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Triggers
Rune Arena v.1.00.w3x
Variables
RA
trig1
quests
runes
runes2
film
offmode
mode long
mode short
mode norl
mode mr
mode 2v2
mode 3v3
modei
hitrunes
hitrunes Kopiuj
hitrunes Kopiuj 2
hitrunes Kopiuj 3
hitrunes Kopiuj 4
hitrunes Kopiuj 5
hitrunes Kopiuj 6
hitrunes Kopiuj 7
hitrunes Kopiuj 8
killl1
kill2
removecomp
board
refresh
win game conditions
win game conditions Kopiuj
win game conditions Kopiuj 2
win game conditions Kopiuj 3
win game conditions Kopiuj 4
win game conditions Kopiuj 5
win game conditions Kopiuj 6
win game conditions Kopiuj 7
win game conditions Kopiuj 8
win game conditions2
win game conditions2 Kopiuj Kopiuj
win game conditions2 Kopiuj 2 Kopiuj
win game conditions2 Kopiuj 3 Kopiuj
win game conditions2 Kopiuj 4 Kopiuj
win game conditions2 Kopiuj 5 Kopiuj
win game conditions2 Kopiuj 6 Kopiuj
win game conditions2 Kopiuj 7 Kopiuj
win game conditions2 Kopiuj 8 Kopiuj
player-with-triggers
leave1
remove1
leave1 Kopiuj
remove1 Kopiuj
leave1 Kopiuj Kopiuj
remove1 Kopiuj 2
leave1 Kopiuj Kopiuj 2
remove1 Kopiuj 3
leave1 Kopiuj Kopiuj 3
remove1 Kopiuj 4
leave1 Kopiuj Kopiuj 4
remove1 Kopiuj 5
leave1 Kopiuj Kopiuj 5
remove1 Kopiuj 6
leave1 Kopiuj Kopiuj 6
remove1 Kopiuj 7
leave1 Kopiuj Kopiuj 7
remove1 Kopiuj 8
removeboard
testguy
testguy Kopiuj
testguy Kopiuj 2
testguy Kopiuj 3
testguy Kopiuj 4
testguy Kopiuj 5
testguy Kopiuj 6
testguy Kopiuj 7
testguy Kopiuj 8
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
team1
force
No
trig01.
trig1
Events
Map initialization
Conditions
Actions
Player Group - Add Player 1 (Red) to team1
Player Group - Add Player 2 (Blue) to team1
Player Group - Add Player 3 (Teal) to team1
Player Group - Add Player 4 (Purple) to team1
Player Group - Add Player 5 (Yellow) to team1
Player Group - Add Player 6 (Orange) to team1
Player Group - Add Player 7 (Green) to team1
Player Group - Add Player 8 (Pink) to team1
Player Group - Add Player 9 (Gray) to team1
Player Group - Pick every player in (All players) and do (Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across arenaall <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0.00 seconds)
Unit - Move Mage 0106 <gen> instantly to (Center of red <gen>)
Unit - Move Mage 0095 <gen> instantly to (Center of blue <gen>)
Unit - Move Mage 0098 <gen> instantly to (Center of teal <gen>)
Unit - Move Mage 0099 <gen> instantly to (Center of purp <gen>)
Unit - Move Mage 0100 <gen> instantly to (Center of yellow <gen>)
Unit - Move Mage 0101 <gen> instantly to (Center of orange <gen>)
Unit - Move Mage 0102 <gen> instantly to (Center of green <gen>)
Unit - Move Mage 0103 <gen> instantly to (Center of pink <gen>)
Unit - Move Mage 0104 <gen> instantly to (Center of grey <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) face ArchMage 0084 <gen> over 0 seconds
Unit - Pause (Picked unit)
changelog i creditsy
quests
