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How to import Rinascitan Sentinel V1

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Rinascitan Sentinel V1 of the bundle Rinascitan Sentinel V1. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Republic Armies of Rinascita.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaSentinelMD.dds
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds
RinaSentinelV1HLD.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing RinascitanSentinelV1.mdx

Now Click the "Import File" Button:

Next select 'RinascitanSentinelV1.mdx' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx

Done, you have imported the file RinascitanSentinelV1.mdx.

Importing RinaArcherHD.dds

Now Click the "Import File" Button:

Next select 'RinaArcherHD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds

Double-click the file RinaArcherHD.dds:

RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds

Done, you have imported the file RinaArcherHD.dds.

Importing RinaArcherWD.dds

Now Click the "Import File" Button:

Next select 'RinaArcherWD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
war3mapimported/RinaArcherWD.dds

Double-click the file RinaArcherWD.dds:

RinaArcherWD.dds
Image / Texture
341
war3mapimported/RinaArcherWD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds

Done, you have imported the file RinaArcherWD.dds.

Importing RinaSentinelCD.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelCD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
war3mapimported/RinaSentinelCD.dds

Double-click the file RinaSentinelCD.dds:

RinaSentinelCD.dds
Image / Texture
171
war3mapimported/RinaSentinelCD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds

Done, you have imported the file RinaSentinelCD.dds.

Importing RinaSentinelCO.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelCO.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
war3mapimported/RinaSentinelCO.dds

Double-click the file RinaSentinelCO.dds:

RinaSentinelCO.dds
Image / Texture
171
war3mapimported/RinaSentinelCO.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds

Done, you have imported the file RinaSentinelCO.dds.

Importing RinaSentinelMD.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelMD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
war3mapimported/RinaSentinelMD.dds

Double-click the file RinaSentinelMD.dds:

RinaSentinelMD.dds
Image / Texture
1,365
war3mapimported/RinaSentinelMD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds

Done, you have imported the file RinaSentinelMD.dds.

Importing RinaSentinelMD1.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelMD1.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
war3mapimported/RinaSentinelMD1.dds

Double-click the file RinaSentinelMD1.dds:

RinaSentinelMD1.dds
Image / Texture
2,731
war3mapimported/RinaSentinelMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds

Done, you have imported the file RinaSentinelMD1.dds.

Importing RinaSentinelME1.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelME1.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
war3mapimported/RinaSentinelME1.dds

Double-click the file RinaSentinelME1.dds:

RinaSentinelME1.dds
Image / Texture
2,731
war3mapimported/RinaSentinelME1.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds

Done, you have imported the file RinaSentinelME1.dds.

Importing RinaSentinelV1HLD.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelV1HLD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
war3mapimported/RinaSentinelV1HLD.dds

Double-click the file RinaSentinelV1HLD.dds:

RinaSentinelV1HLD.dds
Image / Texture
5,461
war3mapimported/RinaSentinelV1HLD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds

Done, you have imported the file RinaSentinelV1HLD.dds.

Importing RinaSentinelV1MD2.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelV1MD2.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1MD2.dds

Double-click the file RinaSentinelV1MD2.dds:

RinaSentinelV1MD2.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1MD2.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds

Done, you have imported the file RinaSentinelV1MD2.dds.

Importing RinaSentinelV1ME2.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelV1ME2.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
war3mapimported/RinaSentinelV1ME2.dds

Double-click the file RinaSentinelV1ME2.dds:

RinaSentinelV1ME2.dds
Image / Texture
683
war3mapimported/RinaSentinelV1ME2.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds

Done, you have imported the file RinaSentinelV1ME2.dds.

Importing RinaSentinelV1PD.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelV1PD.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1PD.dds

Double-click the file RinaSentinelV1PD.dds:

RinaSentinelV1PD.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1PD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds

Done, you have imported the file RinaSentinelV1PD.dds.

Importing RinaSentinelV1PE.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelV1PE.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1PE.dds

Double-click the file RinaSentinelV1PE.dds:

RinaSentinelV1PE.dds
Image / Texture
2,731
war3mapimported/RinaSentinelV1PE.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelV1PE.dds
Image / Texture
2,731
RinaSentinelV1PE.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
Image / Texture
2,731
RinaSentinelV1PE.dds

Done, you have imported the file RinaSentinelV1PE.dds.

Importing RinaSentinelWD1.dds

Now Click the "Import File" Button:

Next select 'RinaSentinelWD1.dds' in the folder which you extracted from the zip archive:

Rinascitan Sentinel V1
RinascitanSentinelV1.mdx
RinaArcherHD.dds
RinaArcherWD.dds
RinaSentinelCD.dds
RinaSentinelCO.dds
RinaSentinelMD.dds
RinaSentinelMD1.dds
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
RinaSentinelWD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
Image / Texture
2,731
RinaSentinelV1PE.dds
RinaSentinelWD1.dds
Image / Texture
1,365
war3mapimported/RinaSentinelWD1.dds

Double-click the file RinaSentinelWD1.dds:

RinaSentinelWD1.dds
Image / Texture
1,365
war3mapimported/RinaSentinelWD1.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaSentinelWD1.dds
Image / Texture
1,365
RinaSentinelWD1.dds

The file has been properly added to the map archive:

RinascitanSentinelV1.mdx
Model
1,683
war3mapimported/RinascitanSentinelV1.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
RinaSentinelCD.dds
Image / Texture
171
RinaSentinelCD.dds
RinaSentinelCO.dds
Image / Texture
171
RinaSentinelCO.dds
RinaSentinelMD.dds
Image / Texture
1,365
RinaSentinelMD.dds
RinaSentinelMD1.dds
Image / Texture
2,731
RinaSentinelMD1.dds
RinaSentinelME1.dds
Image / Texture
2,731
RinaSentinelME1.dds
RinaSentinelV1HLD.dds
Image / Texture
5,461
RinaSentinelV1HLD.dds
RinaSentinelV1MD2.dds
Image / Texture
2,731
RinaSentinelV1MD2.dds
RinaSentinelV1ME2.dds
Image / Texture
683
RinaSentinelV1ME2.dds
RinaSentinelV1PD.dds
Image / Texture
2,731
RinaSentinelV1PD.dds
RinaSentinelV1PE.dds
Image / Texture
2,731
RinaSentinelV1PE.dds
RinaSentinelWD1.dds
Image / Texture
1,365
RinaSentinelWD1.dds

Done, you have imported the file RinaSentinelWD1.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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