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Triggers
Robot Mayhem.w3x
Variables
Initialization
Lols
Melee Initialization
Map Ai
Level 1 Red
Level 1 Blue
Level 2 Red
Level 2 blue
Level 3 Red
Level 3 blue
Level 4 Red
Level 4 blue
Level 5 Red
Level 5 blue
Level 6 Red
Level 6 blue
Level 7 Red
Level 7 Blue
Level 8 Red
Level 8 blue
Level 9 Red
Level 9 blue
Level 10 Red
Level 10 blue
Levels
Wave One Red
Wave One Blue
Wave Two Red
Wave Two Blue
Wave Three Red
Wave Three Blue
Wave four red
Wave Four Blue
Wave Five Red
Wave Five Blue
Wave Six Red
Wave Six Blue
Wave Seven Red
Wave Seven Blue
Wave Eight Red
Wave Eight Blue
Wave Nine Red
Wave Nine Blue
Wave Ten Red
Wave Ten Blue
Mini-Gun
Mini Gun
Mini Gun Copy
Loose
Blue Loose
Red Loose
Red Wins
Red Wins Copy
Name
Type
is_array
initial_value
Blue
force
No
Force01
Default melee game initialization for all players
Lols
Events
Map initialization
Conditions
Actions
Melee Game - Run melee AI scripts (for computer players)
Player - Set Player 12 (Brown) . Current gold to 1000000000
Player - Set Player 12 (Brown) . Current lumber to 1000000000
Player - Set Player 1 (Red) . Current gold to 750
Player - Set Player 2 (Blue) . Current gold to 750
Player - Set Player 1 (Red) . Current lumber to 500
Player - Set Player 2 (Blue) . Current lumber to 500
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Run melee AI scripts (for computer players)
Map Ai
Events
Map initialization
Conditions
Actions
Level 1 Red
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Unit - Order Robot (level 1) 0002 <gen> to Move To . (Center of Rect_000 <gen>)
Level 1 Blue
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Unit - Order Robot (level 1) 0031 <gen> to Move To . (Center of Rect_001 <gen>)
Level 2 Red
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Unit - Order Robot (level 2) 0009 <gen> to Move To . (Center of Rect_000 <gen>)
Level 2 blue
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Unit - Order Robot (level 2) 0032 <gen> to Move To . (Center of Rect_001 <gen>)
Level 3 Red
Events
Time - Elapsed game time is 360.00 seconds
Conditions
Actions
Unit - Order Robot (level 3) 0023 <gen> to Move To . (Center of Rect_000 <gen>)
Level 3 blue
Events
Time - Elapsed game time is 360.00 seconds
Conditions
Actions
Unit - Order Robot (level 3) 0033 <gen> to Move To . (Center of Rect_001 <gen>)
Level 4 Red
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Unit - Order Robot (level 4) 0024 <gen> to Move To . (Center of Rect_000 <gen>)
Level 4 blue
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Unit - Order Robot (level 4) 0034 <gen> to Move To . (Center of Rect_001 <gen>)
Level 5 Red
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit - Order Robot (level 5) 0025 <gen> to Move To . (Center of Rect_000 <gen>)
Level 5 blue
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit - Order Robot (level 5) 0035 <gen> to Move To . (Center of Rect_001 <gen>)
Level 6 Red
Events
Time - Elapsed game time is 720.00 seconds
Conditions
Actions
Unit - Order Robot (level 6) 0026 <gen> to Move To . (Center of Rect_000 <gen>)
Level 6 blue
Events
Time - Elapsed game time is 720.00 seconds
Conditions
Actions
Unit - Order Robot (level 6) 0036 <gen> to Move To . (Center of Rect_001 <gen>)
Level 7 Red
Events
Time - Elapsed game time is 840.00 seconds
Conditions
Actions
Unit - Order Robot (level 7) 0027 <gen> to Move To . (Center of Rect_000 <gen>)
Level 7 Blue
Events
Time - Elapsed game time is 840.00 seconds
Conditions
Actions
Unit - Order Robot (level 7) 0037 <gen> to Move To . (Center of Rect_001 <gen>)
Level 8 Red
Events
Time - Elapsed game time is 960.00 seconds
Conditions
Actions
Unit - Order Robot (level 8) 0028 <gen> to Move To . (Center of Rect_000 <gen>)
Level 8 blue
Events
Time - Elapsed game time is 960.00 seconds
Conditions
Actions
Unit - Order Robot (level 8) 0038 <gen> to Move To . (Center of Rect_001 <gen>)
Level 9 Red
Events
Time - Elapsed game time is 1080.00 seconds
Conditions
Actions
Unit - Order Robot (level 9) 0029 <gen> to Move To . (Center of Rect_000 <gen>)
Level 9 blue
Events
Time - Elapsed game time is 1080.00 seconds
Conditions
Actions