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled |cffffcc00Changelog|r with the description CHANGELOG:v.0.95beta:- Added mode choose. Type |cffffcc00-short|r or |cffffcc00-long|r to choose mode.- Added |cffffcc00Changelog|r and |cffffcc00Credtis|r in |cffffcc00Quests|r menu.- Fixed / Upgraded / Added few triggers.- Balanced few |cffffcc00runes|r.- Added 1 |cffffcc00new rune type|r and 3 |cffffcc00new runes|r.v.0.98beta:- Fixed few bugs from v.0.95beta.v.0.99beta:- Fixed known bugs from v.0.98.beta.- Added four new modes: |cffffcc00no runes lose ( -norl )|r, |cffffcc00mass runes ( -mr )|r, |cffffcc002v2 ( -2v2 )|r and |cffffcc003v3 ( -3v3 )|r.- Removed "|cffffcc00Rune of Monsoon|r". Added "|cffffcc00Rune of Desintegrate|r".v.1.00 (finally xd) :- Added cam center and informing hint when revived hero.- Changed name of "|cffffcc00Rune of Bolt|r" to "|cffffcc00Rune of Thunderbolt|r". (huge change... ;P)- Added |cffffcc00Test Guy|r. You can call him by typing -testguy, but only if there is no |cffffcc00Test Guy|r in the arena. You can shoot him with runes and see their effects and damage (|cffffcc00Test Guy|r dont regain hitpoints). |cffa00030YOU WILL NOT GET SCORE FOR KILLING TEST GUY!|r , using icon path ReplaceableTextures\CommandButtons\BTNCallToArms.blp
Quest - Create a Optional quest titled |cffffcc00Credits|r with the description CREDITS:Thx to:- kofi_banan For hosting my map and some good ideas... :P- PurplePoot For runes icons suggestion... I know i should do these icons but i didnt. xD-NietykalnY For this whole idea for map... first i wanted to do something like dota, but heroes can attack only with runes ;) , using icon path ReplaceableTextures\CommandButtons\BTNBansheeMaster.blp
wyzwalacz odpowiedzialny za pojawianie sie run.
runes
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Item - Create Rune of Cloud at (Random point in arenacenter <gen>)
Item - Create Rune of Earthquake at (Random point in arenacenter <gen>)
Item - Create Rune of Entangling Roots at (Random point in arenacenter <gen>)
Item - Create Rune of Fire Ring at (Random point in arenacenter <gen>)
Item - Create Rune of Fireball at (Random point in arenacenter <gen>)
Item - Create Rune of Frost Nova at (Random point in arenacenter <gen>)
Item - Create Rune of Healing at (Random point in arenacenter <gen>)
Item - Create Rune of Light Shield at (Random point in arenacenter <gen>)
Item - Create Rune of Posion Thristles at (Random point in arenacenter <gen>)
Item - Create Rune of Rain of Fire at (Random point in arenacenter <gen>)
Item - Create Rune of Shake the Earth at (Random point in arenacenter <gen>)
Item - Create Rune of Stone at (Random point in arenacenter <gen>)
Item - Create Rune of Throwing Roots at (Random point in arenacenter <gen>)
Item - Create Rune of Tsunami at (Random point in arenacenter <gen>)
Item - Create Rune of Wind Walk at (Random point in arenacenter <gen>)
Item - Create Rune of Thunderbolt at (Random point in arenacenter <gen>)
Item - Create Rune of Chain Lighting at (Random point in arenacenter <gen>)
Item - Create Rune of Desintegrate at (Random point in arenacenter <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
wyzwalacz odpowiedzialny za pojawianie sie run w trybie 'mass runes'.
