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Triggers
Robot Exploration 2.w3x
Variables
Initialization
Melee Initialization
Cheats
Blingbling
PBB1
PBB2
PBB3
D.V.
PDV1
PDV2
PDV3
Dragon Wagon
PBD1
PBD2
PBD3
Never too many champions
PH1
PH2
PH3
Surrender
PL41
PL42
PL43
All your base is abandoned
PL51
PL52
PL53
Lights out
PBF1
PBF2
PBF3
Iseedeadpeople
PNBF1
PNBF2
PNBF3
Freeze
PFU1
PFU2
PFU3
Thaw
PUFU1
PUFU2
PUFU3
Undead
PUP1
PUP2
PUP3
Checkpoints
Checkpoint 2
Checkpoint 3
Checkpoint 4
Checkpoint 5
Robot Explorer
Robot ExplorerD
Robot ExplorerDT1
Robot ExplorerD1
Robot ExplorerDT2
Robot ExplorerD2
Robot ExplorerDT3
Robot ExplorerD3
Robot ExplorerDT4
Robot ExplorerD4
Robot ExplorerDT5
Robot ExplorerD5
Robot ExplorerDT6
Robot ExplorerD6
Robot ExplorerDT
Robot Explorer Death
Story
Witch Doctor
Witch Doctor Dies
Creator
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
RobotExplorerD
timer
No
RobotExplorerD1
timer
No
RobotExplorerD2
timer
No
RobotExplorerD3
timer
No
RobotExplorerD4
timer
No
RobotExplorerD5
timer
No
RobotExplorerD6
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Player - Set Player 1 (Red) . Current gold to 3000
Player - Set Player 1 (Red) . Current lumber to 500
Quest - Display to (All players) the Hint message: System: The last checkpoint you have will be destroyed if you get a new one! Complete all researches on the a checkpoint you want before advancing forward out of the area! LOOK AT YOUR QUEST TAB (F9) FOR MORE INFORMATION!RESEARCHES ONLY AFFECT YOUR ROBOT EXPLORER!!
Quest - Create a Required quest titled Checkpoints with the description The last checkpoint you have will be destroyed if you get a new one! Complete all researches on the a checkpoint you want before advancing forward out of the area!For example: You have Checkpoint 1, it has Fangs and Tribal Armor.If you advance forward to get Checkpoint 2, you'll lose checkpoint 1, and won't be able to get Fangs and Tribal Armor, because Checkpoint 2 has different researches.RESEARCHES ONLY AFFECT YOUR ROBOT EXPLORER!! , using icon path ReplaceableTextures\CommandButtons\BTNAltarOfKings.blp
Quest - Create a Required quest titled Story Line with the description Your creator loved to travel the universe, you'd come along sometimes. He'd go and explore exotic worlds, and study the lives of the inhabitants. Now, he's gone missing on a visit to his friend, Joe the blacksmith. You've followed your creator here. Find him. , using icon path ReplaceableTextures\CommandButtons\BTNJunkGolem.blp
Quest - Create a Optional quest titled Credits with the description Models:Crazed Pumpkin - WILL THE ALMIGHTY Tiger and Lion - Dan van OhllusRhino - olofmoleman & MecheonElekk - HawkwingGrunt - Gar'nogalFootman - antiheroCheckpoints - PinsTroll Witch Doctor - erwtenpellerRaider - FrIkYVillager (Female) - Hueter , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOn.blp
Trigger - Turn off Robot_ExplorerD1 <gen>
Trigger - Turn off Robot_ExplorerD2 <gen>
Trigger - Turn off Robot_ExplorerD3 <gen>
Trigger - Turn off Robot_ExplorerD4 <gen>
Trigger - Turn off Robot_ExplorerD5 <gen>
Trigger - Turn off Robot_ExplorerD6 <gen>
Destructible - Make Demonic Gate 0078 <gen> Invulnerable
Visibility - Enable fog of war
Visibility - Enable black mask
PBB1
Events
Player - Player 1 (Red) types a chat message containing Blingbling (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Add 5000 to Player 1 (Red) . Current gold
Player - Add 5000 to Player 1 (Red) . Current lumber
PBB2
Events
Player - Player 2 (Blue) types a chat message containing Blingbling (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Add 5000 to Player 2 (Blue) . Current gold
Player - Add 5000 to Player 2 (Blue) . Current lumber
PBB3
Events
Player - Player 3 (Teal) types a chat message containing Blingbling (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Add 5000 to Player 3 (Teal) . Current gold
Player - Add 5000 to Player 3 (Teal) . Current lumber
PDV1
Events
Player - Player 1 (Red) types a chat message containing D.V. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set name of Player 1 (Red) to Daniel Van Orman
PDV2
Events
Player - Player 2 (Blue) types a chat message containing D.V. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set name of Player 2 (Blue) to Daniel Van Orman
PDV3
Events
Player - Player 3 (Teal) types a chat message containing D.V. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set name of Player 3 (Teal) to Daniel Van Orman
PBD1
Events
Player - Player 1 (Red) types a chat message containing Dragon Wagon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 5 . Blue Dragon for Player 1 (Red) at (Center of (Entire map)) facing 0.01 degrees
