• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Romulan Warbird

Romulan Warbird.mdx

0 errors 0 severe 2 warnings 62 unused
  • 2 Model
    • Collision shape "collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 13 GeosetAnimation 16
    • 7 Alpha
      • Track 5 at frame 2055 has exactly the same value as tracks 4 and 6
      • Track 9 at frame 3055 has exactly the same value as tracks 8 and 10
      • Track 13 at frame 4500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5500 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 6000 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 6500 has roughly the same value as tracks 16 and 18
    • 6 Color
      • Track 3 at frame 2055 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 3055 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 4500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5000 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6000 has exactly the same value as tracks 11 and 13
  • 13 GeosetAnimation 17
    • 7 Alpha
      • Track 5 at frame 2055 has exactly the same value as tracks 4 and 6
      • Track 9 at frame 3055 has exactly the same value as tracks 8 and 10
      • Track 13 at frame 4500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5500 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 6000 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 6500 has roughly the same value as tracks 16 and 18
    • 6 Color
      • Track 3 at frame 2055 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 3055 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 4500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5000 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5500 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6000 has exactly the same value as tracks 11 and 13
  • 8 GeosetAnimation 18
    • 8 Color
      • Track 5 at frame 2055 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2125 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 3055 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3125 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 4500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5500 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 6000 has exactly the same value as tracks 15 and 17
  • 8 GeosetAnimation 19
    • 8 Color
      • Track 5 at frame 2055 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2125 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 3055 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3125 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 4500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5500 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 6000 has exactly the same value as tracks 15 and 17
  • 15 GeosetAnimation 22
    • 7 Alpha
      • Track 5 at frame 2055 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2125 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 3055 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 3125 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 4500 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 5500 has exactly the same value as tracks 14 and 16
    • 8 Color
      • Track 4 at frame 2055 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2125 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 3055 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 3125 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 4500 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5000 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5500 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 6000 has exactly the same value as tracks 14 and 16
  • 4 Bone 4 - "bone_fire"
    • 4 Scaling
      • Track 7 at frame 4500 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 5000 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5500 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 6000 has exactly the same value as tracks 9 and 11
  • unused Texture 4 - "GenericGlowX.blp"
Back
Top