runes2
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Item - Create Rune of Cloud at (Random point in arenacenter <gen>)
Item - Create Rune of Earthquake at (Random point in arenacenter <gen>)
Item - Create Rune of Entangling Roots at (Random point in arenacenter <gen>)
Item - Create Rune of Fire Ring at (Random point in arenacenter <gen>)
Item - Create Rune of Fireball at (Random point in arenacenter <gen>)
Item - Create Rune of Frost Nova at (Random point in arenacenter <gen>)
Item - Create Rune of Healing at (Random point in arenacenter <gen>)
Item - Create Rune of Light Shield at (Random point in arenacenter <gen>)
Item - Create Rune of Posion Thristles at (Random point in arenacenter <gen>)
Item - Create Rune of Rain of Fire at (Random point in arenacenter <gen>)
Item - Create Rune of Shake the Earth at (Random point in arenacenter <gen>)
Item - Create Rune of Stone at (Random point in arenacenter <gen>)
Item - Create Rune of Throwing Roots at (Random point in arenacenter <gen>)
Item - Create Rune of Tsunami at (Random point in arenacenter <gen>)
Item - Create Rune of Wind Walk at (Random point in arenacenter <gen>)
Item - Create Rune of Thunderbolt at (Random point in arenacenter <gen>)
Item - Create Rune of Chain Lighting at (Random point in arenacenter <gen>)
Item - Create Rune of Desintegrate at (Random point in arenacenter <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
Item - Remove (Random item in arenaall <gen>)
wyzwalacz odpowiedzialny za cinematic na poczatku gry.
film
Events
Map initialization
Conditions
Actions
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Cinematic - Send transmission to (All players) from ArchMage 0084 <gen> named ArchMage : Play No sound and display Welcome to the Rune Arena! In this game you must kill other players using ONLY runes. No spells or normal attack allowed. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Make (Picked unit) face (Center of runefilm <gen>) over 2.00 seconds)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_item_cam2 for (Picked player) over 3.00 seconds)
Wait 1.00 seconds
Item - Create Rune of Spirit Link at (Center of runefilm <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from ArchMage 0084 <gen> named ArchMage : Play No sound and display This is |cffa00030rune|r. Runes will spawn totally randomly on the arena. You must pick them up and use to kill other players. You can have 3 runes at once. In classic game mode, if other player hits you with runic spell, you`ll lose all your runes! Thats all, you need to know, now go! . Modify duration: Add 10.00 seconds and Wait
Wait 12.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0.00 seconds)
Item - Remove (Last created item)
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Enable user control for (All players) .
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Unpause (Picked unit))
Trigger - Turn on runes <gen>
Trigger - Run offmode <gen> (ignoring conditions)
wyzwalacz techniczny. wyłącza inne tryby jesli host na poczatku gry nie wybral zadnego trybu.
offmode
Events
Conditions
Actions
Game - Display to (All players) the text: Player |cffFF0000red|r have |cffffcc0060|r seconds to enter game mode.
Wait 60.00 seconds
Trigger - Turn off mode_long <gen>
Trigger - Turn off mode_short <gen>
Trigger - Turn off mode_norl <gen>
Trigger - Turn off mode_mr <gen>
Trigger - Turn off mode_2v2 <gen>
Trigger - Turn off mode_3v3 <gen>
If ((Number of units in (Units in trig1 <gen>)) Equal to 0) then do (Run mode_long <gen> (ignoring conditions)) else do (Do nothing)
If ((Number of units in (Units in trig1 <gen>)) Equal to 0) then do (Display to (All players) the text: Player |cffFF0000red|r did not choose mode. Default mode choosen. (|cffffcc00Long|r)) else do (Do nothing)
tryb 'long'
mode long
Events
Player - Player 1 (Red) types a chat message containing -long (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on win_game_conditions <gen>
Trigger - Turn on win_game_conditions_Kopiuj_2 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_3 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_4 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_5 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_6 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_7 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_8 <gen>
Trigger - Turn on win_game_conditions_Kopiuj <gen>
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc00long|r mode. (score |cffffcc0010|r killls to win)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off mode_short <gen>
Trigger - Turn off (This trigger)
tryb 'short'
mode short
Events
Player - Player 1 (Red) types a chat message containing -short (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on win_game_conditions2 <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_2_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_3_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_4_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_5_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_6_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_7_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_8_Kopiuj <gen>