Unit - Order Robot (level 9) 0039 <gen> to Move To . (Center of Rect_001 <gen>)
Level 10 Red
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Unit - Order Robot (level 10) 0030 <gen> to Move To . (Center of Rect_000 <gen>)
Level 10 blue
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Unit - Order Robot (level 10) 0040 <gen> to Move To . (Center of Rect_001 <gen>)
Wave One Red
Events
Unit - Robot (level 1) 0002 <gen> Dies
Conditions
Actions
Hero - Add 1000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave One Blue
Events
Unit - Robot (level 1) 0031 <gen> Dies
Conditions
Actions
Hero - Add 1000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Two Red
Events
Unit - Robot (level 2) 0009 <gen> Dies
Conditions
Actions
Hero - Add 2000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Two Blue
Events
Unit - Robot (level 2) 0032 <gen> Dies
Conditions
Actions
Hero - Add 2000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Three Red
Events
Unit - Robot (level 3) 0023 <gen> Dies
Conditions
Actions
Hero - Add 3000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Three Blue
Events
Unit - Robot (level 3) 0033 <gen> Dies
Conditions
Actions
Hero - Add 3000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave four red
Events
Unit - Robot (level 4) 0024 <gen> Dies
Conditions
Actions
Hero - Add 4000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Four Blue
Events
Unit - Robot (level 4) 0034 <gen> Dies
Conditions
Actions
Hero - Add 4000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Five Red
Events
Unit - Robot (level 5) 0025 <gen> Dies
Conditions
Actions
Hero - Add 5000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Five Blue
Events
Unit - Robot (level 5) 0035 <gen> Dies
Conditions
Actions
Hero - Add 5000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Six Red
Events
Unit - Robot (level 6) 0026 <gen> Dies
Conditions
Actions
Hero - Add 6000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Six Blue
Events
Unit - Robot (level 6) 0036 <gen> Dies
Conditions
Actions
Hero - Add 6000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Seven Red
Events
Unit - Robot (level 7) 0027 <gen> Dies
Conditions
Actions
Hero - Add 7000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Seven Blue
Events
Unit - Robot (level 7) 0037 <gen> Dies
Conditions
Actions
Hero - Add 7000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Eight Red
Events
Unit - Robot (level 8) 0028 <gen> Dies
Conditions
Actions
Hero - Add 8000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Eight Blue
Events
Unit - Robot (level 8) 0038 <gen> Dies
Conditions
Actions
Hero - Add 8000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Nine Red
Events
Unit - Robot (level 9) 0029 <gen> Dies
Conditions
Actions
Hero - Add 9000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Nine Blue
Events
Unit - Robot (level 9) 0039 <gen> Dies
Conditions
Actions
Hero - Add 9000 experience to Lord 0019 <gen> , Hide level-up graphics
Wave Ten Red
Events
Unit - Robot (level 10) 0030 <gen> Dies
Conditions
Actions
Hero - Add 10000 experience to Lord 0020 <gen> , Hide level-up graphics
Wave Ten Blue
Events
Unit - Robot (level 10) 0040 <gen> Dies
Conditions
Actions
Hero - Add 10000 experience to Lord 0019 <gen> , Hide level-up graphics
Mini Gun
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the hand right (Unexpected type: 'attachpoint') of Lord 0020 <gen> using war3mapImported\Konstrukt_MinigunAttachment.MDX
Mini Gun Copy
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the hand right (Unexpected type: 'attachpoint') of Lord 0019 <gen> using war3mapImported\Konstrukt_MinigunAttachment.MDX
Blue Loose
Events
Unit - Town Hall 0013 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: The Robots Have Destroyed Your Base!
Red Loose
Events
Unit - Town Hall 0004 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: The Robots Have Destroyed Your Base!
Red Wins
Events
Unit - Robot (level 10) 0030 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Red Wins Copy
Events
Unit - Robot (level 10) 0040 <gen> Dies
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
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