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Model validation: Romulan D-7

Romulan D-7.mdx

0 errors 4 severe 6 warnings 183 unused
  • 2 9 GeosetAnimation 18
    • 1 7 Alpha
      • Track 12 at frame 5000 is lower than the track before it at 9000
      • Track 2 at frame 1100 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1416 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1821 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2173 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2549 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2860 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 5000 has exactly the same value as tracks 7 and 9
    • 1 2 Color
      • Track 1 at frame 0 is lower than the track before it at 100
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 1 9 GeosetAnimation 19
    • 1 7 Alpha
      • Track 12 at frame 5000 is lower than the track before it at 9000
      • Track 2 at frame 1100 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1416 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1821 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2173 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2549 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2860 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 5000 has exactly the same value as tracks 7 and 9
    • 2 Color
      • Track 2 at frame 2860 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 5000 has exactly the same value as tracks 2 and 4
  • 1 15 Bone 0 - "bone_root"
    • 1 11 Translation
      • Track 7 at frame 2549 is lower than the track before it at 2859
      • Track 3 at frame 1416 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1821 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2173 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2859 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2549 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2860 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5000 has exactly the same value as tracks 8 and 10
      • Track 14 at frame 9041 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 9085 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 10041 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 10085 has exactly the same value as tracks 18 and 20
    • 4 Rotation
      • Track 14 at frame 9041 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 9085 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 10041 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 10085 has exactly the same value as tracks 18 and 20
  • 6 Model
    • Attachment 3 "handA Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 4 "handB Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 6 "legA Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 7 "legB Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Collision shape "collision" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 5 GeosetAnimation 0
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 1
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 2
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 3
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 4
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 5
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 6
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 7
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 8
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 9
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 10
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 11
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 12
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 13
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 14
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 15
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 16
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 5 GeosetAnimation 17
    • 5 Alpha
      • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1416 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1821 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 2173 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 5000 has exactly the same value as tracks 6 and 8
  • 15 GeosetAnimation 20
    • 5 Alpha
      • Track 4 at frame 1100 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1416 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1821 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2173 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 5000 has exactly the same value as tracks 9 and 11
    • 10 Color
      • Track 5 at frame 1416 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1821 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2173 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 2549 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 2859 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 2860 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5000 has exactly the same value as tracks 10 and 12
      • Track 16 at frame 9041 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 9085 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 9100 has exactly the same value as tracks 17 and 19
  • 1 Bone 1 - "bone_shaft"
    • 1 Scaling
      • Track 1 at frame 5000 has exactly the same value as tracks 0 and 2
  • 12 ParticleEmitter2 0 - "flareA"
    • 7 Rotation
      • Track 4 at frame 2859 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2860 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5000 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 9041 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9085 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 10041 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 10085 has exactly the same value as tracks 15 and 17
    • 5 Visibility
      • Track 6 at frame 5000 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 9041 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9085 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 10041 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 10085 has exactly the same value as tracks 15 and 17
  • 12 ParticleEmitter2 1 - "flareB"
    • 7 Rotation
      • Track 4 at frame 2859 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2860 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5000 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 9041 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9085 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 10041 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 10085 has exactly the same value as tracks 15 and 17
    • 5 Visibility
      • Track 6 at frame 5000 has exactly the same value as tracks 5 and 7
      • Track 11 at frame 9041 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 9085 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 10041 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 10085 has exactly the same value as tracks 15 and 17
  • 2 ParticleEmitter2 2 - "spell_slam_glow"
    • 2 Visibility
      • Track 2 at frame 2860 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 5000 has exactly the same value as tracks 2 and 4
  • 2 ParticleEmitter2 3 - "spell_slam_star"
    • 2 Visibility
      • Track 2 at frame 2860 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 5000 has exactly the same value as tracks 2 and 4
  • 2 ParticleEmitter2 4 - "spell_slam_sparks"
    • 2 Visibility
      • Track 2 at frame 2860 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 5000 has exactly the same value as tracks 2 and 4
  • 2 ParticleEmitter2 5 - "death_explode_flash_main"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 6 - "death_explode_star_main"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 7 - "death_explode_sparks_main"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 8 - "death_fire"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 9 - "death_fire_sparks"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • 2 ParticleEmitter2 10 - "death_explode_shockwave"
    • 2 Visibility
      • Track 3 at frame 2860 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5000 has exactly the same value as tracks 3 and 5
  • unused Texture 0 - "Red_Glow3.blp"
  • unused Texture 3 - "Shockwave11.blp"
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