Trigger - Turn on win_game_conditions2_Kopiuj_Kopiuj <gen>
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc00short|r mode. (score |cffffcc005|r killls to win)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off mode_long <gen>
Trigger - Turn off (This trigger)
tryb 'no runes lose'
mode norl
Events
Player - Player 1 (Red) types a chat message containing -norl (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off hitrunes <gen>
Trigger - Turn off hitrunes_Kopiuj_2 <gen>
Trigger - Turn off hitrunes_Kopiuj_3 <gen>
Trigger - Turn off hitrunes_Kopiuj_4 <gen>
Trigger - Turn off hitrunes_Kopiuj_5 <gen>
Trigger - Turn off hitrunes_Kopiuj_6 <gen>
Trigger - Turn off hitrunes_Kopiuj_7 <gen>
Trigger - Turn off hitrunes_Kopiuj_8 <gen>
Trigger - Turn off hitrunes_Kopiuj <gen>
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc00no rune lose|r mode. (runes |cffffcc00wont|r be lost when priest takes damage)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
tryb 'mass runes'
mode mr
Events
Player - Player 1 (Red) types a chat message containing -mr (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off runes <gen>
Trigger - Turn on runes2 <gen>
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc00mass runes|r mode. (more runes will spawn on the arena)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
tryb '2v2'
mode 2v2
Events
Player - Player 1 (Red) types a chat message containing -2v2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc002v2|r mode. (players 1 and 2 are allied, players 3 and 4 are allied)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off mode_3v3 <gen>
Trigger - Turn off (This trigger)
tryb '3v3'
mode 3v3
Events
Player - Player 1 (Red) types a chat message containing -3v3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 5 (Yellow) as an Ally with shared vision
Game - Display to (All players) the text: Player |cffFF0000red|r have choosen |cffffcc003v3|r mode. (players 1, 2 and 3 are allied, players 4, 5 and 6 are allied)
Unit - Create 1 . Footman for Player 12 (Brown) at (Center of trig1 <gen>) facing Default building facing degrees
Trigger - Turn off mode_2v2 <gen>
Trigger - Turn off (This trigger)
wyzwalacz techniczny. wlacza warunki wygranej.
modei
Events
Conditions
Actions
Trigger - Turn on win_game_conditions <gen>
Trigger - Turn on win_game_conditions_Kopiuj_2 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_3 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_4 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_5 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_6 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_7 <gen>
Trigger - Turn on win_game_conditions_Kopiuj_8 <gen>
Trigger - Turn on win_game_conditions_Kopiuj <gen>
Trigger - Turn off mode_short <gen>
Trigger - Turn off mode_long <gen>
Trigger - Turn off mode_mr <gen>
Trigger - Turn off mode_norl <gen>
Trigger - Turn off (This trigger)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes
Events
Unit - Mage 0106 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0106 <gen> in slot 1)
Item - Remove (Item carried by Mage 0106 <gen> in slot 2)
Item - Remove (Item carried by Mage 0106 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj
Events
Unit - Mage 0095 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0095 <gen> in slot 1)
Item - Remove (Item carried by Mage 0095 <gen> in slot 2)
Item - Remove (Item carried by Mage 0095 <gen> in slot 3)
Item - Remove (Random item in arenacenter <gen>)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 2
Events
Unit - Mage 0098 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0098 <gen> in slot 1)
Item - Remove (Item carried by Mage 0098 <gen> in slot 2)
Item - Remove (Item carried by Mage 0098 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 3
Events
Unit - Mage 0099 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0099 <gen> in slot 1)
Item - Remove (Item carried by Mage 0099 <gen> in slot 2)
Item - Remove (Item carried by Mage 0099 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 4
Events
Unit - Mage 0100 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0100 <gen> in slot 1)
Item - Remove (Item carried by Mage 0100 <gen> in slot 2)
Item - Remove (Item carried by Mage 0100 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 5
Events
Unit - Mage 0101 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0101 <gen> in slot 1)
Item - Remove (Item carried by Mage 0101 <gen> in slot 2)
Item - Remove (Item carried by Mage 0101 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 6
Events
Unit - Mage 0102 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0102 <gen> in slot 1)
Item - Remove (Item carried by Mage 0102 <gen> in slot 2)
Item - Remove (Item carried by Mage 0102 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 7
Events
Unit - Mage 0103 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0103 <gen> in slot 1)
Item - Remove (Item carried by Mage 0103 <gen> in slot 2)
Item - Remove (Item carried by Mage 0103 <gen> in slot 3)
wyzwalacz odpowiadajacy za znikanie run po otrzymaniu obrazen.
