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Model validation: Robo-Squad
RoboSquad.mdx
0errors0severe2warnings13unused
2
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
2
Bone 0 - "Bone03"
1
Rotation
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
1
Scaling
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
2
Bone 5 - "Bone06"
1
Rotation
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
1
Scaling
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
2
Bone 8 - "Bone08"
1
Rotation
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
1
Scaling
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
2
Bone 11 - "Bone12"
1
Rotation
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
1
Scaling
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
2
Bone 14 - "Bone13"
1
Rotation
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
1
Scaling
Track 1 at frame 300 has exactly the same value as tracks 0 and 2
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