Name | Type | is_array | initial_value |
AttackPossible | boolean | No | |
CardAIbest | integer | No | |
CardAIbestLoc | integer | No | |
CardAICardType | unitcode | No | |
CardAIlost | boolean | No | |
CardAIOccupied | boolean | No | |
CardAIplayer | player | No | Player00 |
CardAIregionindex | integer | No | |
CardAItestregion | rect | No | RectNull |
CardAIval | integer | No | |
CardAIvalues | integer | Yes | |
CardAttacker | integer | No | |
CardAttackerR | real | No | |
CardAvailable | boolean | No | true |
CardBinary | integer | Yes | |
CardBlockNum | integer | No | |
CardCurrentPlayer | player | No | |
CardDefender | integer | No | |
CardDefenderR | real | No | |
CardDistance | real | No | |
CardGoldReward | integer | No | |
CardLeft | rect | No | RectNull |
CardMachine | unit | No | |
CardPlayer | player | No | Player00 |
CardPlayerLeft | player | No | |
CardPlayerRight | player | No | |
CardReward | itemcode | No | I001 |
CardRight | rect | No | RectNull |
CardSquares | rect | Yes | RectNull |
CardStore1 | unit | No | UnitNull |
CardStoreAvailable | boolean | No | true |
CardType | itemcode | No | |
CardX | real | No | |
CardY | real | No | |
CombatCommands | dialog | No | |
CombatCommandsSummon | dialog | No | |
CombatCurrentPlayer | player | No | Player00 |
CombatCurrentUnit | unit | No | UnitNull |
CombatDelete | boolean | No | |
CombatDeleteUnit | unit | No | |
CombatDialogueAttack | button | Yes | |
CombatDialogueChangeActiveUnit | button | No | |
CombatDialogueChangeTarget | button | No | |
CombatDialogueSummonAttack | button | No | |
CombatDummyUnit | unit | No | UnitNull |
CombatEnemies | unitcode | Yes | hfoo |
CombatFieldInUse | boolean | No | false |
CombatLastAttack | trigger | Yes | |
CombatNorthLast | trigger | No | |
CombatNorthPlayer | player | No | Player00 |
CombatOrder | unitcode | No | UnitTypeNull |
CombatPoint | location | No | |
CombatPossibleCombattant | unit | No | UnitNull |
CombatPunishment | integer | No | |
CombatRegions | rect | Yes | RectNull |
CombatRegionVisibler | fogmodifier | Yes | |
CombatReward | integer | No | |
CombatRewardItem | itemcode | No | texp |
CombatSelector | unit | No | UnitNull |
CombatSouthLast | trigger | No | |
CombatSouthPlayer | player | No | Player00 |
CombatSumNorth | integer | No | |
CombatSumSouth | integer | No | |
CombatTargetUnit | unit | No | UnitNull |
CombatTerrain | trigger | No | |
CombatTerrainDoodads | trigger | No | |
CombatTMPgroup | group | No | |
CombatTMPinterger | integer | No | |
CombatTMPunit | unit | No | |
EnvPoint | location | No | |
Group | group | No | |
HeroAttacksNames | string | Yes | (none) |
HeroAttacksTriggers | trigger | Yes | |
Heros | unit | Yes | UnitNull |
HeroSelectDialogue | dialog | No | |
HeroSelectDialogue1 | button | No | |
HeroSelectDialogue2 | button | No | |
HeroSelectDialogue3 | button | No | |
Substring | integer | No | |
TrainingDialogue | dialog | No | |
TrainingDialogueSlot | button | Yes | |
TrainingPlayer | player | No | Player00 |
TrainingPossible | boolean | No | true |
TrainingTrigger | trigger | No | |
TrainingTriggerName | string | No | (None) |