hitrunes Kopiuj 8
Events
Unit - Mage 0104 <gen> Takes damage
Conditions
Actions
Item - Remove (Item carried by Mage 0104 <gen> in slot 1)
Item - Remove (Item carried by Mage 0104 <gen> in slot 2)
Item - Remove (Item carried by Mage 0104 <gen> in slot 3)
wyzwalacz odpowiedzialny za napis 'kto zabil kogo' i revive.
killl1
Events
Unit - A unit Dies
Conditions
(Dying unit) Not equal to (Killing unit)
(Unit-type of (Dying unit)) Not equal to Test Guy
Actions
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Dying unit)))) + (|r has been killed by + (|cffffcc00 + (((Name of (Owner of (Killing unit))) + |r!) + (|cff00D700+1 point!|r)))))
Sound - Play ItemReceived <gen>
Player - Add 1 to (Owner of (Killing unit)) . Current gold
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to ((Owner of (Killing unit)) Current gold)
Leaderboard - Sort (Last created leaderboard) by Player in Ascending order
Wait 10.00 seconds
Hero - Instantly revive (Dying unit) at (Center of runefilm <gen>) , Hide revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Unit - Make (Dying unit) Invulnerable
Camera - . Apply . gg_cam_revive_cam for (Owner of (Dying unit)) over 0 seconds
Wait 5.00 seconds
Unit - Make (Dying unit) Vulnerable
wyzwalacz odpowiedzialny za napis 'self kill' i revive.
kill2
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to (Killing unit)
(Unit-type of (Dying unit)) Not equal to Test Guy
Actions
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Dying unit)))) + (|r has killed himself! + (|cffFF0000-1 point!|r)))
Sound - Play Warning <gen>
Player - Add -1 to (Owner of (Dying unit)) . Current gold
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to ((Owner of (Killing unit)) Current gold)
Leaderboard - Sort (Last created leaderboard) by Player in Ascending order
Wait 10.00 seconds
Hero - Instantly revive (Dying unit) at (Center of runefilm <gen>) , Hide revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Unit - Make (Dying unit) Invulnerable
Camera - . Apply . gg_cam_revive_cam for (Owner of (Dying unit)) over 0 seconds
Wait 5.00 seconds
Unit - Make (Dying unit) Vulnerable
wyzwalacz odpowiedzialny za 'zabranie' z gry Mage`ow z nieuzywanych slotów.
removecomp
Events
Map initialization
Conditions
Actions
If ((Player 1 (Red) slot status) Equal to Is unused) then do (Remove Mage 0106 <gen> from the game) else do (Do nothing)
If ((Player 2 (Blue) slot status) Equal to Is unused) then do (Remove Mage 0095 <gen> from the game) else do (Do nothing)
If ((Player 3 (Teal) slot status) Equal to Is unused) then do (Remove Mage 0098 <gen> from the game) else do (Do nothing)
If ((Player 4 (Purple) slot status) Equal to Is unused) then do (Remove Mage 0099 <gen> from the game) else do (Do nothing)
If ((Player 5 (Yellow) slot status) Equal to Is unused) then do (Remove Mage 0100 <gen> from the game) else do (Do nothing)
If ((Player 6 (Orange) slot status) Equal to Is unused) then do (Remove Mage 0101 <gen> from the game) else do (Do nothing)
If ((Player 7 (Green) slot status) Equal to Is unused) then do (Remove Mage 0102 <gen> from the game) else do (Do nothing)
If ((Player 8 (Pink) slot status) Equal to Is unused) then do (Remove Mage 0103 <gen> from the game) else do (Do nothing)
If ((Player 9 (Gray) slot status) Equal to Is unused) then do (Remove Mage 0104 <gen> from the game) else do (Do nothing)
wyzwalacz odpowiedzialny za tablice wynikow.
