Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Rinascitan Archer Portrait of the bundle Rinascitan Archer Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Republic Armies of Rinascita.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing RinascitanArcher_Portrait.mdx
Now Click the "Import File" Button:
Next select 'RinascitanArcher_Portrait.mdx' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherME2.dds
RinaArcherWD.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
Done, you have imported the file RinascitanArcher_Portrait.mdx.
Importing RinaArcherHD.dds
Now Click the "Import File" Button:
Next select 'RinaArcherHD.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherME2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds
Double-click the file RinaArcherHD.dds:
RinaArcherHD.dds
Image / Texture
341
war3mapimported/RinaArcherHD.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
Done, you have imported the file RinaArcherHD.dds.
Importing RinaArcherHLD.dds
Now Click the "Import File" Button:
Next select 'RinaArcherHLD.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherME2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
war3mapimported/RinaArcherHLD.dds
Double-click the file RinaArcherHLD.dds:
RinaArcherHLD.dds
Image / Texture
2,731
war3mapimported/RinaArcherHLD.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
Done, you have imported the file RinaArcherHLD.dds.
Importing RinaArcherMD.dds
Now Click the "Import File" Button:
Next select 'RinaArcherMD.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherME2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
war3mapimported/RinaArcherMD.dds
Double-click the file RinaArcherMD.dds:
RinaArcherMD.dds
Image / Texture
1,365
war3mapimported/RinaArcherMD.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
Done, you have imported the file RinaArcherMD.dds.
Importing RinaArcherMD1.dds
Now Click the "Import File" Button:
Next select 'RinaArcherMD1.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD2.dds
RinaArcherME2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
war3mapimported/RinaArcherMD1.dds
Double-click the file RinaArcherMD1.dds:
RinaArcherMD1.dds
Image / Texture
1,365
war3mapimported/RinaArcherMD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
Done, you have imported the file RinaArcherMD1.dds.
Importing RinaArcherMD2.dds
Now Click the "Import File" Button:
Next select 'RinaArcherMD2.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherME2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
war3mapimported/RinaArcherMD2.dds
Double-click the file RinaArcherMD2.dds:
RinaArcherMD2.dds
Image / Texture
2,731
war3mapimported/RinaArcherMD2.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
Done, you have imported the file RinaArcherMD2.dds.
Importing RinaArcherME2.dds
Now Click the "Import File" Button:
Next select 'RinaArcherME2.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
RinaArcherME2.dds
Image / Texture
2,731
war3mapimported/RinaArcherME2.dds
Double-click the file RinaArcherME2.dds:
RinaArcherME2.dds
Image / Texture
2,731
war3mapimported/RinaArcherME2.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
Done, you have imported the file RinaArcherME2.dds.
Importing RinaArcherWD.dds
Now Click the "Import File" Button:
Next select 'RinaArcherWD.dds' in the folder which you extracted from the zip archive:
Rinascitan Archer Portrait
RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
RinaArcherHLD.dds
RinaArcherMD.dds
RinaArcherMD1.dds
RinaArcherMD2.dds
RinaArcherME2.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaArcherWD.dds
Image / Texture
341
war3mapimported/RinaArcherWD.dds
Double-click the file RinaArcherWD.dds:
RinaArcherWD.dds
Image / Texture
341
war3mapimported/RinaArcherWD.dds
Tick the box "Use Custom Path" and type in the correct path:
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
The file has been properly added to the map archive:
RinascitanArcher_Portrait.mdx
Model
846
war3mapimported/RinascitanArcher_Portrait.mdx
RinaArcherHD.dds
Image / Texture
341
RinaArcherHD.dds
RinaArcherHLD.dds
Image / Texture
2,731
RinaArcherHLD.dds
RinaArcherMD.dds
Image / Texture
1,365
RinaArcherMD.dds
RinaArcherMD1.dds
Image / Texture
1,365
RinaArcherMD1.dds
RinaArcherMD2.dds
Image / Texture
2,731
RinaArcherMD2.dds
RinaArcherME2.dds
Image / Texture
2,731
RinaArcherME2.dds
RinaArcherWD.dds
Image / Texture
341
RinaArcherWD.dds
Done, you have imported the file RinaArcherWD.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.