🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Run Villagers Run!.w3x
Variables
Initialization
Untitled Trigger 002
Leaver
Untitled Trigger 003
Melee Initialization
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Timer
timer
No
Untitled Trigger 002
Events
Unit - A unit Dies
Conditions
(Owner of (Dying unit)) Not equal to Player 4 (Purple)
(Owner of (Dying unit)) Not equal to Neutral Passive
(Owner of (Dying unit)) Not equal to Player 2 (Blue)
Actions
Game - Display to (All players) the text: A villager has just failed.
Leaver
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: Archimonde has fled Dalaran. What a noob. The villagers have won! Game will end in 10 seconds.
Wait 10.00 seconds
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Untitled Trigger 003
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to Terran Marine 0034 <gen>
(Dying unit) Equal to Battle Golem 0035 <gen>
(Dying unit) Equal to Villager 0033 <gen>
(Dying unit) Equal to Villager 0032 <gen>
(Dying unit) Equal to Villager 0031 <gen>
(Dying unit) Equal to Villager 0030 <gen>
(Dying unit) Equal to Child 0029 <gen>
(Dying unit) Equal to Child 0028 <gen>
Actions
Game - Display to (All players) the text: Archimonde won! You all failed.Play again next time! Game will end in 20 seconds.
Wait 20.00 seconds
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Defeat (Picked player) with the message: You got smacked.)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: Please wait....
Wait 5.00 seconds
Destructible - Pick every destructible in (Playable map area) and do (Make (Picked destructible) Invulnerable)
Countdown Timer - Start Timer as a One-shot timer that will expire in 10.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title HIDE!!!
Wait 10.00 seconds
Destructible - Pick every destructible in (Playable map area) and do (Make (Picked destructible) Vulnerable)
Destructible - Pick every destructible in Region_000 <gen> and do (Kill (Picked destructible))
Countdown Timer - Destroy (Last created timer window)
Countdown Timer - Start Timer as a One-shot timer that will expire in 300.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Archimonde "dies"
Wait 300.00 seconds
Destructible - Kill ForceWall 0017 <gen>
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Passive) and do (Kill (Picked unit))
Unit - Order Keeper of the Grove 0016 <gen> to Attack . Warlock 0000 <gen>
Unit - Order Demon Hunter 0018 <gen> to Attack . Warlock 0000 <gen>
Unit - Order Priestess of the Moon 0017 <gen> to Attack . Warlock 0000 <gen>
Player Group - Pick every player in (All players) and do (Pick every unit in (Units in (Playable map area) owned by (Picked player)) and do (Make (Picked unit) Invulnerable))
Untitled Trigger 001
Events
Unit - Warlock 0000 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Archimonde somehow failed. The villagers WIN!Game will end in 20 seconds.
Wait 20.00 seconds
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Game - Defeat Player 4 (Purple) with the message: You failed.Defeat!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.