board
Events
Map initialization
Conditions
Actions
Wait 0.10 seconds
Leaderboard - Create a leaderboard for (All players) titled Rune Arena
Leaderboard - Show (Last created leaderboard)
Leaderboard - Change the title of (Last created leaderboard) to Rune Arena Scores:
Leaderboard - Add Player 1 (Red) to (Last created leaderboard) with label (|cffFF0000 + (Name of Player 1 (Red))) and value 0
Leaderboard - Add Player 2 (Blue) to (Last created leaderboard) with label (|cff0080C0 + (Name of Player 2 (Blue))) and value 0
Leaderboard - Add Player 3 (Teal) to (Last created leaderboard) with label (|cff80FFFF + (Name of Player 3 (Teal))) and value 0
Leaderboard - Add Player 4 (Purple) to (Last created leaderboard) with label (|cff930093 + (Name of Player 4 (Purple))) and value 0
Leaderboard - Add Player 5 (Yellow) to (Last created leaderboard) with label (|cffF9F900 + (Name of Player 5 (Yellow))) and value 0
Leaderboard - Add Player 6 (Orange) to (Last created leaderboard) with label (|cffFF8040 + (Name of Player 6 (Orange))) and value 0
Leaderboard - Add Player 7 (Green) to (Last created leaderboard) with label (|cff00E100 + (Name of Player 7 (Green))) and value 0
Leaderboard - Add Player 8 (Pink) to (Last created leaderboard) with label (|cffFF80FF + (Name of Player 8 (Pink))) and value 0
Leaderboard - Add Player 9 (Gray) to (Last created leaderboard) with label (|cffC0C0C0 + (Name of Player 9 (Gray))) and value 0
Leaderboard - Sort (Last created leaderboard) by Player in Ascending order
wyzwalacz odpowiedzialny za odswiezanie tablicy wynikow.
refresh
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Leaderboard - Change the value for Player 1 (Red) in (Last created leaderboard) to (Player 1 (Red) Current gold)
Leaderboard - Change the value for Player 2 (Blue) in (Last created leaderboard) to (Player 2 (Blue) Current gold)
Leaderboard - Change the value for Player 3 (Teal) in (Last created leaderboard) to (Player 3 (Teal) Current gold)
Leaderboard - Change the value for Player 4 (Purple) in (Last created leaderboard) to (Player 4 (Purple) Current gold)
Leaderboard - Change the value for Player 5 (Yellow) in (Last created leaderboard) to (Player 5 (Yellow) Current gold)
Leaderboard - Change the value for Player 6 (Orange) in (Last created leaderboard) to (Player 6 (Orange) Current gold)
Leaderboard - Change the value for Player 7 (Green) in (Last created leaderboard) to (Player 7 (Green) Current gold)
Leaderboard - Change the value for Player 8 (Pink) in (Last created leaderboard) to (Player 8 (Pink) Current gold)
Leaderboard - Change the value for Player 9 (Gray) in (Last created leaderboard) to (Player 9 (Gray) Current gold)
Leaderboard - Sort (Last created leaderboard) by Value in Ascending order
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions
Events
Player - Player 1 (Red) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off runes <gen>
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Unit - Move Mage 0106 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Remove (Picked unit) from the game)
Unit - Move Mage 0106 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off runes <gen>
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Unit - Move Mage 0095 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Remove (Picked unit) from the game)
Unit - Move Mage 0095 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 2
Events
Player - Player 3 (Teal) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0098 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0098 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 3
Events
Player - Player 4 (Purple) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0099 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0099 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 4
Events
Player - Player 5 (Yellow) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0100 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0100 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 5
Events
Player - Player 6 (Orange) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0101 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0101 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 6
Events
Player - Player 7 (Green) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0102 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0102 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 7
Events
Player - Player 8 (Pink) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0103 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0103 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions Kopiuj 8
Events
Player - Player 9 (Gray) 's Current gold becomes Equal to 10.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0104 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0104 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2
Events
Player - Player 1 (Red) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off runes <gen>
