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Triggers
(1)The Oracle Short Film.w3x
Variables
Initialization
Scene 1
Scene 2
Scene 3
Scene 4
Scene 5
Scene 6
Scene 7
Scene 8
Scene 9
Friends
Invulnerable
Name
Type
is_array
initial_value
X
integer
No
Default melee game initialization for all players
Scene 1
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Environment - Set sky to Dalaran Sky
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play IllidansTheme <gen>
Game - Set the time of day to 0.00
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 9.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Teal 0000 <gen> named Oghim : Play No sound and display Can you believe it Askim. . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Teal 0000 <gen> named Oghim : Play No sound and display A new cavern and a world of kowledge inside it. . Modify duration: Set to 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 7.00 seconds
Unit - Order Teal 0000 <gen> to Move To . (Center of Region_000 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Green 0001 <gen> named Askim : Play No sound and display Still we need to be careful a new cave holds the threat of new dangers . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Teal 0000 <gen> named Oghim : Play No sound and display You worry too much Askim. We've easily traveled a half-mile already and all we've encountered were bats or small rodents. . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Unit - Create 1 Diablo for Player 11 (Dark Green) at (Center of Region_001 <gen>) facing (Position of Green 0001 <gen>)
Cinematic - Send transmission to (All players) from Green 0001 <gen> named Askim : Play No sound and display I still say be careful. Who knows what creatures lurk around down here. . Modify duration: Set to 5.00 seconds and Wait
Wait 3.00 seconds
Unit - Make Green 0001 <gen> face (Last created unit) over 1.00 seconds
Wait 1.50 seconds
Animation - Lock Green 0001 <gen> 's Head to face (Last created unit) , offset by ( 0.00 , 0.00 , 300.00 )
Wait 1.00 seconds
Unit - Order (Last created unit) to Attack . Green 0001 <gen>
Cinematic - Send transmission to (All players) from Green 0001 <gen> named Askim : Play No sound and display Aaaaaaahhhhhh!!!! . Modify duration: Set to 0.50 seconds and Wait
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Set the time of day to 12.00
Game - Set time of day speed to 0.00 % of the default speed
Wait 1.00 seconds
Sound - Stop music After fading
Wait 1.00 seconds
Sound - Play ArthasTheme <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Floating Text - Create floating text that reads Stormhawk Studios Presents at (Center of Region_003 <gen>) with Z offset 0 , using font size 20.00 , color ( 100.00 %, 100.00 %, 100.00 %), and 75.00 % transparency
Wait 5.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Floating Text - Change text of (Last created floating text) to using font size 0.00
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Floating Text - Create floating text that reads A Warcraft III Production at (Center of Region_004 <gen>) with Z offset 0 , using font size 20.00 , color ( 100 %, 100.00 %, 100 %), and 75.00 % transparency
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Floating Text - Change text of (Last created floating text) to using font size 0.00
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 5.00 seconds
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_007 <gen>)
Floating Text - Create floating text that reads The Oracle at (Center of Region_005 <gen>) with Z offset 0 , using font size 40.00 , color ( 50.00 %, 100 %, 50.00 %), and 0 % transparency
Wait 3.00 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Scene 2
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Triggering unit) Equal to Somin 0003 <gen>
X Equal to 0
Actions
Set Variable Set X = "1"
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 120.00 seconds
Game - Set the time of day to 12.00
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Floating Text - Change text of (Last created floating text) to using font size 0.00
Wait 4.00 seconds
Unit - Make Somin 0003 <gen> face Somin 0005 <gen> over 0.50 seconds
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Ah the fire council, and why might i ask have you've decided to bless me with your presence. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0006 <gen> named Councilmen Silm : Play No sound and display Save us your attitude Somin! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0005 <gen> named Councilmen Arkess : Play No sound and display Believe us, we would not call upon you unless in a time of absolute desperation. And unfortunately today quilifies as such a time. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display And what, may i so humbly ask, would that be. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0005 <gen> named Councilmen Arkess : Play No sound and display We recieved this letter from the panaderen Storm Council. Erivo would you read the details of the letter. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0004 <gen> named Councilmen Erivo : Play No sound and display Apparently a storm panaderen exploring team stumbled upon a cave and accidently awoke the great evil Diablo. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Diablo! . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0005 <gen> named Councilmen Arkess : Play No sound and display Our tribes have not interacted for many years, but the Storm and Earth councils have devised a plan. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0004 <gen> named Councilmen Erivo : Play No sound and display We each must send our strongest warrior to form a team strong enough to defeat Diablo. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0006 <gen> named Councilmen Silm : Play No sound and display Your are an arrogant and brash warrior Somin, but unfortunately you outrank all others in skill. You will go to help defeat Diablo. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Hmm... very well, i will help you, but i want something in return. You've sent me to what you think my death. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display When I return, I want a position at the head of the council. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0005 <gen> named Councilmen Arkess : Play No sound and display No! Absolutely not! As long as I remain on this council I will not allow you to sit among us. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Then I will not slay Diablo... . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 12.00 seconds
