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Triggers
Sunlight papers Trailer.w3x
Variables
Unit movement
Sky
Something
Villagers Move and get killed
Villager ready
Music
Night
Effect
Colors
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Sky
Events
Map initialization
Conditions
Actions
Environment - Set sky to Lordaeron Fall Sky
Player - Change color of Player 1 (Red) to Purple , Changing color of existing units
Player - Change color of Player 3 (Teal) to (Color of Player 2 (Blue)) , Changing color of existing units
Something
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Sound - Play Two_Steps_From_Hell___Archangel <gen>
Camera - . Apply . gg_cam_ArthasCamera for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Arthas (Evil) 0081 <gen> to Attack-Move To . (Center of ArthasMove <gen>)
Camera - . Apply . gg_cam_ArthasCamera2 for Player 1 (Red) over 5.00 seconds
Wait 0.50 seconds
Camera - . Apply . gg_cam_ArthasCamera3 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_ArthasCaemra4 for Player 1 (Red) over 10.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Townie 0007 <gen> named Villager : Play Run_Away <gen> and display Run, it's Prince Arthas ! . Modify duration: Add 1.20 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_ElfCamera for Player 1 (Red) over 10.00 seconds
Unit - Order Blood Elf Lieutenant 0089 <gen> to Move To . (Center of Region_041 <gen>)
AI - Ignore the guard positions of all Player 1 (Red) units
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Blood Elf Lieutenant 0089 <gen> named Blood elf refuge : Play PriestWarcry101 <gen> and display For the memory of Quel'thalas ! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Blood Elf Lieutenant 0089 <gen> to Attack . Arthas (Evil) 0081 <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_ElfDies for Player 1 (Red) over 0 seconds
Wait 2 seconds
Unit - Order Arthas (Evil) 0081 <gen> to Attack . Footman 0032 <gen>
Camera - . Apply . gg_cam_UndeadCamera1 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 10.00 seconds
Unit - Create 3 . Ghoul for Player 1 (Red) at (Center of Region_043 <gen>) facing 180.00 degrees
Unit Group - Pick every unit in (Units in Region_043 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Ghouls_attackMove <gen>)
Unit - Create 2 . Abomination for Player 1 (Red) at (Center of Region_042 <gen>) facing 360.00 degrees
Animation - Play Townie 0084 <gen> 's ready animation
Cinematic - Send transmission to (All players) from Townie 0083 <gen> named Villager : Play Yoursupossedtobe <gen> and display You're supossed to be our Prince ! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_058 <gen>)
Wait 0.70 seconds
Unit - Order Townie 0083 <gen> to Move To . (Center of Region_059 <gen>)
Unit - Order Townie 0084 <gen> to Move To . (Center of Region_060 <gen>)
Unit - Order Child 0082 <gen> to Move To . (Center of Region_062 <gen>)
Unit - Order Child 0024 <gen> to Move To . (Center of Region_059 <gen>)
Unit - Order Child 0026 <gen> to Move To . (Center of Region_059 <gen>)
Wait 2.50 seconds
Unit - Order Arthas (Evil) 0081 <gen> to Attack . Townie 0085 <gen>
Unit - Order Townie 0085 <gen> to Attack . Arthas (Evil) 0081 <gen>
Unit Group - Pick every unit in (Units in Region_042 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of ScourgeToPick <gen>)
Wait 5.00 seconds
Unit - Order Child 0086 <gen> to Move To . (Center of Region_056 <gen>)
Unit - Order Abomination 0052 <gen> to Attack-Move To . (Center of I_do_not_know <gen>)
Unit Group - Pick every unit in (Units in Region_052 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Abomination_Walk <gen>)
Unit - Create 1 . Abomination for Player 1 (Red) at (Center of Region_053 <gen>) facing 360.00 degrees
Wait 3.00 seconds
Unit - Order (Last created unit) to Move To . (Center of Abomination_Walk <gen>)
Unit Group - Pick every unit in (Units in Region_055 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Region_055 <gen>)
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 10.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 18.00 seconds
