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Model validation: Russian Guard Infantry
RussianGuardInfantryModel.mdx
0errors6severe12warnings32unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
1
1
Geoset 3
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
1
1
Geoset 4
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
1
1
Geoset 5
Alpha is 1.000 at end of "Decay Flesh" (frame 91000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (17)
4
Model
Attachment 4 "Hand_L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 5 "Hand_R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 6 "Foot_R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 7 "Foot_L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Bone 16 - "Default"
There are no vertices attached to this bone
1
Bone 17 - "Bone_MatrixEaterDummy702727808"
There are no vertices attached to this bone
1
Helper 0
1
Rotation
Track 9 at frame 16333 has exactly the same value as tracks 8 and 10
2
Helper 3
2
Rotation
Track 74 at frame 17167 has exactly the same value as tracks 73 and 75
Track 132 at frame 29833 has exactly the same value as tracks 131 and 133
4
Helper 4
4
Rotation
Track 47 at frame 10833 has roughly the same value as tracks 46 and 48
Track 48 at frame 13667 has roughly the same value as tracks 47 and 49
Track 65 at frame 17167 has exactly the same value as tracks 64 and 66
Track 121 at frame 29833 has exactly the same value as tracks 120 and 122
2
Helper 5
2
Rotation
Track 75 at frame 17167 has exactly the same value as tracks 74 and 76
Track 129 at frame 29833 has roughly the same value as tracks 128 and 130
2
Helper 6
2
Rotation
Track 83 at frame 17167 has exactly the same value as tracks 82 and 84
Track 140 at frame 29833 has roughly the same value as tracks 139 and 141
8
Helper 7
8
Rotation
Track 29 at frame 7000 has roughly the same value as tracks 28 and 30
Track 30 at frame 7500 has roughly the same value as tracks 29 and 31
Track 31 at frame 8167 has roughly the same value as tracks 30 and 32
Track 39 at frame 10500 has roughly the same value as tracks 38 and 40
Track 62 at frame 14167 has roughly the same value as tracks 61 and 63
Track 78 at frame 17167 has exactly the same value as tracks 77 and 79
Track 122 at frame 27667 has roughly the same value as tracks 121 and 123
Track 136 at frame 29833 has exactly the same value as tracks 135 and 137
4
Helper 8
4
Rotation
Track 86 at frame 17000 has exactly the same value as tracks 85 and 87
Track 87 at frame 17167 has exactly the same value as tracks 86 and 88
Track 143 at frame 29667 has exactly the same value as tracks 142 and 144
Track 144 at frame 29833 has exactly the same value as tracks 143 and 145
2
Helper 13
2
Rotation
Track 64 at frame 17167 has roughly the same value as tracks 63 and 65
Track 117 at frame 29833 has roughly the same value as tracks 116 and 118
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