Unit - Make Somin 0004 <gen> face Somin 0005 <gen> over 0.50 seconds
Animation - Lock Somin 0005 <gen> 's Head to face Somin 0004 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Somin 0004 <gen> named Councilmen Erivo : Play No sound and display Arkess I fear we have no choice, he is our strongest warrior. We must send him. . Modify duration: Set to 5.00 seconds and Wait
Animation - Lock Somin 0005 <gen> 's Head to face Somin 0003 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Somin 0005 <gen> named Councilmen Arkess : Play No sound and display Huh... Very well... If you return you will head this council. . Modify duration: Set to 4.00 seconds and Wait
Unit - Make Somin 0004 <gen> face Somin 0003 <gen> over 0.50 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 60.00 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Then I will join this team. The great evil will be slain, and be quite sure... I will return. . Modify duration: Set to 6.00 seconds and Wait
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_005 <gen>)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Scene_3 <gen> (checking conditions)
Scene 3
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 15.00 seconds
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Comradeship <gen>
Wait 2.00 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display So when did they say he would arrive? . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display Hopefully soon, we have been waiting for him for over a day now. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Remain patient, I'm sure he will be here shortly. . Modify duration: Set to 3.00 seconds and Wait
Unit - Move Somin 0003 <gen> instantly to (Center of Region_009 <gen>)
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_008 <gen>)
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 50.00 seconds
Wait 2 seconds
Unit - Make Ramnor 0007 <gen> face Somin 0003 <gen> over 0.50 seconds
Unit - Make Somin 0003 <gen> face Ramnor 0007 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Ah the fire warrior. We are honored to meet you. I am Ramnor. And this is Misto. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display Your quite late you know. We were suppossed to have gone by now. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Well I'm here now. I am Somin. Our councils are over-reacting to this problem, just tell me where the beast lives and let's defeat it so i may return home. . Modify duration: Set to 10.50 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display You must not rely to heavily on your abilities Somin. Pride is a weapon Diablo can use against us. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Ha, I doubt any force of the great evil could stop me. Let's just find this thing and end it. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display No, we must first devise a plan of attack. . Modify duration: Set to 4.00 seconds and Wait
Unit - Make Somin 0003 <gen> face Misto 0008 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display And what would you, with your endless wisdom suggest. . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 45.00 seconds
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display We will seek out "The Oracle" . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Ha! You suggest we call on an old legend to aid us. . Modify duration: Set to 3.00 seconds and Wait
Unit - Make Ramnor 0007 <gen> face Misto 0008 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Who is the Oracle? . Modify duration: Set to 1.00 seconds and Wait
Unit - Make Misto 0008 <gen> face Ramnor 0007 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display Back when our tribes were one we had a marvelous city named Pandaria. Diablo, the great evil, once sought to destroy Pandaria, but the Oracle rose up to fight him. . Modify duration: Set to 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display They engaged in a battle that lasted three days, but the Oracle was eventually defeated and never seen again. Diablo with his remaining strength destroyed Pandaria. . Modify duration: Set to 12.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display So not only do you suggest finding an old legend, but a fallen legend as well. . Modify duration: Set to 4.00 seconds and Wait
Unit - Make Misto 0008 <gen> face Somin 0003 <gen> over 0.50 seconds
Unit - Make Ramnor 0007 <gen> face Somin 0003 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display If this Oracle is real, then we should seek him out, our combined strength should be enough to defeat Diablo. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Fine if you will be satisfyied, then will find your precious Oracle. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Then let's head out, the sun is going down and we have little time to lose. . Modify duration: Set to 4.00 seconds and Wait
Unit - Order Ramnor 0007 <gen> to Move To . (Center of Region_010 <gen>)
Wait 1.00 seconds
Unit - Order Misto 0008 <gen> to Move To . (Center of Region_010 <gen>)
Wait 1.00 seconds
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_010 <gen>)
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Sound - Stop music After fading
Trigger - Run Scene_4 <gen> (ignoring conditions)
Scene 4
Events
Conditions
Actions
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_012 <gen>)
Unit - Move Somin 0003 <gen> instantly to (Center of Region_013 <gen>)
Unit - Move Misto 0008 <gen> instantly to (Center of Region_011 <gen>)
Wait 0.01 seconds
Sound - Play Dark Agents .