PBD2
Events
Player - Player 2 (Blue) types a chat message containing Dragon Wagon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 5 . Blue Dragon for Player 2 (Blue) at (Center of (Entire map)) facing 0.01 degrees
PBD3
Events
Player - Player 3 (Teal) types a chat message containing Dragon Wagon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 5 . Blue Dragon for Player 3 (Teal) at (Center of (Entire map)) facing 0.01 degrees
PH1
Events
Player - Player 1 (Red) types a chat message containing Never too many champions (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Limit training of Heroes to 7 for Player 1 (Red)
PH2
Events
Player - Player 2 (Blue) types a chat message containing Never too many champions (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Limit training of Heroes to 7 for Player 2 (Blue)
PH3
Events
Player - Player 3 (Teal) types a chat message containing Never too many champions (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Limit training of Heroes to 7 for Player 3 (Teal)
PL41
Events
Player - Player 1 (Red) types a chat message containing Surrender (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
PL42
Events
Player - Player 2 (Blue) types a chat message containing Surrender (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
PL43
Events
Player - Player 3 (Teal) types a chat message containing Surrender (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
PL51
Events
Player - Player 1 (Red) types a chat message containing All your base is abandoned (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat!
PL52
Events
Player - Player 2 (Blue) types a chat message containing All your base is abandoned (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat!
PL53
Events
Player - Player 3 (Teal) types a chat message containing All your base is abandoned (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Defeat Player 5 (Yellow) with the message: Defeat!
PBF1
Events
Player - Player 1 (Red) types a chat message containing Lights Out (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable black mask
Visibility - Enable fog of war
PBF2
Events
Player - Player 2 (Blue) types a chat message containing Lights Out (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable black mask
Visibility - Enable fog of war
PBF3
Events
Player - Player 3 (Teal) types a chat message containing Lights Out (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable black mask
Visibility - Enable fog of war
PNBF1
Events
Player - Player 1 (Red) types a chat message containing Iseedeadpeople (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
PNBF2
Events
Player - Player 2 (Blue) types a chat message containing Iseedeadpeople (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
PNBF3
Events
Player - Player 3 (Teal) types a chat message containing Iseedeadpeople (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
PFU1
Events
Player - Player 1 (Red) types a chat message containing Freeze (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Pause all units
PFU2
Events
Player - Player 2 (Blue) types a chat message containing Freeze (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Pause all units
PFU3
Events
Player - Player 2 (Blue) types a chat message containing Freeze (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Pause all units
PUFU1
Events
Player - Player 1 (Red) types a chat message containing Thaw (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Unpause all units
PUFU2
Events
Player - Player 2 (Blue) types a chat message containing Thaw (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Unpause all units
PUFU3
Events
Player - Player 3 (Teal) types a chat message containing Thaw (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Unpause all units
PUP1
Events
Player - Player 1 (Red) types a chat message containing Undead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 1 (Red) to Purple , Changing color of existing units
PUP2
Events
Player - Player 2 (Blue) types a chat message containing Undead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 2 (Blue) to Purple , Changing color of existing units
PUP3
Events
Player - Player 3 (Teal) types a chat message containing Undead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Change color of Player 3 (Teal) to Purple , Changing color of existing units
Checkpoint 2
Events
Unit - Checkpoint 2 0047 <gen> Changes owner
Conditions
Actions
Unit - Kill Checkpoint 1 0049 <gen>
Quest - Display to (All players) the Hint message: Robot Explorer: Supplies! Here's some supplies for you, I don't need 'em.
