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Model validation: S8 Keep Birth

S8KeepBirth.mdx

0 errors 2 severe 11 warnings 22 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "clock_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "clock_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "door_L_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "door_R_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • unused GlobalSequence
  • unused Texture 0 - "Human_Keep_Diffuse.tif"
  • unused Texture 1 - "Human_Keep_Normal.tif"
  • unused Texture 2 - "Human_Keep_ORM.tif"
  • unused Texture 3 - "Human_Keep_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_BuildUp_Diffuse.tif"
  • unused Texture 7 - "Human_BuildUp_Normal.tif"
  • unused Texture 8 - "Human_BuildUp_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Human_ArcaneSanctum_Diffuse.tif"
  • unused Texture 11 - "Human_ArcaneSanctum_Normal.tif"
  • unused Texture 12 - "Human_ArcaneSanctum_ORM.tif"
  • unused Texture 13 - "Human_ArcaneSanctum_Emissive.tif"
  • unused Texture 14 - "Human_Blacksmith_Diffuse.tif"
  • unused Texture 15 - "Human_Blacksmith_Normal.tif"
  • unused Texture 16 - "Human_Blacksmith_ORM.tif"
  • unused Texture 17 - "Human_Blacksmith_Emissive.tif"
  • unused Texture 18 - "Human_HighElvenBarracks_Diffuse.tif"
  • unused Texture 19 - "Human_HighElvenBarracks_Normal.tif"
  • unused Texture 20 - "Human_HighElvenBarracks_ORM.tif"
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