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Model validation: Royal Guard (High Elf)

RoyalGuardHighElfV1.00.mdx

0 errors 0 severe 21 warnings 14 unused
  • 2 Model
    • Attachment 0 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 2 Geoset 0
    • Number of sequence extents (8) does not match the number of sequences (11)
    • 1 Extent
      • Negative extents
  • 2 Geoset 1
    • Number of sequence extents (8) does not match the number of sequences (11)
    • 1 Extent
      • Negative extents
  • 8 Geoset 2
    • Number of sequence extents (8) does not match the number of sequences (11)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (11)
  • 1 Bone 30 - "hair11"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "hair09"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "hair08"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "hair06"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "hair10"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "hair07"
    • There are no vertices attached to this bone
  • 1 Helper 0
    • 1 Rotation
      • Track 11 at frame 9995 has roughly the same value as tracks 10 and 12
  • 3 Helper 5
    • 3 Translation
      • Track 15 at frame 6267 has exactly the same value as tracks 14 and 16
      • Track 23 at frame 8567 has exactly the same value as tracks 22 and 24
      • Track 26 at frame 9600 has exactly the same value as tracks 25 and 27
  • 2 Helper 6
    • 2 Rotation
      • Track 3 at frame 1167 has roughly the same value as tracks 2 and 4
      • Track 13 at frame 6267 has exactly the same value as tracks 12 and 14
  • 3 Helper 7
    • 3 Translation
      • Track 1 at frame 6267 has exactly the same value as tracks 0 and 2
      • Track 9 at frame 8567 has exactly the same value as tracks 8 and 10
      • Track 13 at frame 9600 has exactly the same value as tracks 12 and 14
  • 1 Helper 9
    • 1 Rotation
      • Track 29 at frame 9867 has roughly the same value as tracks 28 and 30
  • 2 Helper 10
    • 1 Translation
      • Track 40 at frame 9867 has exactly the same value as tracks 39 and 41
    • 1 Rotation
      • Track 46 at frame 9867 has roughly the same value as tracks 45 and 47
  • 2 ParticleEmitter2 0 - "BlizParticle01"
    • 2 Latitude
      • Track 2 at frame 6333 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 72933 has exactly the same value as tracks 4 and 6
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