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Model validation: Rouge

banditrouge_dualwield.mdx

0 errors 2 severe 22 warnings 72 unused
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 145966); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 145966); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 88 - "L_kneecap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "bone_head"
    • There are no vertices attached to this bone
  • 2 Bone 5 - "spine_03_bind_jnt"
    • 2 Rotation
      • Track 194 at frame 13399 has roughly the same value as tracks 193 and 195
      • Track 396 at frame 146499 has roughly the same value as tracks 395 and 397
  • 3 Bone 7 - "neck_bind_jnt"
    • 3 Rotation
      • Track 3 at frame 1367 has roughly the same value as tracks 2 and 4
      • Track 372 at frame 83733 has roughly the same value as tracks 371 and 373
      • Track 395 at frame 146766 has roughly the same value as tracks 394 and 396
  • 1 Bone 32 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 33 - "tongue_02_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 34 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 35 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 36 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 37 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 38 - "L_mustache_01_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 146766 has roughly the same value as tracks 34 and 36
  • 2 Bone 40 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 241 at frame 13666 has roughly the same value as tracks 240 and 242
      • Track 457 at frame 104833 has roughly the same value as tracks 456 and 458
  • 3 Bone 42 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 8 at frame 2867 has roughly the same value as tracks 7 and 9
      • Track 376 at frame 85233 has roughly the same value as tracks 375 and 377
      • Track 396 at frame 146699 has roughly the same value as tracks 395 and 397
  • 1 Bone 45 - "bone_hand_left"
    • 1 Rotation
      • Track 24 at frame 4534 has roughly the same value as tracks 23 and 25
  • 4 Bone 63 - "R_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 9 at frame 2767 has roughly the same value as tracks 8 and 10
      • Track 96 at frame 7800 has roughly the same value as tracks 95 and 97
      • Track 394 at frame 85133 has roughly the same value as tracks 393 and 395
      • Track 403 at frame 146532 has roughly the same value as tracks 402 and 404
  • 1 Bone 67 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 8633 has roughly the same value as tracks 38 and 40
  • 2 Bone 73 - "R_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 67 at frame 17233 has roughly the same value as tracks 66 and 68
      • Track 114 at frame 81433 has roughly the same value as tracks 113 and 115
  • 1 Bone 77 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 5667 has roughly the same value as tracks 12 and 14
  • 1 Bone 82 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 356 at frame 104033 has roughly the same value as tracks 355 and 357
  • 1 Bone 84 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 482 at frame 109466 has roughly the same value as tracks 481 and 483
  • 1 Bone 86 - "bone_leg_left"
    • 1 Rotation
      • Track 460 at frame 109633 has roughly the same value as tracks 459 and 461
  • 1 Bone 92 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 12533 has exactly the same value as tracks 67 and 69
  • 2 Bone 95 - "L_skirt_02_bind_jnt"
    • 2 Rotation
      • Track 236 at frame 13666 has roughly the same value as tracks 235 and 237
      • Track 469 at frame 146766 has roughly the same value as tracks 468 and 470
  • 3 Bone 96 - "L_skirt_03_bind_jnt"
    • 3 Rotation
      • Track 3 at frame 1033 has roughly the same value as tracks 2 and 4
      • Track 184 at frame 13666 has roughly the same value as tracks 183 and 185
      • Track 376 at frame 83399 has roughly the same value as tracks 375 and 377
  • 2 Bone 97 - "M_skirt_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 3634 has roughly the same value as tracks 15 and 17
      • Track 50 at frame 5634 has roughly the same value as tracks 49 and 51
  • 1 Bone 105 - "L_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 106 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 107 - "R_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 146599 has roughly the same value as tracks 38 and 40
  • 1 Bone 111 - "M_skirt_01_bind_jnt"
    • 1 Translation
      • Track 429 at frame 59166 has roughly the same value as tracks 428 and 430
  • 2 Bone 113 - "M_skirt_03_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 1400 has roughly the same value as tracks 6 and 8
      • Track 472 at frame 83766 has roughly the same value as tracks 471 and 473
  • 1 Camera 0 - "Portrait_Camera"
    • 1 Rotation
      • Track 943 at frame 111033 has roughly the same value as tracks 942 and 944
  • 24 CollisionShape 0 - "B_KGS_Torso"
    • 24 Rotation
      • Track 24 at frame 1900 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 1933 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 1967 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 2000 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 2033 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 2067 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 2100 has roughly the same value as tracks 29 and 31
      • Track 33 at frame 2200 has roughly the same value as tracks 32 and 34
      • Track 53 at frame 2867 has roughly the same value as tracks 52 and 54
      • Track 61 at frame 3133 has roughly the same value as tracks 60 and 62
      • Track 418 at frame 18100 has exactly the same value as tracks 417 and 419
      • Track 419 at frame 18133 has exactly the same value as tracks 418 and 420
      • Track 521 at frame 82300 has exactly the same value as tracks 520 and 522
      • Track 522 at frame 82333 has exactly the same value as tracks 521 and 523
      • Track 548 at frame 84266 has roughly the same value as tracks 547 and 549
      • Track 549 at frame 84299 has roughly the same value as tracks 548 and 550
      • Track 550 at frame 84333 has roughly the same value as tracks 549 and 551
      • Track 551 at frame 84366 has roughly the same value as tracks 550 and 552
      • Track 552 at frame 84399 has roughly the same value as tracks 551 and 553
      • Track 553 at frame 84433 has roughly the same value as tracks 552 and 554
      • Track 554 at frame 84466 has roughly the same value as tracks 553 and 555
      • Track 557 at frame 84566 has roughly the same value as tracks 556 and 558
      • Track 577 at frame 85233 has roughly the same value as tracks 576 and 578
      • Track 585 at frame 85499 has roughly the same value as tracks 584 and 586
  • 4 CollisionShape 8 - "B_KGS_Shield_BB"
    • 4 Rotation
      • Track 362 at frame 18100 has exactly the same value as tracks 361 and 363
      • Track 363 at frame 18133 has exactly the same value as tracks 362 and 364
      • Track 465 at frame 82300 has exactly the same value as tracks 464 and 466
      • Track 466 at frame 82333 has exactly the same value as tracks 465 and 467
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