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Unit - Move Mage 0106 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Remove (Picked unit) from the game)
Unit - Move Mage 0106 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj Kopiuj
Events
Player - Player 2 (Blue) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off runes <gen>
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Unit - Move Mage 0095 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Remove (Picked unit) from the game)
Unit - Move Mage 0095 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 2 Kopiuj
Events
Player - Player 3 (Teal) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0098 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0098 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 3 Kopiuj
Events
Player - Player 4 (Purple) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0099 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0099 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 4 Kopiuj
Events
Player - Player 5 (Yellow) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0100 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0100 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 5 Kopiuj
Events
Player - Player 6 (Orange) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0101 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0101 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 6 Kopiuj
Events
Player - Player 7 (Green) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0102 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0102 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 7 Kopiuj
Events
Player - Player 8 (Pink) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0103 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0103 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 9 (Gray) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za warunki wygranej. (gra)
win game conditions2 Kopiuj 8 Kopiuj
Events
Player - Player 9 (Gray) 's Current gold becomes Equal to 5.00
Conditions
Actions
Trigger - Turn off killl1 <gen>
Trigger - Turn off kill2 <gen>
Trigger - Turn off runes <gen>
Unit - Move Mage 0104 <gen> instantly to (Center of archmagego1 <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Kill (Picked unit))
Unit - Move Mage 0104 <gen> instantly to (Center of winner <gen>)
Unit Group - Pick every unit in (Units in arenacenter <gen>) and do (Actions)
Loop - Actions
Hero - Instantly revive (Picked unit) at (Center of winner <gen>) , Hide revival graphics
Unit - Move (Picked unit) instantly to (Center of winner <gen>)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_startcam for (Picked player) over 0 seconds)
Sound - Play ClanInvitation <gen>
Game - Display to (All players) the text: ((|cffffcc00 + (Name of (Owner of (Picked unit)))) + |r is the game winner!)
Wait 2 seconds
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: You have lost the qonquest!
Game - Defeat Player 2 (Blue) with the message: You have lost the qonquest!
Game - Defeat Player 3 (Teal) with the message: You have lost the qonquest!
Game - Defeat Player 4 (Purple) with the message: You have lost the qonquest!
Game - Defeat Player 5 (Yellow) with the message: You have lost the qonquest!
Game - Defeat Player 6 (Orange) with the message: You have lost the qonquest!
Game - Defeat Player 7 (Green) with the message: You have lost the qonquest!
Game - Defeat Player 8 (Pink) with the message: You have lost the qonquest!
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 1 (Red)) + |r has left the game.))
Unit - Remove Mage 0106 <gen> from the game
Leaderboard - Remove Player 1 (Red) from (Last created leaderboard) .
Trigger - Turn on remove1 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0106 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 2 (Blue)) + |r has left the game.))
Unit - Remove Mage 0095 <gen> from the game
Leaderboard - Remove Player 2 (Blue) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0095 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 3 (Teal)) + |r has left the game.))
Unit - Remove Mage 0098 <gen> from the game
Leaderboard - Remove Player 3 (Teal) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_2 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 2
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0098 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 2
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 4 (Purple)) + |r has left the game.))
Unit - Remove Mage 0099 <gen> from the game
Leaderboard - Remove Player 4 (Purple) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_3 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 3
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0099 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 3
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 5 (Yellow)) + |r has left the game.))
