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Model validation: S8 Headquarters

S8HQ.mdx

0 errors 7 severe 47 warnings 18 unused
  • 2 Geoset 0
    • Too many vertices in one geoset: 15239
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Geoset 4
    • Too many vertices in one geoset: 8672
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 0 - "bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "clock_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "clock_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "door_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "keep_bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "keep_flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "keep_flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "keep_flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "keep_flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "keep_flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "keep_door_L_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "keep_door_R_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "keep_clock_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "keep_clock_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "castle_bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "castle_flag_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "castle_flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "castle_flag_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "castle_flag_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "castle_flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "castle_flag_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "castle_flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "castle_flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "castle_flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "castle_flag_D_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "castle_flag_D_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "castle_flag_D_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "castle_flag_E_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "castle_flag_E_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "castle_flag_E_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "castle_flag_F_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "castle_flag_F_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "castle_flag_F_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "castle_symbol_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "castle_symbol_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "castle_symbol_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "castle_symbol_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "castle_symbol_05_bind_jnt"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Human_Castle_Diffuse.tif"
  • unused Texture 1 - "Human_Castle_Normal.tif"
  • unused Texture 2 - "Human_Castle_ORM.tif"
  • unused Texture 3 - "Human_Castle_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_ArcaneObservatory_Diffuse.tif"
  • unused Texture 7 - "Human_ArcaneObservatory_Normal.tif"
  • unused Texture 8 - "Human_ArcaneObservatory_ORM.tif"
  • unused Texture 9 - "Human_ArcaneObservatory_Emissive.tif"
  • unused Texture 10 - "Human_HumanShipyard_Diffuse.tif"
  • unused Texture 11 - "Human_HumanShipyard_Normal.tif"
  • unused Texture 12 - "Human_HumanShipyard_ORM.tif"
  • unused Texture 13 - "Human_HumanShipyard_Emissive.tif"
  • unused Texture 14 - "Human_HighElvenFarm2_Diffuse.tif"
  • unused Texture 15 - "Human_HighElvenFarm2_Normal.tif"
  • unused Texture 16 - "Human_HighElvenFarm2_ORM.tif"
  • unused Texture 17 - "Human_HighElvenFarm2_Emissive.tif"
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