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Triggers
RexxarsQuestPartOne.w3x
Variables
Trigger
Unit walk
Trigger01
Unit walk 1
Unit walk Copy
Unit walk 1 Copy
Unit walk 1 Copy Copy
Unit walk 1 Copy Copy Copy
Unit walk Copy 2
Unit walk Copy 2 Copy
Unit walk Copy 2 Copy Copy
Unit walk Copy 2 Copy Copy Copy
Unit walk Copy 2 Copy Copy Copy Copy
To be continued
victory
Cinematic
Cinematic
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Unit walk
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Unit - Create 1 . Beastmaster for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . Misha for Player 11 (Dark Green) at (Center of Region_000 <gen>) facing Default building facing degrees
Trigger01
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Order (Units in Region_000 <gen>) to Move To . (Center of Region_001 <gen>)
Unit walk 1
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_001 <gen>) to Move To . (Center of Region_002 <gen>)
Unit walk Copy
Events
Time - Elapsed game time is 35.00 seconds
Conditions
Actions
Unit - Create 2 . Quillboar for Player 12 (Brown) at (Center of Region_004 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_004 <gen>) to Attack-Move To . (Center of Region_002 <gen>)
Unit walk 1 Copy
Events
Time - Elapsed game time is 51.00 seconds
Conditions
Actions
Wait 2 seconds
Unit Group - Order (Units in Region_002 <gen>) to Move To . (Center of Region_005 <gen>)
Unit walk 1 Copy Copy
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Triggering unit) Equal to Beastmaster 0000 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit walk 1 Copy Copy Copy
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Triggering unit) Equal to Misha 0001 <gen>
Actions
Unit - Remove (Triggering unit) from the game
Unit walk Copy 2
Events
Time - Elapsed game time is 58.00 seconds
Conditions
Actions
Unit - Create 1 . Beastmaster for Player 11 (Dark Green) at (Center of Region_006 <gen>) facing Default building facing degrees
Unit - Create 1 . Misha for Player 11 (Dark Green) at (Center of Region_006 <gen>) facing Default building facing degrees
Unit walk Copy 2 Copy
Events
Time - Elapsed game time is 68.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_006 <gen>) to Move To . (Center of Region_007 <gen>)
Unit walk Copy 2 Copy Copy
Events
Time - Elapsed game time is 78.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_007 <gen>) to Move To . (Center of Region_008 <gen>)
Unit walk Copy 2 Copy Copy Copy
Events
Time - Elapsed game time is 103.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_008 <gen>) to Move To . (Center of Region_009 <gen>)
Unit walk Copy 2 Copy Copy Copy Copy
Events
Time - Elapsed game time is 125.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_009 <gen>) to Move To . (Center of Region_010 <gen>)
To be continued
Events
Time - Elapsed game time is 131.00 seconds
Conditions
Actions
Game - Display to (All players) the text: To Be Continued In Part Two
victory
Events
Time - Elapsed game time is 134.00 seconds
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Cinematic
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display I haven't been here since six days ago. . Modify duration: Add 5.00 seconds and Wait
Camera - Rotate camera 150.00 degrees around (Center of Region_003 <gen>) for Player 1 (Red) over 5.00 seconds
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_001_Copy for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display I remember a friend from here. Thrall son of durotan. I aided him under the war between Theramore and The orcs! . Modify duration: Add 5.00 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 5.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display Watch out Misha ! Quillboar attack! . Modify duration: Add 5.00 seconds and Wait
Wait 17.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 5.00 seconds
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display Now lets seek out orgrimmar! . Modify duration: Add 5.00 seconds and Wait
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display I think we've found the second entrance to orgrimmar. . Modify duration: Add 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_006_Copy for Player 1 (Red) over 8.00 seconds
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0012 <gen> named Orgrimmar Grunt : Play No sound and display Halt, who goes there? . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display Rexxar, i have a message to thrall, an old friend of mine. . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Grunt 0012 <gen> named Orgrimmar Grunt : Play No sound and display Yes, you can pass. . Modify duration: Add 0.00 seconds and Wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_006_Copy_Copy for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Peon 0030 <gen> named Peon : Play No sound and display Is it true that you are a half ogre, and half orc? . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Beastmaster 0000 <gen> named Rexxar : Play No sound and display Yes, im the last son of Mok'Nathal. . Modify duration: Add 5.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Fade out over 3.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
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