Unit - Remove Mage 0100 <gen> from the game
Leaderboard - Remove Player 5 (Yellow) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_4 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 4
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0100 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 4
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 6 (Orange)) + |r has left the game.))
Unit - Remove Mage 0101 <gen> from the game
Leaderboard - Remove Player 6 (Orange) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_5 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 5
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0101 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 5
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 7 (Green)) + |r has left the game.))
Unit - Remove Mage 0102 <gen> from the game
Leaderboard - Remove Player 7 (Green) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_6 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 6
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0102 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 6
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 8 (Pink)) + |r has left the game.))
Unit - Remove Mage 0103 <gen> from the game
Leaderboard - Remove Player 8 (Pink) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_7 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 7
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0103 <gen>
Actions
Unit - Remove (Entering unit) from the game
wyzwalacz odpowiedzialny za powiadomienie innych graczy o wyjsciu z gry innego gracza.
leave1 Kopiuj Kopiuj 7
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Display to (All players) the text: (|cffa00030 + ((Name of Player 9 (Gray)) + |r has left the game.))
Unit - Remove Mage 0104 <gen> from the game
Leaderboard - Remove Player 9 (Gray) from (Last created leaderboard) .
Trigger - Turn on remove1_Kopiuj_8 <gen>
wyzwalacz odpowiedzialny za usuniecie Mage`a gracza, ktory opóscil gre.
remove1 Kopiuj 8
Events
Unit - A unit enters arenacenter <gen>
Conditions
(Entering unit) Equal to Mage 0104 <gen>
Actions
Unit - Remove (Entering unit) from the game
removeboard
Events
Map initialization
Conditions
Actions
Wait 0.20 seconds
If ((Player 1 (Red) slot status) Equal to Is unused) then do (Remove Player 1 (Red) from (Last created leaderboard).) else do (Do nothing)
If ((Player 2 (Blue) slot status) Equal to Is unused) then do (Remove Player 2 (Blue) from (Last created leaderboard).) else do (Do nothing)
If ((Player 3 (Teal) slot status) Equal to Is unused) then do (Remove Player 3 (Teal) from (Last created leaderboard).) else do (Do nothing)
If ((Player 4 (Purple) slot status) Equal to Is unused) then do (Remove Player 4 (Purple) from (Last created leaderboard).) else do (Do nothing)
If ((Player 5 (Yellow) slot status) Equal to Is unused) then do (Remove Player 5 (Yellow) from (Last created leaderboard).) else do (Do nothing)
If ((Player 6 (Orange) slot status) Equal to Is unused) then do (Remove Player 6 (Orange) from (Last created leaderboard).) else do (Do nothing)
If ((Player 7 (Green) slot status) Equal to Is unused) then do (Remove Player 7 (Green) from (Last created leaderboard).) else do (Do nothing)
If ((Player 8 (Pink) slot status) Equal to Is unused) then do (Remove Player 8 (Pink) from (Last created leaderboard).) else do (Do nothing)
If ((Player 9 (Gray) slot status) Equal to Is unused) then do (Remove Player 9 (Gray) from (Last created leaderboard).) else do (Do nothing)
testguy
Events
Player - Player 1 (Red) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj
Events
Player - Player 2 (Blue) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 2
Events
Player - Player 3 (Teal) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 3
Events
Player - Player 4 (Purple) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 4
Events
Player - Player 5 (Yellow) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 5
Events
Player - Player 6 (Orange) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 6
Events
Player - Player 7 (Green) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 7
Events
Player - Player 8 (Pink) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
testguy Kopiuj 8
Events
Player - Player 9 (Gray) types a chat message containing -testguy (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
If ((Number of units in (Units in arenacenter <gen> owned by Player 12 (Brown))) Equal to 0) then do (Create 1.Test Guy for Player 12 (Brown) at (Center of runefilm <gen>) facing Default building facing degrees) else do (Display to (All players) the text: There is Test Guy in the arena. You`ll can call next when this first Guy will be dead,)
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