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Triggers
Rise of the Naga.w3x
Variables
Quest
Mission
Win
Lose
Completed
Completed
Failed
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Mission
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: Destroy Night Elf
Quest - Create a Required quest titled -Destroy Night Elf with the description -Destroy Night elf , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Mark (Last created quest) as Discovered
Win
Events
Unit - Tree of Eternity 0013 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Mission completed
Quest - Mark (Last created quest) as Completed
Lose
Events
Unit - Sea Witch 0002 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Failed message: Mission Failed
Quest - Mark (Last created quest) as Failed
Completed
Events
Unit - Tree of Eternity 0013 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Failed
Events
Unit - Sea Witch 0002 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
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