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Triggers
TheReturnOfTheKingV1.4EN.w3x
Variables
Initialization
Melee Initialization
Shade
Gollum
TheOneRing
Quest
Shelob
OpenGate
Animation
RemoveGollum
Resource
WinHUM
WinUD
WinUD2
Name
FrodoBeCapture
FrodoBeCapture2
RemoveShelob
RemoveShagra
RescueFrodo
ROTK
Ending
CantGetOut
Music
PlayMusic
PlayMusic 2
PlayMusic 3
PlayMusic 4
Cheat
Cheat2
Cheat3
Cheat4
Cheat5
Cheat6
Cheat7
Cheat8
Cheat9
Cheat10
Cheat2
Cheat2 d
Cheat3 c
Cheat4 d
Cheat5 c
Cheat6 d
Cheat7 c
Cheat8 d
Cheat9 c
Cheat10 c
Minas Tirith
GateOfMinasTirith
Open Main Gate
Close Main Gate
Mordor
BlackGate
Attack Osgilath
Osgiliath Fall
OrcAttack
OrcAttack2
SiegeWeapon
SiegeWeapon2
OrcSpawn
OrcSpawn2
EntranceAndExit
SecretMordorEntrance
CirithUngolEntrance
CirithUngolMessage
CirithUngol
CirithUngolExit
CirithUngolCantExit
ThePathOfDeadEntrance
ThePathOfDeadEntrance2
MountainDoomEntrance
AragornCannot
FrodoCannot
GandalfPepinCannot
WhiteCitadel
WhiteCitadelExit
CantGetInMordor
PathsOfTheDead
Message
Mission
MissionCompelete
Corsair
CorsairLanding
RemoveGhost
RemoveGhost Message
ReturnOfTheKing
Rohan
Theoden
RidersOfRohan
RidersSpawn
ShareControl
Share2
Share3
Share4
Share5
Share6
Share7
Share8
Share9
Share10
HeroDie
Aragorn
Gandalf
Legolas
Gimli
Frodo
Merry
Pepin
Sam
Faramir
WitchKing
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Destructible - Make Elven Gate 0936 <gen> Invulnerable
Destructible - Make Dungeon Gate 1107 <gen> Invulnerable
Destructible - Make Demonic Gate 0528 <gen> Invulnerable
Unit - Make Shelob 0388 <gen> Invulnerable
Unit Group - Pick every unit in (Units in KingOfTheDead <gen>) and do (Pause (Picked unit))
Unit Group - Pick every unit in (Units in KingOfTheDead <gen>) and do (Change (Picked unit)'s vertex coloring to (100%, 100%, 100%) with 50.00% transparency)
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Pause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Pause (Picked unit))
Game - Set the time of day to 18.00
Game - Set time of day speed to 25.00 % of the default speed
Animation - Play Archmage 0826 <gen> 's Stand Victory animation
Unit - Order Sauron's Shadow 0787 <gen> to Follow . Ringbearer 0328 <gen>
Gollum
Events
Unit - A unit enters Gollum <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Create 1 . Gollum for Player 12 (Brown) at (Center of Gollum <gen>) facing Default building facing degrees
Floating Text - Create floating text that reads MY PRECIOUS! at (Center of Gollum <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Trigger - Turn off Gollum <gen>
TheOneRing
Events
Unit - Ringbearer 0328 <gen> Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to The One Ring
Actions
Game - Display to Player Group - Player 7 (Green) for 5.00 seconds the text: |cffffcc00Sauron:|rI see youuuuuuu.....
Game - Display to Player Group - Player 8 (Pink) for 5.00 seconds the text: |cffffcc00Sauron:|rI see youuuuuuu.....
Unit - Order Winged Nazgul 0421 <gen> to Attack . Ringbearer 0328 <gen>
Wait 60.00 seconds
Unit - Order Winged Nazgul 0421 <gen> to Move To . (Center of Baradur <gen>)
Quest
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled The One Ring with the description 遠征隊的任務只有一個:保護魔戒的持有者安全到達魔多的末日火山,並在那裡把魔戒熔化掉。只有這樣才能徹底消除索倫對中土世界的危害。 , using icon path ReplaceableTextures\CommandButtons\BTNGoldRing.blp
Quest - Create a Required quest titled Minas Tirith with the description 如果米那斯提力斯最上層的白色要塞被摧毀,就代表了剛鐸的陷落。防衛者必須全力保護它不被敵人攻陷。控制大門:點選左邊的開關開啟,點選右邊的開關關閉。只有灰色和青綠色的玩者才能控制。 , using icon path ReplaceableTextures\CommandButtons\BTNArcaneObservatory.blp
Quest - Create a Required quest titled Frodo&Sam with the description 試著從米那斯魔窟以外的途徑進入魔多!貿然衝進去是非常危險的事情,因為九名戒靈和準備進攻剛鐸的大批部隊就在裡面。進入魔多之後,避免和索倫的僕從們正面衝突,那樣會引來更多敵人的注意。 , using icon path ReplaceableTextures\CommandButtons\BTNMilitia.blp
Quest - Create a Required quest titled Gandalf&Pepin with the description 你們必須全力防守剛鐸的主城,米那斯提力斯。儘可能拖延索倫的大軍,別讓他們攻下白塔。 , using icon path ReplaceableTextures\CommandButtons\BTNHeroArchMage.blp
Quest - Create a Required quest titled Merry&Eowyn with the description 跟隨洛汗的軍隊前往剛鐸參戰。 , using icon path ReplaceableTextures\CommandButtons\BTNVillagerMan.blp
Quest - Create a Required quest titled Aragorn&Legolas&Gimli with the description 前往亡者之道尋求古代亡靈們的協助。然後前往救援剛鐸。試著前往黑門以吸引邪眼的注意力,讓佛羅多不被索倫注意到。 , using icon path ReplaceableTextures\CommandButtons\BTNArthas.blp
Quest - Create a Optional quest titled The Credits with the description Created byLeGeNdArYTuRtLeSpecial thanksAdomBOSS.LV100 , using icon path ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
Quest - Create a Optional quest titled Other Information with the description Lord of the Rings:The Return of the King V1.4Last update 2005/5/14Based onThe Lord of The Rings:The Return of The King by J.R.R Tolkien , using icon path ReplaceableTextures\CommandButtons\BTNBansheeMaster.blp
Shelob
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Order Shelob 0388 <gen> to Patrol To . (Center of ShelobPatrolArea <gen>)
OpenGate
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Defender of Gondor
Actions
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Wait 15.00 seconds
Destructible - Close 米那斯提力斯主城門 0000 <gen>
Trigger - Turn off (This trigger)
Animation
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Trigger - Turn off GandalfPepinCannot <gen>
Cinematic - Turn cinematic mode On for (All players) over 2.00 seconds
Sound - Play war3mapImported\MinasTirith.mp3 (Unexpected type: 'musictheme') .
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Beginning <gen>) over 2.00 seconds)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to The White Wizard 0316 <gen>, offset by (0, 0) using Default rotation)
Unit - Order The White Wizard 0316 <gen> to Move To . (Center of MinasTirith <gen>)
Unit - Order Hobbit 0043 <gen> to Follow . The White Wizard 0316 <gen>
Cinematic - Send transmission to (All players) from Hobbit 0043 <gen> named Pepin : Play No sound and display Where are we now?Gandalf? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from The White Wizard 0316 <gen> named Gandalf : Play No sound and display We have arrived realm of Gondor.This is Minas Tirith,the City of Kings! . Modify duration: Add 1.00 seconds and Wait
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Wait 6.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire1 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from The White Wizard 0316 <gen> named Gandalf : Play No sound and display The final battle between the Dark Lord and men will begin soon! . Modify duration: Add 1.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire2 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire3 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire4 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire5 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Fire6 <gen>) over 2.00 seconds)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Rohan Scout named Rohan Scout at (Center of Fire6 <gen>) : Play No sound and display Look ahead!The warning sign of Gondor has been given! . Modify duration: Add 2.00 seconds and Wait
Destructible - Close 米那斯提力斯主城門 0000 <gen>
Unit - Move The White Wizard 0316 <gen> instantly to (Center of Gandalf <gen>) , facing 270.00 degrees
Unit - Move Hobbit 0043 <gen> instantly to (Center of Pepin <gen>) , facing 240.00 degrees
Trigger - Turn on GandalfPepinCannot <gen>
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Camera - Pan camera for Player 2 (Blue) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of BluePurOraYel <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Gandalf <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Pepin <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Frodo <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Frodo <gen>) over 0 seconds
Camera - Pan camera for Player 10 (Light Blue) to (Center of Merry <gen>) over 0 seconds
Sound - Play Comradeship .
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Hint:|rYou could get healing items from the tents。
Wait 10.00 seconds
Unit - Order Gollum 0355 <gen> to Move To . (Center of SecretEntrance <gen>)
Floating Text - Create floating text that reads Hurry!There is no time!Over here! above Gollum 0355 <gen> with Z offset 1.00 , using font size 10.00 , color ( 100 %, 100 %, 100 %), and 0.00 % transparency
RemoveGollum
Events
Unit - A unit enters SecretEntrance <gen>
Conditions
(Entering unit) Equal to Gollum 0355 <gen>
Actions
Unit - Remove Gollum 0355 <gen> from the game
Resource
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 500
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 3 (Teal) . Current gold to 500
Player - Set Player 4 (Purple) . Current gold to 500
Player - Set Player 5 (Yellow) . Current gold to 500
Player - Set Player 6 (Orange) . Current gold to 500
Player - Set Player 7 (Green) . Current gold to 500
Player - Set Player 8 (Pink) . Current gold to 500
Player - Set Player 9 (Gray) . Current gold to 500
Player - Set Player 10 (Light Blue) . Current gold to 500
WinHUM
Events
Unit - Mad Gollum 0500 <gen> 's life becomes Less than 10.00
Conditions
Actions
Sound - Play PursuitTheme <gen>
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Elendill's Heir 0315 <gen> Invulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Invulnerable
Unit - Make Dwarf 0317 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Trigger - Turn off CantGetOut <gen>
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to Ringbearer 0328 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 7 (Green) . Ringbearer named Frodo at (Center of End <gen>) : Play No sound and display GET DOWN,GOLLUM! . Modify duration: Add 2.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Ending <gen>) over 2.00 seconds)
Unit - Create 1 . Mad Gollum for Player 12 (Brown) at (Center of Ending <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units of type Mad Gollum) and do (Play (Picked unit)'s Stand Victory animation)
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Mad Gollum named Gollum at (Center of Ending <gen>) : Play No sound and display GRRRRRRRR!MY PRE CI OU S!!! . Modify duration: Add 2.00 seconds and Wait
Unit Group - Pick every unit in (Units of type Mad Gollum) and do (Kill (Picked unit))
Wait 2 seconds
Game - Display to (All players) for 10.00 seconds the text: Finally Gollum and his precious fell into fire of Mountain Doom together!
Wait 2.50 seconds
Player Group - Pick every player in (All players) and do (Shake the camera for (Picked player) with magnitude 12.00)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to Ringbearer 0328 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from Ringbearer 0328 <gen> named Frodo : Play No sound and display Sam.....It is the end of all things...... . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display Everything is down here!We must get out hurry! . Modify duration: Add 1.00 seconds and Wait
Unit - Order Ringbearer 0328 <gen> to Move To . (Center of CantGetOut2 <gen>)
Unit - Order Hobbit 0327 <gen> to Move To . (Center of CantGetOut2 <gen>)
Wait 2 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Army <gen>) over 2.00 seconds)
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to The White Wizard 0316 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from Elendill's Heir 0315 <gen> named Aragorn : Play No sound and display How the fuck.....!What happened!? . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from The White Wizard 0316 <gen> named Gandalf : Play No sound and display The hobbits have finished their quest!The One Ring has been destroyed,all the things based on its evil power shall be crushed now! . Modify duration: Add 1.00 seconds and Wait
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to Eye of Sauron 0038 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Eye of Sauron named Sauron at (Center of Sauron <gen>) : Play No sound and display I HATE THE HOBBITS! . Modify duration: Add 2.00 seconds and Wait
Unit - Kill Bara'dur 0001 <gen>
Unit - Kill Eye of Sauron 0038 <gen>
Unit - Kill Winged Nazgul 0421 <gen>
Game - Display to (All players) for 10.00 seconds the text: The One Ring has been destroyed in the fire of Mountain Doom!Frodo and Sam have finished their quest successful!
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Defeat Player 11 (Dark Green) with the message: 打倒!
Game - Defeat Player 12 (Brown) with the message: 打倒!
WinUD
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Triggering unit) Equal to The White Citadel 0000 <gen>
Actions
Sound - Play DarkVictory <gen>
Wait 4.00 seconds
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 2 (Blue) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 3 (Teal) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 4 (Purple) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 5 (Yellow) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 6 (Orange) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 7 (Green) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 8 (Pink) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 9 (Gray) with the message: Sauron's force has ruined Minas Tirith.
Game - Defeat Player 10 (Light Blue) with the message: Sauron's force has ruined Minas Tirith.
WinUD2
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
(Triggering unit) Equal to Ringbearer 0328 <gen>
Actions
Wait 4.00 seconds
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Sauron <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play DarkVictory <gen>
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Dark Lord named Sauron at (Center of Sauron <gen>) : Play No sound and display HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Dark Lord named Sauron at (Center of Sauron <gen>) : Play No sound and display Finally I get the Ring of Power once again!The Middle-Earth is mine! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Gargantuan Sea Turtle named LeGeNdArYTuRtLe at (Center of Sauron <gen>) : Play No sound and display HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHA YOU NOOBS HAVE LOST!TRY AGAIN! . Modify duration: Add 2.00 seconds and Wait
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 2 (Blue) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 3 (Teal) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 4 (Purple) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 5 (Yellow) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 6 (Orange) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 7 (Green) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 8 (Pink) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 9 (Gray) with the message: Sauron got the Ring of Power back!No one can stop him now!
Game - Defeat Player 10 (Light Blue) with the message: Sauron got the Ring of Power back!No one can stop him now!
Name
Events
Map initialization
Conditions
Actions
Player - Set name of Player 2 (Blue) to ((Name of Player 2 (Blue)) + (Rohan))
Player - Set name of Player 3 (Teal) to ((Name of Player 3 (Teal)) + (Gandalf))
Player - Set name of Player 4 (Purple) to ((Name of Player 4 (Purple)) + (Aragorn))
Player - Set name of Player 5 (Yellow) to ((Name of Player 5 (Yellow)) + (Legolas))
Player - Set name of Player 6 (Orange) to ((Name of Player 6 (Orange)) + (Gimli))
Player - Set name of Player 7 (Green) to ((Name of Player 7 (Green)) + (Frodo))
Player - Set name of Player 8 (Pink) to ((Name of Player 8 (Pink)) + (Sam))
Player - Set name of Player 9 (Gray) to ((Name of Player 9 (Gray)) + (Pepin))
Player - Set name of Player 10 (Light Blue) to ((Name of Player 10 (Light Blue)) + (Merry))
FrodoBeCapture
Events
Unit - A unit enters Shelob <gen>
Conditions
(Triggering unit) Equal to Ringbearer 0328 <gen>
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Elendill's Heir 0315 <gen> Invulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Invulnerable
Unit - Make Dwarf 0317 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Unit - Pause Hobbit 0327 <gen>
Unit - Make Hobbit 0327 <gen> Invulnerable
Trigger - Turn off Shelob <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Shelob <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play Undead X1 .
Wait 2.00 seconds
Unit - Move Shelob 0388 <gen> instantly to (Center of Shelob <gen>)
Unit - Order Shelob 0388 <gen> to Attack . Ringbearer 0328 <gen>
Wait 2.00 seconds
Animation - Play Ringbearer 0328 <gen> 's death animation
Unit - Make Ringbearer 0328 <gen> Invulnerable
Unit - Pause Ringbearer 0328 <gen>
Unit - Pause Shelob 0388 <gen>
Wait 2.00 seconds
Unit - Move Hobbit 0327 <gen> instantly to (Center of Sam <gen>)
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Sam <gen>) over 2.00 seconds)
Cinematic - Send transmission to (All players) from a Player 8 (Pink) . Hobbit named Sam at (Center of Sam <gen>) : Play No sound and display Get away from him!You big ass ugly monster! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Unpause Shelob 0388 <gen>
Unit - Make Shelob 0388 <gen> Vulnerable
Unit - Unpause Hobbit 0327 <gen>
Unit - Make Hobbit 0327 <gen> Vulnerable
Unit - Order Shelob 0388 <gen> to Attack . Hobbit 0327 <gen>
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Elendill's Heir 0315 <gen> Vulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Vulnerable
Unit - Make Dwarf 0317 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
FrodoBeCapture2
Events
Unit - Shelob 0388 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Make Shelob 0388 <gen> Invulnerable
Unit - Order Shelob 0388 <gen> to Move To . (Center of ShelobLeft <gen>)
RemoveShelob
Events
Unit - A unit enters ShelobLeft <gen>
Conditions
(Triggering unit) Equal to Shelob 0388 <gen>
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Elendill's Heir 0315 <gen> Invulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Invulnerable
Unit - Make Dwarf 0317 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Shelob <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players)
Unit - Remove Shelob 0388 <gen> from the game
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display Oh!crap!Mr.Frodo is probably dead........What should I do now? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display Ahh.There are some orcs coming here. . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display I would just hide first. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Unit - Create 2 . Uruk-Hai Berserker for Neutral Passive at (Center of Shelob <gen>) facing Default building facing degrees
Unit - Create 1 . Captain of Cirith-Ungol for Neutral Passive at (Center of Shelob <gen>) facing Default building facing degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 12 (Brown) . Captain of Cirith-Ungol named Shagra at (Center of Shelob <gen>) : Play No sound and display Crap,it is a little hobbit!Let's bring him to the Tower...Heheheheh . Modify duration: Add 0 seconds and Wait
Unit - Move Ringbearer 0328 <gen> instantly to (Center of Jail <gen>)
Unit Group - Pick every unit in (Units in Shelob <gen> owned by Neutral Passive) and do (Order (Picked unit) to Move To.(Center of RemoveShagra <gen>))
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display Frodo is still alive!I must go save him! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Elendill's Heir 0315 <gen> Vulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Vulnerable
Unit - Make Dwarf 0317 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
RemoveShagra
Events
Unit - A unit enters RemoveShagra <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to Captain of Cirith-Ungol) or ((Unit-type of (Triggering unit)) Equal to Uruk-Hai Berserker)
Actions
Unit - Remove (Triggering unit) from the game
RescueFrodo
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Captain of Cirith-Ungol 0771 <gen>
Actions
Destructible - Make Dungeon Gate 1107 <gen> Vulnerable
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Unpause Ringbearer 0328 <gen>
Animation - Play Ringbearer 0328 <gen> 's Stand animation
ROTK
Events
Unit - A unit enters PlaceOfFountain <gen>
Conditions
(Triggering unit) Equal to Elendill's Heir 0315 <gen>
Actions
Unit Group - Pick every unit in (Units in Gondor <gen> owned by Player 1 (Red)) and do (Change ownership of (Picked unit) to Player 4 (Purple) and Change color)
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gandalf:|rThe Heir of GreatKing has return to Gondor!
Unit - Unpause Son of Denethor 0323 <gen>
Unit - Make Son of Denethor 0323 <gen> Vulnerable
Unit - Change ownership of Son of Denethor 0323 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Steward of Gondor 0080 <gen> to Player 1 (Red) and Change color
Hero - Create Winged Crown of Gondor and give it to Elendill's Heir 0315 <gen>
Sound - Play Heroic Victory .
Wait 3.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Aragorn:|rNow we must get a final act to let Sauron aim his sight to us,so Frodo and Sam can stealth into Mordor safety.
Trigger - Turn off ROTK <gen>
Ending
Events
Unit - A unit enters CantGetOut <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Trigger - Turn on CantGetOut <gen>
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Elendill's Heir 0315 <gen> Invulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Invulnerable
Unit - Make Dwarf 0317 <gen> Invulnerable
Unit - Make Hobbit 0327 <gen> Invulnerable
Unit - Make Ringbearer 0328 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Unit - Pause Hobbit 0327 <gen>
Unit - Pause Ringbearer 0328 <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of End <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play Doom <gen>
Unit - Move Ringbearer 0328 <gen> instantly to (Center of End <gen>)
Unit - Move Hobbit 0327 <gen> instantly to (Center of Sam2 <gen>)
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display Drop it!Frodo! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ringbearer 0328 <gen> named Frodo : Play No sound and display ....................................... . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ringbearer 0328 <gen> named Frodo : Play No sound and display No.............Sam.......... . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ringbearer 0328 <gen> named Frodo : Play No sound and display I will not destroy it!The One Ring is MINE! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Hobbit 0327 <gen> named Sam : Play No sound and display OH,CRAP!NOOOOOOOOOOOOOOOO! . Modify duration: Add 1.00 seconds and Wait
Unit - Move Ringbearer 0328 <gen> instantly to (Center of Ending <gen>)
Wait 3.00 seconds
Unit - Move Mad Gollum 0500 <gen> instantly to (Center of End <gen>)
Cinematic - Send transmission to (All players) from Mad Gollum 0500 <gen> named Gollum : Play No sound and display Stingy little hobbit!The Precious will be mine! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ringbearer 0328 <gen> named Frodo : Play No sound and display Ahhh!It hurt! . Modify duration: Add 1.00 seconds and Wait
Unit - Move Ringbearer 0328 <gen> instantly to (Center of End <gen>)
Cinematic - Turn cinematic mode Off for (All players) over 2.00 seconds
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Unpause Ringbearer 0328 <gen>
Unit - Make Hobbit 0327 <gen> Vulnerable
Unit - Unpause Hobbit 0327 <gen>
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Elendill's Heir 0315 <gen> Vulnerable
Unit - Make Elf of Mirkwood 0318 <gen> Vulnerable
Unit - Make Dwarf 0317 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
Trigger - Turn off Ending <gen>
CantGetOut
Events
Unit - A unit enters CantGetOut2 <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CantGetOut <gen>)
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Gollum:|rDIEEEEEEEEEEEE
PlayMusic
Events
Player - Player 3 (Teal) types a chat message containing 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play MinasTirith <gen>
PlayMusic 2
Events
Player - Player 3 (Teal) types a chat message containing 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play Hornburg <gen>
PlayMusic 3
Events
Player - Player 3 (Teal) types a chat message containing 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play HelmsDeep <gen>
PlayMusic 4
Events
Player - Player 3 (Teal) types a chat message containing 4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play BlackGateOpens <gen>
Cheat2
Events
Player - Player 2 (Blue) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 2 (Blue) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat3
Events
Player - Player 3 (Teal) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 3 (Teal) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat4
Events
Player - Player 4 (Purple) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 4 (Purple) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat5
Events
Player - Player 5 (Yellow) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 5 (Yellow) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat6
Events
Player - Player 6 (Orange) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 6 (Orange) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat7
Events
Player - Player 7 (Green) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 7 (Green) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat8
Events
Player - Player 8 (Pink) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 8 (Pink) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat9
Events
Player - Player 9 (Gray) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 9 (Gray) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat10
Events
Player - