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Model validation: RPG Campfire

RPG Campfire.mdx

0 errors 0 severe 2 warnings 7 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Light 0 - "Omni01"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 0
  • 2 Bone 0 - "Stake1"
    • 2 Translation
      • Track 8 at frame 5002 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 6102 has exactly the same value as tracks 8 and 10
  • 1 Bone 1 - "Bone_Stakes"
    • 1 Translation
      • Track 9 at frame 6102 has exactly the same value as tracks 8 and 10
  • 3 ParticleEmitter2 0 - "BlizParticle02"
    • 3 Visibility
      • Track 8 at frame 4602 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5002 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 6102 has exactly the same value as tracks 9 and 11
  • 1 ParticleEmitter2 1 - "BlizParticle01"
    • 1 Visibility
      • Track 8 at frame 6102 has exactly the same value as tracks 7 and 9
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