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 4.00 seconds
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 30.00 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Unit - Order Ramnor 0007 <gen> to Move To . (Center of Region_014 <gen>)
Unit - Order Misto 0008 <gen> to Move To . (Center of Region_015 <gen>)
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_016 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Centaur Outrunner 0016 <gen> named Centaur : Play No sound and display Halt strangers! Who are you. . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display We are travelers and wish to pass through your lands. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Centaur Outrunner 0016 <gen> named Centaur : Play No sound and display Mabye, but you still may be here for another reason. . Modify duration: Set to 3.00 seconds and Wait
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_017 <gen>)
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Let us pass this instant! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display Back down Somin! . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Centaur Outrunner 0016 <gen> named Centaur : Play No sound and display We take you to the Kahn, he will decide if you should go free. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 4.00 seconds
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_020 <gen>) , facing (Center of Region_021 <gen>)
Unit - Move Somin 0003 <gen> instantly to (Center of Region_018 <gen>) , facing (Center of Region_021 <gen>)
Unit - Move Misto 0008 <gen> instantly to (Center of Region_019 <gen>) , facing (Center of Region_021 <gen>)
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 30.00 seconds
Unit - Order Centaur Khan 0010 <gen> to Move To . (Center of Region_021 <gen>)
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display Why have you come here travelers. . Modify duration: Set to 3.00 seconds and Wait
Unit - Make Centaur Khan 0010 <gen> face Ramnor 0007 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display We're passing through your barrens to find a relative of mine. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display There are no Pandarens around here. Turn back and go home. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display We must make it to the other side, we will give no trouble, i assure you. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display How do i know your intentions are that, we have had many tauren spies come into our land. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Let us go now, and in return we'll spare your life. . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 0.00 seconds
Unit - Make Centaur Khan 0010 <gen> face Somin 0003 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display Watch your mouth, dog! You are in MY territory! . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 0 seconds
Unit - Make Centaur Khan 0010 <gen> face Misto 0008 <gen> over 0.50 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 5.00 seconds
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Pursuit .
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display I don't care if you are spies or not! Kill them!!! . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tauren Chieftan : Play No sound and display Hold Fast Strangers! The Tauren stand at your side!!! . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Centaur Khan 0010 <gen> named Centaur Kahn : Play No sound and display Ah, Tauren! Kill them all warriors! Kill them all!!! . Modify duration: Set to 3.00 seconds and Wait
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 7 (Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 2 (Blue) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Enemy
Unit Group - Pick every unit in (Units in Region_023 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Region_022 <gen>))
Unit Group - Pick every unit in (Units in Region_023 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Region_022 <gen>))
Unit Group - Pick every unit in (Units in Region_023 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Region_022 <gen>))
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 20.00 seconds
Wait 18.00 seconds
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Unit - Kill Centaur Outrunner 0016 <gen>
Unit - Kill Centaur Outrunner 0015 <gen>
Unit - Kill Centaur Outrunner 0017 <gen>
Unit - Kill Centaur Outrunner 0018 <gen>
Unit - Kill Centaur Outrunner 0021 <gen>
Unit - Kill Centaur Outrunner 0020 <gen>
Unit - Kill Centaur Outrunner 0019 <gen>
Unit - Kill Centaur Outrunner 0009 <gen>
Unit - Kill Centaur Outrunner 0013 <gen>
Unit - Kill Centaur Impaler 0012 <gen>
Unit - Kill Centaur Khan 0010 <gen>
Unit - Kill Centaur Sorcerer 0011 <gen>
Unit - Kill Centaur Outrunner 0014 <gen>
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_020 <gen>) , facing (Center of Region_021 <gen>)
Unit - Move Somin 0003 <gen> instantly to (Center of Region_018 <gen>) , facing (Center of Region_021 <gen>)
Unit - Move Misto 0008 <gen> instantly to (Center of Region_019 <gen>) , facing (Center of Region_021 <gen>)
Unit - Move Tauren Chieftain 0026 <gen> instantly to (Center of Region_021 <gen>) , facing (Center of Region_019 <gen>)
Unit - Move Tauren 0023 <gen> instantly to (Center of Region_025 <gen>) , facing (Center of Region_020 <gen>)
Unit - Move Tauren 0022 <gen> instantly to (Center of Region_024 <gen>) , facing (Center of Region_018 <gen>)
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 45.00 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Dark Agents .
