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Model validation: Royal Guard_Kul-Tiras_HD_TC

Royal Guard_Kul-Tiras_HD_TC.mdx

0 errors 13 severe 30 warnings 109 unused
  • 1 1 Geoset 1
    • Alpha is 0.750 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Bone 12 - "AxHandle01"
    • 1 Rotation
      • Track 1 at frame 167 is lower than the track before it at 1667
  • 2 1 Bone 18 - "TF_R"
    • 1 Translation
      • Track 1 at frame 167 is lower than the track before it at 1667
    • 1 1 Rotation
      • Track 1 at frame 167 is lower than the track before it at 1667
      • Track 25 at frame 92600 has exactly the same value as tracks 24 and 26
  • 2 Bone 19 - "TF_F"
    • 1 Translation
      • Track 2 at frame 167 is lower than the track before it at 1667
    • 1 Rotation
      • Track 2 at frame 167 is lower than the track before it at 1667
  • 2 Bone 22 - "TB_FL"
    • 1 Translation
      • Track 1 at frame 167 is lower than the track before it at 1667
    • 1 Rotation
      • Track 1 at frame 167 is lower than the track before it at 1667
  • 1 Bone 24 - "Iris_L"
    • 1 Translation
      • Track 4 at frame 223800 is lower than the track before it at 225266
  • 2 1 Bone 28 - "B_L"
    • 1 1 Translation
      • Track 2 at frame 167 is lower than the track before it at 1667
      • Track 13 at frame 18000 has exactly the same value as tracks 12 and 14
    • 1 Rotation
      • Track 2 at frame 167 is lower than the track before it at 1667
  • 2 2 Bone 29 - "B_R"
    • 1 1 Translation
      • Track 2 at frame 167 is lower than the track before it at 1667
      • Track 13 at frame 18000 has exactly the same value as tracks 12 and 14
    • 1 1 Rotation
      • Track 2 at frame 167 is lower than the track before it at 1667
      • Track 13 at frame 18000 has roughly the same value as tracks 12 and 14
  • 2 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 2 Geoset 0
    • Referenced by 2 geoset animations: 0, 16
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 2
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 4
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 2 Geoset 5
    • Referenced by 3 geoset animations: 5, 17, 18
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 6
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 7
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 8
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 9
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 10
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 11
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 12
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 13
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 14
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 2 Geoset 15
    • Referenced by 2 geoset animations: 15, 19
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 4 Bone 25 - "Jaw_1"
    • 2 Translation
      • Track 8 has the same frame 228800 as track 7
      • Track 21 has the same frame 231566 as track 20
    • 2 Rotation
      • Track 9 has the same frame 228800 as track 8
      • Track 15 has the same frame 231566 as track 14
  • 5 6 Bone 26 - "Jaw_2"
    • 4 6 Translation
      • Track 6 has the same frame 228800 as track 5
      • Track 8 has the same frame 229266 as track 7
      • Track 10 has the same frame 229300 as track 9
      • Track 12 has the same frame 231566 as track 11
      • Track 6 at frame 228800 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 229266 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 229266 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 229300 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 229300 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 231566 has exactly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 11 has the same frame 228800 as track 10
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 27 at frame 220300 has exactly the same value as tracks 26 and 28
        • Track 28 at frame 220330 has exactly the same value as tracks 27 and 29
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 3 GeosetAnimation 1
    • 3 Alpha
      • Track 11 at frame 18000 has exactly the same value as tracks 10 and 12
      • Track 25 at frame 220300 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 220330 has exactly the same value as tracks 25 and 27
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 4
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 5
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 6
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 7
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 8
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 9
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 10
    • 2 Alpha
      • Track 24 at frame 220300 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 220330 has exactly the same value as tracks 24 and 26
  • 3 GeosetAnimation 11
    • 3 Alpha
      • Track 12 at frame 18000 has exactly the same value as tracks 11 and 13
      • Track 26 at frame 220300 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 220330 has exactly the same value as tracks 26 and 28
