Name | Type | is_array | initial_value |
AAA_AnimationIndexCounter | integer | No | |
Debug_Mode | boolean | No | |
harvest_loc | location | No | |
harvester | unit | No | |
IndexChecker | unit | No | |
Kills | integer | Yes | |
Revive_Index | integer | No | |
Revive_Loc | location | Yes | |
Revive_Loop | integer | No | |
Revive_Mui | integer | No | |
Revive_Unit | unit | Yes | |
RoCu_AbilityID | abilcode | No | |
RoCu_AbilLVL | integer | Yes | |
RoCu_Angle | real | Yes | |
RoCu_AngleCount | integer | Yes | |
RoCu_Animation | string | Yes | |
RoCu_AoE | real | Yes | |
RoCu_Attack_Type | attacktype | No | |
RoCu_Bodypart | string | Yes | |
RoCu_Caster | unit | Yes | |
RoCu_CasterLoc | location | Yes | |
RoCu_Casting_Time | integer | No | |
RoCu_CastTime | integer | Yes | |
RoCu_Counter | integer | Yes | |
RoCu_Damage | real | Yes | |
RoCu_Damage_Interval | integer | No | |
RoCu_Damage_Type | damagetype | No | |
RoCu_DamageCounter | real | Yes | |
RoCu_DestroyTree | boolean | No | |
RoCu_Dis | real | Yes | |
RoCu_Dis_Count | real | Yes | |
RoCu_DriftDis | real | Yes | |
RoCu_Dummy | unit | Yes | |
RoCu_Dummy_Size | real | Yes | |
RoCu_Dummy_Type | unitcode | Yes | |
RoCu_DummyAngle | real | Yes | |
RoCu_DummyLoc | location | Yes | |
RoCu_Duration | integer | Yes | |
RoCu_Group | group | Yes | |
RoCu_Index | integer | No | |
RoCu_is_vertical | boolean | Yes | |
RoCu_Lockedin | boolean | Yes | |
RoCu_Loop | integer | No | |
RoCu_Max_Proximity | real | Yes | |
RoCu_MaxDamage | real | Yes | |
RoCu_MaxDuration | integer | Yes | |
RoCu_RightSpin | boolean | Yes | |
RoCu_SFX | string | Yes | |
RoCu_SFX_Counter | integer | Yes | |
RoCu_Slowdown_Speed | real | Yes | |
RoCu_Speed | real | Yes | |
RoCu_Summon | unitcode | Yes | |
RoCu_TargetLoc | location | Yes | |
RoCu_TempLoc | location | No | |
RoCu_Timer | integer | Yes | |
RoCu_Tracking_Range | real | No | |
RoCu_TrueSpeed | real | Yes | |
RoCu_Victim | unit | Yes | |
RoCu_VictimLoc | location | Yes | |
TempUnit | unit | No | |
TR_Index | integer | No | |
TR_Loop | integer | No | |
TR_ReviveTime | real | Yes | |
TR_Timer | real | Yes | |
TR_Tree | destructable | Yes | |
Truck | unit | No |