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display We thank you for your help brave Tauren. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display Call me Tagar, and the honor was mine. Anything to drive these foul creatures from the barrens. You assistance was appriciated. . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display If you require anything further from us do not hesistate to ask. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display We are on a mission to destroy Diablo, will you help us. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display Diablo!, what madness drove you to challenge the great evil. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display No, I'm sorry, you have much bravery in your hearts strangers, do not waste it on foolishness such as this. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Even if this quest is to cost us our lives, we must try Tagar. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display Then you must, but I cannot risk the lives of my people to help you. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Tauren Chieftain 0026 <gen> named Tagar : Play No sound and display I wish you all good luck... and may the grass be green wherever you choose to lay your head. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display And to you Tagar... . Modify duration: Set to 2.00 seconds and Wait
Unit - Order Ramnor 0007 <gen> to Move To . (Center of Region_026 <gen>)
Unit - Order Misto 0008 <gen> to Move To . (Center of Region_026 <gen>)
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_026 <gen>)
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Scene_5 <gen> (ignoring conditions)
Scene 5
Events
Conditions
Actions
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Dark Agents .
Player - Make Player 11 (Dark Green) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Ally with shared vision
Unit - Move Somin 0003 <gen> instantly to (Center of Region_028 <gen>) , facing (Center of Region_030 <gen>)
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_027 <gen>) , facing (Center of Region_030 <gen>)
Unit - Move Misto 0008 <gen> instantly to (Center of Region_029 <gen>) , facing (Center of Region_030 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 60.00 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display It's freezing here... even with a fire... . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display It is a hardship we all must face. . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display You can face it if you want, i don't see any reason why we have to suffer so much for your worthless Oracle. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display I just want to finish this quest and get on with my life. . Modify duration: Set to 3.00 seconds and Wait
Unit - Make Ramnor 0007 <gen> face Somin 0003 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Is home all you can think about! A soft bed, a warm meal, a crowd of worshippers praising your defeat of the great evil. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Do you care nothing for the true reasons we are on this journey! People's lives are at stake, Diablo will rampage the countryside and will not stop until everyone in his path is dead. . Modify duration: Set to 11.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display But you can't be pulled away from yourself long enough to notice any one else can you!!! . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 60.00 seconds
Unit - Make Somin 0003 <gen> face Ramnor 0007 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display And you can! You act like such a hero, lead the warriors, slay the beast, but you also seak glory upon return. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display You may care for our people, but at the end of the day, you serve yourself, and no one else!!! . Modify duration: Set to 5.00 seconds and Wait
Unit - Make Ramnor 0007 <gen> face Misto 0008 <gen> over 0.50 seconds
Unit - Make Somin 0003 <gen> face Misto 0008 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display That's it!!! This team is burning by its frame. I cannot stand both your prides and bravados. Defeat Diablo if you will, but I am returning home. . Modify duration: Set to 10.00 seconds and Wait
Unit - Order Misto 0008 <gen> to Move To . (Center of Region_031 <gen>)
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Misto wait! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Congradulations Somin, your ego has caused the end of our alliance. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display I don't need him, I don't need either of you, I'm going to sleep. We continue on tommorrow. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_032 <gen>)
Wait 1.00 seconds
Unit - Move Somin 0003 <gen> instantly to (Center of Region_036 <gen>)
Wait 1.00 seconds
Trigger - Run Scene_6 <gen> (ignoring conditions)
Scene 6
Events
Conditions
Actions
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_035 <gen>)
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Human 1 .
