Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Right-Hand Footman Sword & Lordaeron Shield of the bundle Right-Hand Footman Sword & Lordaeron Shield. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Right Handed Footmen.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing RightHandedLordaeronFootmanSword_Unit.mdx
Now Click the "Import File" Button:
Next select 'RightHandedLordaeronFootmanSword_Unit.mdx' in the folder which you extracted from the zip archive:
Right-Hand Footman Sword Lordaeron Shield
RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
The file has been properly added to the map archive:
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
Done, you have imported the file RightHandedLordaeronFootmanSword_Unit.mdx.
Importing LordaeronFootman_Shield_Diffuse.dds
Now Click the "Import File" Button:
Next select 'LordaeronFootman_Shield_Diffuse.dds' in the folder which you extracted from the zip archive:
Right-Hand Footman Sword Lordaeron Shield
RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
war3mapimported/LordaeronFootman_Shield_Diffuse.dds
Double-click the file LordaeronFootman_Shield_Diffuse.dds:
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
war3mapimported/LordaeronFootman_Shield_Diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
The file has been properly added to the map archive:
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
Done, you have imported the file LordaeronFootman_Shield_Diffuse.dds.
Importing LordaeronFootman_Shield_Normal.dds
Now Click the "Import File" Button:
Next select 'LordaeronFootman_Shield_Normal.dds' in the folder which you extracted from the zip archive:
Right-Hand Footman Sword Lordaeron Shield
RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
war3mapimported/LordaeronFootman_Shield_Normal.dds
Double-click the file LordaeronFootman_Shield_Normal.dds:
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
war3mapimported/LordaeronFootman_Shield_Normal.dds
Tick the box "Use Custom Path" and type in the correct path:
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
The file has been properly added to the map archive:
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
Done, you have imported the file LordaeronFootman_Shield_Normal.dds.
Importing LordaeronFootman_Shield_ORM.dds
Now Click the "Import File" Button:
Next select 'LordaeronFootman_Shield_ORM.dds' in the folder which you extracted from the zip archive:
Right-Hand Footman Sword Lordaeron Shield
RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
war3mapimported/LordaeronFootman_Shield_ORM.dds
Double-click the file LordaeronFootman_Shield_ORM.dds:
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
war3mapimported/LordaeronFootman_Shield_ORM.dds
Tick the box "Use Custom Path" and type in the correct path:
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
LordaeronFootman_Shield_ORM.dds
The file has been properly added to the map archive:
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
LordaeronFootman_Shield_ORM.dds
Done, you have imported the file LordaeronFootman_Shield_ORM.dds.
Importing Right_Handed_Footman.facefx_ingame
Now Click the "Import File" Button:
Next select 'Right_Handed_Footman.facefx_ingame' in the folder which you extracted from the zip archive:
Right-Hand Footman Sword Lordaeron Shield
RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
Face Effect
28
war3mapimported/Right_Handed_Footman.facefx_ingame
Double-click the file Right_Handed_Footman.facefx_ingame:
Right_Handed_Footman.facefx_ingame
Face Effect
28
war3mapimported/Right_Handed_Footman.facefx_ingame
Tick the box "Use Custom Path" and type in the correct path:
Right_Handed_Footman.facefx_ingame
Face Effect
28
Right_Handed_Footman.facefx
The file has been properly added to the map archive:
RightHandedLordaeronFootmanSword_Unit.mdx
Model
2,644
war3mapimported/RightHandedLordaeronFootmanSword_Unit.mdx
LordaeronFootman_Shield_Diffuse.dds
Image / Texture
171
LordaeronFootman_Shield_Diffuse.dds
LordaeronFootman_Shield_Normal.dds
Image / Texture
341
LordaeronFootman_Shield_Normal.dds
LordaeronFootman_Shield_ORM.dds
Image / Texture
341
LordaeronFootman_Shield_ORM.dds
Right_Handed_Footman.facefx_ingame
Face Effect
28
Right_Handed_Footman.facefx
Done, you have imported the file Right_Handed_Footman.facefx_ingame.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.