TownHall/Human_Keep_Emissive.tif
  • Buildings/Human/TownHall/Human_Keep_Normal.tif
  • Buildings/Human/TownHall/Human_Keep_ORM.tif
  • Buildings/Other/MageTower/Human_HighElvenBarracks_Diffuse.tif
  • Buildings/Other/MageTower/Human_HighElvenBarracks_Normal.tif
  • Buildings/Other/MageTower/Human_HighElvenBarracks_ORM.tif
  • ReplaceableTextures/EnvironmentMap.blp
  • Textures/Black32.blp

Animations

  • Birth
  • Birth Upgrade First
  • Birth Upgrade Second
  • Death 1
  • Decay
  • Stand 1
  • Stand 2
  • Stand 3
  • Stand 4
  • Stand Upgrade First
  • Stand Upgrade Second
  • Stand Work 1
  • Stand Work Upgrade First
  • Stand Work Upgrade Second
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