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 2.00 seconds
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_033 <gen>)
Unit - Order Ramnor 0007 <gen> to Move To . (Center of Region_034 <gen>)
Wait 2 seconds
Wait 1.00 seconds
Unit - Make Somin 0003 <gen> face Oracle 0031 <gen> over 0.50 seconds
Unit - Make Ramnor 0007 <gen> face Oracle 0031 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Hey you! . Modify duration: Set to 1.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 60.00 seconds
Unit - Make Oracle 0031 <gen> face Somin 0003 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Druken Pandaren : Play No sound and display Hohoho! Travelers, and what services may i provide you with. Ha ha! . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display We are looking for the Oracle, might you know where to find him. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Druken Pandaren : Play No sound and display Oracle eh, ha! I haven't heard that name in a while, oh. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Do you know where we can find him or not. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Druken Pandaren : Play No sound and display You just did... Chen Stormstout! Oracle, welcome to my world famous tavern of Ales! . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Your one of the Brewmasters, known for the most exdroninary brews across Kalimdor. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display But you can't be the Oracle. . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display Oh ho! Sorry to rain on your parade, but i am most definately the Oracle. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display What happened to you? . Modify duration: Set to 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 30.00 seconds
Unit - Make Oracle 0031 <gen> face 338.00 over 1.00 seconds
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display Hmm... Have you not heard the stories... Of my battle with Diablo... . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display I fought with the demon for days until it defeated me. As if defeat wasn't enough, he spared my life in order to watch him destroy my glorious city. . Modify duration: Set to 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display I couldn't return home, even to the ones who survived. I am no longer worthy of them. Now i live in exile, enjoying the finest of my only skill. The brewing of ale. . Modify duration: Set to 12.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 60.00 seconds
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Oracle, we have come to offer you a new start. Diablo has returned and we need your help to defeat him. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display I can be of no help to anyone... Especcially not against the great evil. . Modify duration: Set to 4.00 seconds and Wait
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_037 <gen>)
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Wake from your stuper Brewmaster, fallen or not, you still have greater strength than any other! Evil threatens your world, your people, and you now have the chance to regain your honor . Modify duration: Set to 12.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display Hmm... Perhaps your right warrior. Fighting Diablo is a fool's errand, but mabye i would rather die on feet than drown in my ale... I will join you. . Modify duration: Set to 11.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 0.00 seconds
Unit - Make Somin 0003 <gen> face Centaur Outrunner 0032 <gen> over 0.50 seconds
Unit - Make Ramnor 0007 <gen> face Centaur Outrunner 0032 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Centaur Outrunner 0032 <gen> named Centaur : Play No sound and display You will not be going anywhere murderer. You killed our Kahn, now you will die as well! . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Quick, Somin, escape with the oracle, I will buy you some time. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display No we can... . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Go!!! . Modify duration: Set to 2.00 seconds and Wait
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_038 <gen>)
Unit - Order Oracle 0031 <gen> to Move To . (Center of Region_038 <gen>)
Wait 1.00 seconds
Unit - Order Ramnor 0007 <gen> to Move To . (Center of Region_039 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 30.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Centaur Outrunner 0032 <gen> named Centaur : Play No sound and display You are brave pandaren, but it will avail you nothing. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display We shall see... . Modify duration: Set to 1.00 seconds and Wait
Animation - Play Ramnor 0007 <gen> 's attack slam animation
Wait 0.35 seconds
Unit - Kill Centaur Drudge 0034 <gen>
Unit - Kill Centaur Drudge 0033 <gen>
Unit - Order Centaur Outrunner 0032 <gen> to Attack . Ramnor 0007 <gen>
Wait 1.20 seconds
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Make Ramnor 0007 <gen> Invulnerable
Sound - Stop music After fading
Wait 0.01 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 0.00 seconds
Sound - Play Pursuit .