  • 2 GeosetAnimation 12
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 13
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 14
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 15
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 16
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 17
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 18
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 2 GeosetAnimation 19
    • 2 Alpha
      • Track 23 at frame 220300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 220330 has exactly the same value as tracks 23 and 25
  • 4 Bone 1 - "Bone_Pelvis"
    • 4 Rotation
      • Track 34 at frame 22300 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 22400 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 22467 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 22500 has exactly the same value as tracks 36 and 38
  • 2 Bone 2 - "Bone_Leg1_L"
    • 2 Rotation
      • Track 64 at frame 22467 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 22500 has exactly the same value as tracks 64 and 66
  • 2 Bone 3 - "Bone_Leg2_L"
    • 2 Rotation
      • Track 72 at frame 22467 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 22500 has exactly the same value as tracks 72 and 74
  • 5 Bone 4 - "Bone_Leg1_R"
    • 5 Rotation
      • Track 64 at frame 22100 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 22300 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 22400 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 22467 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 22500 has exactly the same value as tracks 67 and 69
  • 5 Bone 5 - "Bone_Leg2_R"
    • 5 Rotation
      • Track 72 at frame 22100 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 22300 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 22400 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 22467 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 22500 has exactly the same value as tracks 75 and 77
  • 4 Bone 6 - "Bone_Chest"
    • 4 Rotation
      • Track 53 at frame 22300 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 22400 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 22467 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 22500 has exactly the same value as tracks 55 and 57
  • 3 Bone 7 - "Bone_Arm1_R"
    • 3 Rotation
      • Track 49 at frame 22467 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 22500 has exactly the same value as tracks 49 and 51
      • Track 57 at frame 93133 has exactly the same value as tracks 56 and 58
  • 4 Bone 8 - "Bone_Arm2_R"
    • 4 Rotation
      • Track 9 at frame 5333 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5467 has exactly the same value as tracks 9 and 11
      • Track 53 at frame 22467 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 22500 has exactly the same value as tracks 53 and 55
  • 1 Bone 10 - "Bone_Arm1_L"
    • 1 Rotation
      • Track 57 at frame 22500 has exactly the same value as tracks 56 and 58
  • 6 Bone 11 - "Bone_Arm2_L"
    • 2 Translation
      • Track 22 at frame 220300 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 220330 has exactly the same value as tracks 22 and 24
    • 4 Rotation
      • Track 35 at frame 19400 has exactly the same value as tracks 34 and 36
      • Track 50 at frame 22500 has exactly the same value as tracks 49 and 51
      • Track 60 at frame 220300 has roughly the same value as tracks 59 and 61
      • Track 61 at frame 220330 has roughly the same value as tracks 60 and 62
  • 4 Bone 14 - "Bone_Head"
    • 4 Rotation
      • Track 66 at frame 22467 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 22500 has exactly the same value as tracks 66 and 68
      • Track 97 at frame 227233 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 227733 has exactly the same value as tracks 97 and 99
  • 5 Bone 15 - "Bone_Foot_R"
    • 5 Rotation
      • Track 66 at frame 22100 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 22300 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 22400 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 22467 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 22500 has exactly the same value as tracks 69 and 71
  • 2 Bone 16 - "Bone_Foot_L"
    • 2 Rotation
      • Track 69 at frame 22467 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 22500 has exactly the same value as tracks 69 and 71
  • 7 Helper 0
    • 1 Translation
      • Track 56 at frame 20867 has exactly the same value as tracks 55 and 57
    • 6 Rotation
      • Track 32 at frame 20867 has exactly the same value as tracks 31 and 33
      • Track 40 at frame 22100 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 22300 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 22400 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 22467 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 22500 has exactly the same value as tracks 43 and 45
  • unused Texture 4 - "PeasantMilitia.blp"
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