Name | Type | is_array | initial_value |
Caster | unit | No | |
Chance | integer | No | |
CL_AbilityLevel | integer | Yes | |
CL_AOE | real | Yes | |
CL_Boolean | boolean | Yes | |
CL_Caster | unit | Yes | |
CL_Damage | integer | Yes | |
CL_Group | group | Yes | |
CL_Index | integer | Yes | |
CL_Loc | location | Yes | |
CL_Player | player | Yes | |
CL_Slashes | integer | Yes | |
CL_Special | effect | Yes | |
CL_Target | unit | Yes | |
CL_Victim | unit | Yes | |
DayNightHero | unit | No | |
Earth_Fury_Ability_Level | integer | No | |
Earth_Fury_AoE_Bouns | real | No | |
Earth_Fury_Base_Area_of_Effect | real | No | |
Earth_Fury_Base_Damage | real | No | |
Earth_Fury_Bonus_Damage | real | No | |
Earth_Fury_Caster | unit | No | |
Earth_Fury_Chance | real | No | |
Earth_Fury_Damage_Group | group | No | |
Earth_Fury_Dummy_Ability | abilcode | No | |
Earth_Fury_Dummy_Ability_2 | abilcode | No | |
Earth_Fury_Location | location | No | |
Earth_Fury_Owner | player | No | |
Earth_Fury_Total_Area_of_Effec | real | No | |
Earth_Fury_Total_Damage | real | No | |
FloatingTextVar | texttag | Yes | |
Level | integer | No | |
LoopCounter | integer | No | |
SPELL_ANGLE | real | Yes | |
SPELL_CASTER | unit | Yes | |
SPELL_Damage | real | Yes | |
SPELL_DamageCaused | real | Yes | |
SPELL_DUR | real | Yes | |
SPELL_Index | integer | Yes | |
SPELL_Index_maxSize | integer | No | |
SPELL_Index_Size | integer | No | |
SPELL_LOOP | integervar | No | |
SPELL_MISSILE | unit | Yes | |
SPELL_SFXTimer | real | Yes | |
SPELL_SFXTimerMax | real | Yes | |
SPELL_SPEED | real | Yes | |
ST_Chance | integer | No | |
Target | unit | No | |
Target_Location | location | No | |
TempGroup | group | No | |
TempIndex | integer | No | |
TempLoc | location | No | |
TempLoc00 | location | No | |
TempLoc01 | location | No | |
TempLoc02 | location | No | |
TempLoc2 | location | No | |
TempReal | real | No |