Wait 2 seconds
Unit - Move Oracle 0031 <gen> instantly to (Center of Region_041 <gen>)
Unit - Move Somin 0003 <gen> instantly to (Center of Region_040 <gen>)
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_042 <gen>)
Unit - Order Oracle 0031 <gen> to Move To . (Center of Region_043 <gen>)
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Unit - Make Somin 0003 <gen> face (Center of Region_040 <gen>) over 0.50 seconds
Unit - Make Oracle 0031 <gen> face (Center of Region_041 <gen>) over 0.50 seconds
Wait 1.00 seconds
Unit - Create 1 . Centaur Outrunner for Player 11 (Dark Green) at (Center of Region_051 <gen>) facing 100.00 degrees
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 3.00 seconds
Wait 3.50 seconds
Cinematic - Send transmission to (All players) from Oracle 0031 <gen> named Oracle : Play No sound and display Seems your quest may be ending sooner than you thought. . Modify duration: Set to 3.00 seconds and Wait
Special Effect - Create a special effect at (Center of Region_044 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_045 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_044 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_045 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_046 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_048 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_049 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_047 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Wait 0.50 seconds
Special Effect - Create a special effect at (Center of Region_046 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_048 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_049 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_047 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Create a special effect at (Center of Region_050 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 0.50 seconds
Unit - Move Misto 0008 <gen> instantly to (Center of Region_050 <gen>) , facing 280.00 degrees
Wait 0.01 seconds
Unit - Order Misto 0008 <gen> to Neutral Sea Witch - Forked Lightning . Centaur Outrunner 0048 <gen>
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Misto! . Modify duration: Set to 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0008 <gen> named Misto : Play No sound and display You are still arrogant Somin, but you have come this far, and by the will of the Storm Council, i will see this quest finished... . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Fade out over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Trigger - Run Scene_7 <gen> (ignoring conditions)
Scene 7
Events
Conditions
Actions
Game - Set the time of day to 0.00
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Sad Mystery .
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 45.00 seconds
Special Effect - Create a special effect at (Position of Tent 0029 <gen>) using Abilities\Spells\Other\CreepSleep\CreepSleepTarget.mdl
Special Effect - Create a special effect at (Position of Tent 0028 <gen>) using Abilities\Spells\Other\CreepSleep\CreepSleepTarget.mdl
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Unit - Move Somin 0003 <gen> instantly to (Center of Region_032 <gen>)
Wait 1.00 seconds
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_028 <gen>)
Wait 2 seconds
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Unit - Add Ghost to Ramnor 0007 <gen>
Unit - Move Ramnor 0007 <gen> instantly to (Center of Region_027 <gen>) , facing (Center of Region_030 <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 3.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 50.00 % transparency
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Ramnor... I am... . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display No Somin, I am sorry. I was wrong. And perhaps you were more right than i first expected... . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Do not apologize friend, my words were beyond reason and logic... . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display And they are forgiven... . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ramnor 0007 <gen> named Ramnor : Play No sound and display Somin... This Oracle... Please, for me. Give him a chance. He is washed up and lost, but there is strength left in him... . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display I Shall give him a chance Ramnor... and I shall defeat Diablo... . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Unit - Remove Ramnor 0007 <gen> from the game
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display I promise you... . Modify duration: Set to 3.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Fade out over 2.00 seconds using texture Black Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 2 seconds
Trigger - Run Scene_8 <gen> (ignoring conditions)
Scene 8
Events
Conditions
Actions
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Doom .