Wait 3.00 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0000 <gen> named Archer : Play H06VillagerF24 <gen> and display The roof is collapsing ! Run ! . Modify duration: Add 0 seconds and Wait
Unit Group - Pick every unit in (Units in Region_054 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of ScourgeToPick <gen>)
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0.00 seconds
Unit Group - Pick every unit in (Units in ScourgeToPick <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Arthas_C <gen>)
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 5.00 seconds
Wait 12.00 seconds
Camera - . Apply . gg_cam_Camera_011_Copy for Player 1 (Red) over 0 seconds
Wait 15.00 seconds
Do nothing
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 0 seconds
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_069 <gen>)
Unit - Order Townie 0084 <gen> to Move To . (Center of Region_071 <gen>)
Unit - Order Townie 0083 <gen> to Move To . (Center of Region_070 <gen>)
Unit - Order Child 0024 <gen> to Move To . (Center of Region_072 <gen>)
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 10.00 seconds
Wait 0.20 seconds
Wait 0.20 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 5.00 seconds
Unit - Order Child 0082 <gen> to Move To . (Center of Region_073 <gen>)
Unit - Order Child 0026 <gen> to Move To . (Center of Region_074 <gen>)
Cinematic - Send transmission to (All players) from Banshee ( Invun ) 0063 <gen> named Banshee : Play BansheeYesAttack3 <gen> and display Your soul shall burn. . Modify duration: Add 2.00 seconds and Wait
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_075 <gen>)
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 5.00 seconds
Unit - Order Banshee ( Invun ) 0038 <gen> to Move To . (Center of Region_092 <gen>)
Unit - Make Banshee ( Invun ) 0038 <gen> face (Center of Region_086 <gen>) over 0 seconds
Unit - Order Banshee ( Invun ) 0063 <gen> to Move To . (Center of Region_091 <gen>)
Unit - Order Banshee ( Invun ) 0065 <gen> to Move To . (Center of Region_097 <gen>)
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_076 <gen>)
Unit - Order Banshee ( Invun ) 0038 <gen> to Undead Banshee - Possession . Footman 0033 <gen>
Wait 0.50 seconds
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_089 <gen>)
Wait 1.00 seconds
Unit - Order Footman 0033 <gen> to Move To . (Center of Region_098 <gen>)
Camera - . Apply . gg_cam_Camera_030_Copy for Player 1 (Red) over 10.00 seconds
Wait 1.00 seconds
Unit - Order Townie 0084 <gen> to Move To . (Center of Region_078 <gen>)
Unit - Order Child 0082 <gen> to Move To . (Center of Region_088 <gen>)
Unit - Order Townie 0083 <gen> to Move To . (Center of Region_080 <gen>)
Unit - Order Child 0024 <gen> to Move To . (Center of Region_084 <gen>)
Unit - Order Child 0082 <gen> to Move To . (Center of Region_087 <gen>)
Wait 0.20 seconds
Unit - Order Child 0024 <gen> to Move To . (Center of Region_086 <gen>)
Unit - Order Townie 0084 <gen> to Move To . (Center of Region_082 <gen>)
Unit - Order Townie 0084 <gen> to Move To . (Center of Region_083 <gen>)
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Sound - Play Woman_Screaming <gen>
Wait 4.70 seconds
Sound - Stop Woman_Screaming <gen> Immediately
Do nothing
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 10.00 seconds
Wait 14.00 seconds
Unit - Order Child 0014 <gen> to Move To . (Center of Chiel_Dies <gen>)
Unit - Order Child 0014 <gen> to Move To . (Center of Chiel_Approche <gen>)
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Sylvanas Windrunner (Banshee) 0016 <gen> named Sylvanas Windrunner : Play No sound and display Run ... please, run. . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Unit - Order Sylvanas Windrunner (Banshee) 0016 <gen> to Move To . (Center of Sylvanas_Moves <gen>)
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Animation - Change Sylvanas Windrunner (Banshee) 0016 <gen> 's animation speed to 50.00 % of its original speed
Wait 2.00 seconds
Sound - Play Sylvanas_Legacy___Invasion_of_Quelthalas__WoW_Machinima_by_Jaley___mp3cut_net___2_u <gen>
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