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How to import Rinascitan Ranger

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Rinascitan Ranger of the bundle Rinascitan Ranger. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Rinascitan Heroes.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Rinascitan Ranger
RinascitanRanger.mdx
RinaRangerMD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaArcherHD.dds
RinaArcherHLD.dds
Jennalla.facefx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing RinascitanRanger.mdx

Now Click the "Import File" Button:

Next select 'RinascitanRanger.mdx' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx

Done, you have imported the file RinascitanRanger.mdx.

Importing RinaArcherHD.dds

Now Click the "Import File" Button:

Next select 'RinaArcherHD.dds' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds

Double-click the file RinaArcherHD.dds:

RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds

Done, you have imported the file RinaArcherHD.dds.

Importing RinaArcherHLD.dds

Now Click the "Import File" Button:

Next select 'RinaArcherHLD.dds' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
war3mapimported/RinaArcherHLD.dds

Double-click the file RinaArcherHLD.dds:

RinaArcherHLD.dds
Image / Texture
2,731
war3mapimported/RinaArcherHLD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds

Done, you have imported the file RinaArcherHLD.dds.

Importing RinaArcherME2.dds

Now Click the "Import File" Button:

Next select 'RinaArcherME2.dds' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
war3mapimported/RinaArcherME2.dds

Double-click the file RinaArcherME2.dds:

RinaArcherME2.dds
Image / Texture
2,731
war3mapimported/RinaArcherME2.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds

Done, you have imported the file RinaArcherME2.dds.

Importing RinaRangerHD.dds

Now Click the "Import File" Button:

Next select 'RinaRangerHD.dds' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
war3mapimported/RinaRangerHD.dds

Double-click the file RinaRangerHD.dds:

RinaRangerHD.dds
Image / Texture
341
war3mapimported/RinaRangerHD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds

Done, you have imported the file RinaRangerHD.dds.

Importing RinaRangerMD.dds

Now Click the "Import File" Button:

Next select 'RinaRangerMD.dds' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds
RinaRangerMD.dds
Image / Texture
2,731
war3mapimported/RinaRangerMD.dds

Double-click the file RinaRangerMD.dds:

RinaRangerMD.dds
Image / Texture
2,731
war3mapimported/RinaRangerMD.dds

Tick the box "Use Custom Path" and type in the correct path:

RinaRangerMD.dds
Image / Texture
2,731
RinaRangerMD.dds

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds
RinaRangerMD.dds
Image / Texture
2,731
RinaRangerMD.dds

Done, you have imported the file RinaRangerMD.dds.

Importing Jennalla.facefx

Now Click the "Import File" Button:

Next select 'Jennalla.facefx' in the folder which you extracted from the zip archive:

Rinascitan Ranger
RinascitanRanger.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherME2.dds
RinaRangerHD.dds
RinaRangerMD.dds
Jennalla.facefx

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds
RinaRangerMD.dds
Image / Texture
2,731
RinaRangerMD.dds
Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx

Double-click the file Jennalla.facefx:

Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx

Tick the box "Use Custom Path" and type in the correct path:

Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx

The file has been properly added to the map archive:

RinascitanRanger.mdx
Model
1,306
war3mapimported/RinascitanRanger.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaRangerHD.dds
Image / Texture
341
RinaRangerHD.dds
RinaRangerMD.dds
Image / Texture
2,731
RinaRangerMD.dds
Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx

Done, you have imported the file Jennalla.facefx.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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