Checkpoint 3
Events
Unit - Checkpoint 3 0043 <gen> Changes owner
Conditions
Actions
Unit - Kill Checkpoint 2 0047 <gen>
Unit - Change ownership of Armory 0184 <gen> to Player 1 (Red) and Change color
Quest - Display to (All players) the Hint message: Joe: Look, another armory! I bet it's full of supplies, I could clone a second copy of myself!
Checkpoint 4
Events
Unit - Checkpoint 4 0130 <gen> Changes owner
Conditions
Actions
Unit - Kill Checkpoint 3 0043 <gen>
Quest - Display to (All players) the Hint message: Knight: Free us! We'll help you!
Checkpoint 5
Events
Unit - Checkpoint 5 0190 <gen> Changes owner
Conditions
Actions
Unit - Kill Checkpoint 4 0130 <gen>
Robot ExplorerD
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: Ow!
Trigger - Turn off (This trigger)
Countdown Timer - Start RobotExplorerD1 as a One-shot timer that will expire in 1.00 seconds
Robot ExplorerDT1
Events
Time - RobotExplorerD1 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD1 <gen>
Robot ExplorerD1
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: Quit it!
Countdown Timer - Start RobotExplorerD2 as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT2
Events
Time - RobotExplorerD2 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD2 <gen>
Robot ExplorerD2
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: I'm not your friend anymore!
Countdown Timer - Start RobotExplorerD3 as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT3
Events
Time - RobotExplorerD3 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD3 <gen>
Robot ExplorerD3
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: Can't we all just play nice?
Countdown Timer - Start RobotExplorerD4 as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT4
Events
Time - RobotExplorerD4 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD4 <gen>
Robot ExplorerD4
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: If I wasn't neutral passive, I'd kill you!
Countdown Timer - Start RobotExplorerD5 as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT5
Events
Time - RobotExplorerD5 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD5 <gen>
Robot ExplorerD5
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: I can't feel my legs! Oh, wait that's normal.
Countdown Timer - Start RobotExplorerD6 as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT6
Events
Time - RobotExplorerD6 expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD6 <gen>
Robot ExplorerD6
Events
Unit - Robot Explorer 0042 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: Would you quit hitting me?
Countdown Timer - Start RobotExplorerD as a One-shot timer that will expire in 1.00 seconds
Trigger - Turn off (This trigger)
Robot ExplorerDT
Events
Time - RobotExplorerD expires
Conditions
Actions
Trigger - Turn on Robot_ExplorerD <gen>
Robot Explorer Death
Events
Unit - Robot Explorer 0042 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Robot Explorer: Not nice!
Witch Doctor
Events
Unit - Witch Doctor 0093 <gen> Takes damage
Conditions
Actions
Quest - Display to (All players) the Hint message: Troll Witch Doctor: Ah! You'll never get the gate key from me! I'll make your friend think he's a monkey! Hehehehe!
Trigger - Turn off (This trigger)
Witch Doctor Dies
Events
Unit - Witch Doctor 0093 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Troll Witch Doctor: Argh! No...
Destructible - Open Demonic Gate 0078 <gen>
Trigger - Turn off (This trigger)
Creator
Events
Unit - Creator 0086 <gen> Changes owner
Conditions
Actions
Quest - Display to (All players) the Hint message: Creator: My robot! I'm saved!
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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