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Model validation: Roman flag bearer_portrait.

Roman flag bearer_portrait.mdx

1 errors 2 severe 40 warnings 44 unused
  • 1 RibbonEmitter 0 - "BlizRibbon01"
    • Invalid material 46
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 6
    • Zero faces
  • 1 Geoset 7
    • Zero faces
  • 1 Geoset 8
    • Zero faces
  • 1 Geoset 9
    • Zero faces
  • 1 Geoset 10
    • Zero faces
  • 1 Geoset 11
    • Zero faces
  • 1 Geoset 12
    • Zero faces
  • 1 Geoset 14
    • Zero faces
  • 1 Geoset 16
    • Zero faces
  • 1 Geoset 17
    • Zero faces
  • 1 Geoset 18
    • Zero faces
  • 1 Geoset 19
    • Zero faces
  • 1 Geoset 21
    • Zero faces
  • 1 Geoset 25
    • Zero faces
  • 1 Geoset 26
    • Zero faces
  • 1 Geoset 28
    • Zero faces
  • 1 Geoset 35
    • Zero faces
  • 1 Geoset 36
    • Zero faces
  • 1 Geoset 37
    • Zero faces
  • 1 Geoset 38
    • Zero faces
  • 1 Geoset 39
    • Zero faces
  • 1 Geoset 40
    • Zero faces
  • 1 Geoset 42
    • Zero faces
  • 1 Geoset 43
    • Zero faces
  • 1 Geoset 44
    • Zero faces
  • 1 Geoset 45
    • Zero faces
  • 1 Geoset 46
    • Zero faces
  • 1 Geoset 47
    • Zero faces
  • 1 Geoset 48
    • Zero faces
  • 1 Geoset 49
    • Zero faces
  • 1 Bone 104 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "L_moustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "R_moustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "shield_strap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "shield_handle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "bone_leg_left"
    • 1 Rotation
      • Track 15 at frame 4133 has roughly the same value as tracks 14 and 16
  • 4 CollisionShape 0 - "B_KGS_Torso"
    • 4 Rotation
      • Track 69 at frame 7233 has roughly the same value as tracks 68 and 70
      • Track 70 at frame 7267 has roughly the same value as tracks 69 and 71
      • Track 71 at frame 7300 has roughly the same value as tracks 70 and 72
      • Track 72 at frame 7333 has roughly the same value as tracks 71 and 73
  • unused Texture 0 - "Human_MagrothTheDefender_Main_Diffuse.tif"
  • unused Texture 1 - "Human_MagrothTheDefender_Main_Normal.tif"
  • unused Texture 2 - "Human_MagrothTheDefender_Main_ORM.tif"
  • unused Texture 3 - "Human_MagrothTheDefender_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_MagrothTheDefender_Cloak_Diffuse.tif"
  • unused Texture 7 - "Human_MagrothTheDefender_Cloak_Normal.tif"
  • unused Texture 8 - "Human_MagrothTheDefender_Cloak_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Human_MagrothTheDefender_Book_Diffuse.tif"
  • unused Texture 11 - "Human_MagrothTheDefender_Book_Normal.tif"
  • unused Texture 12 - "Human_MagrothTheDefender_Book_ORM.tif"
  • unused Texture 13 - "Portrait_BG_Diffuse.tif"
  • unused Texture 14 - "normal.blp"
  • unused Texture 15 - "Portrait_BG_ORM.tif"
  • unused Texture 16 - "Human_Captain_Main_Diffuse.tif"
  • unused Texture 17 - "Human_Captain_Main_Normal.tif"
  • unused Texture 18 - "Human_Captain_Main_ORM.tif"
  • unused Texture 19 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_Diffuse.tif"
  • unused Texture 20 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_Normal.tif"
  • unused Texture 21 - "Neutral_ForestTrollWarlord_Lvl_6_Hair_ORM.tif"
  • unused Texture 22 - "Human_BloodElfLieutenant_Main_Diffuse.tif"
  • unused Texture 23 - "Human_BloodElfLieutenant_Main_Normal.tif"
  • unused Texture 24 - "Human_BloodElfLieutenant_Main_ORM.tif"
  • unused Texture 25 - "Human_BloodElfLieutenant_Main_Emissive.tif"
  • unused Texture 26 - "Human_Militia_Main_Diffuse.tif"
  • unused Texture 27 - "Human_Militia_Main_Normal.tif"
  • unused Texture 28 - "Human_Militia_Main_ORM.tif"
  • unused Texture 29 - "Human_Knight_Horse_Diffuse.tif"
  • unused Texture 30 - "Human_Knight_Horse_Normal.tif"
  • unused Texture 31 - "Human_Knight_Horse_ORM.tif"
  • unused Texture 32 - "Human_Footman_Main_Diffuse.tif"
  • unused Texture 33 - "Human_Footman_Main_Normal.tif"
  • unused Texture 34 - "Human_Footman_Main_ORM.tif"
  • unused Texture 35 - "Orc_Shaman_WolfHead_Diffuse.tif"
  • unused Texture 36 - "Orc_Shaman_WolfHead_Normal.tif"
  • unused Texture 37 - "Orc_Shaman_WolfHead_ORM.tif"
  • unused Texture 38 - "RibbonBlur1.tif"
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