Wait 2 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 20.00 seconds
Game - Set the time of day to 12.00
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Diablo 0049 <gen> named Diablo : Play No sound and display Hahahaha!!! Foolish mortals! I bring tides of reckoning. Let the sun hide its face in the precense of the great evil. . Modify duration: Set to 7.00 seconds and Wait
Animation - Play Diablo 0049 <gen> 's spell animation
Wait 1.50 seconds
Animation - Play Diablo 0049 <gen> 's stand' animation
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Environment - Set sky to Felwood Sky
Game - Set the time of day to 0.00
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Oracle 0056 <gen> named Oracle : Play No sound and display Diablo! . Modify duration: Set to 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 20.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Diablo 0049 <gen> named Diablo : Play No sound and display Ah... The Oracle... Again you come to fall at my feet. . Modify duration: Set to 4.00 seconds and Wait
Unit - Make Diablo 0049 <gen> face Oracle 0031 <gen> over 0.50 seconds
Cinematic - Send transmission to (All players) from Diablo 0049 <gen> named Diablo : Play No sound and display But now you must realise you are doomed!!! . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Misto 0055 <gen> named Misto : Play No sound and display Not if we have anything to say about it!!! . Modify duration: Set to 2.00 seconds and Wait
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 9 (Gray) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 2 (Blue) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 9 (Gray) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Enemy
Unit Group - Pick every unit in (Units in Region_056 <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of Region_053 <gen>))
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 20.00 seconds
Wait 14.00 seconds
Unit Group - Pick every unit in (Units in Region_056 <gen>) and do (Make (Picked unit) Invulnerable)
Unit Group - Pick every unit in (Units in Region_056 <gen>) and do (Order (Picked unit) to Stop.)
Animation - Change Diablo 0049 <gen> 's animation speed to 50.00 % of its original speed
Wait 0.25 seconds
Animation - Play Diablo 0049 <gen> 's death animation
Camera - Shake the camera for Player 1 (Red) with magnitude 10.00
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Diablo 0049 <gen> named Diablo : Play No sound and display Urrahh!!! No!!! I am Diablo, I cannot be beaten this easily!!!NOOOOOOO!!!!!!!!!!!!!!! . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Fade out over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 3.00 seconds
Unit - Remove Diablo 0049 <gen> from the game
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - . Apply . gg_cam_Camera_061 for Player 1 (Red) over 0 seconds
Unit - Move Somin 0054 <gen> instantly to (Center of Region_054 <gen>) , facing (Center of Region_053 <gen>)
Unit - Move Misto 0055 <gen> instantly to (Center of Region_055 <gen>) , facing (Center of Region_053 <gen>)
Unit - Move Oracle 0056 <gen> instantly to (Center of Region_052 <gen>) , facing (Center of Region_053 <gen>)
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 30.00 seconds
Cinematic - Fade in over 1.00 seconds using texture White Mask and color ( 100.00 %, 100.00 %, 100.00 %) with 0.00 % transparency
Wait 0.50 seconds
Sound - Stop music After fading
Wait 0.01 seconds
Sound - Play Sad Mystery .
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Special Effect - Create a special effect at (Random point in Region_053 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Animation - Play Oracle 0056 <gen> 's Death animation
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Chen! Chen are you alright! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Oracle 0056 <gen> named Chen Stormstout : Play No sound and display Huh, (Cough!) No i... don't think i am... But you... were right... Somin... I would rather die on my feet, I have regained my honor... now i go to my ancestors... . Modify duration: Set to 14.00 seconds and Wait
Cinematic - Fade out over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Somin 0003 <gen> named Somin : Play No sound and display Farewell Oracle... you will always be remembered... . Modify duration: Set to 7.00 seconds and Wait
Wait 4.00 seconds
Trigger - Run Scene_9 <gen> (ignoring conditions)
Scene 9
Events
Conditions
Actions
Game - Set the time of day to 12.00
Environment - Set sky to Dalaran Sky
Unit - Make Somin 0003 <gen> Invulnerable
Unit - Move Somin 0005 <gen> instantly to (Center of Region_057 <gen>) , facing (Center of Region_007 <gen>)
Unit - Move Somin 0003 <gen> instantly to (Center of Region_059 <gen>) , facing (Center of Region_007 <gen>)
Animation - Lock Somin 0005 <gen> 's Head to face Somin 0003 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Somin 0004 <gen> 's Head to face Somin 0003 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Somin 0006 <gen> 's Head to face Somin 0003 <gen> , offset by ( 0 , 0 , 90 )
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Unit - Order Somin 0003 <gen> to Move To . (Center of Region_007 <gen>)
Wait 3.00 seconds
Animation - Lock Somin 0003 <gen> 's Head to face Somin 0005 <gen> , offset by ( 0 , 0 , 90 )
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