Name | Type | is_array | initial_value |
d_timer | timer | Yes | |
difficulty_bonus_hp | real | No | |
difficulty_gold_loss | real | No | |
drop_item | itemcode | Yes | |
dying | unit | No | |
esc | boolean | No | |
fps | boolean | Yes | |
fps_group | force | No | |
fpsloop | integer | No | |
game_ready | boolean | No | |
gatekeepr | integer | No | |
group | group | No | |
hero | unit | Yes | |
hero_backpack | unit | Yes | |
hero_group | group | No | |
hero_unit_player | unit | Yes | |
hero_units | group | No | |
int | integer | No | |
int2 | integer | No | |
item | item | No | |
item_rand | itemcode | Yes | |
keeper | integer | No | |
loc | location | No | |
loc2 | location | No | |
loop | integer | No | |
loop2 | integer | No | |
loop3 | integer | No | |
neutral_loc | location | No | |
neutral_unit | unitcode | No | |
p1dead | boolean | No | |
p1dt | timer | No | |
p2dead | boolean | No | |
p2dt | timer | No | |
p3dead | boolean | No | |
p3dt | timer | No | |
p4dead | boolean | No | |
p4dt | timer | No | |
p5dead | boolean | No | |
p5dt | timer | No | |
player | player | Yes | |
player_footman | unit | Yes | |
player_mortar | unit | Yes | |
player_priest | unit | Yes | |
player_shadow | unit | Yes | |
player_sniper | unit | Yes | |
player_sorceress | unit | Yes | |
player_totem_order | integer | Yes | |
ready_players | integer | No | |
real | real | No | |
regh | rect | Yes | |
rev_loc | rect | Yes | |
shamanclaw | boolean | No | |
statue | unitcode | Yes | |
switch | integer | No | |
taunt | string | Yes | |
temp_loc | location | No | |
total_players | integer | No | |
tuts | boolean | No | |
unit | unit | No | |
wolf_ctr | integer | Yes | |
wolf_random | abilcode | Yes | |
xp_hero_unit | integer | Yes |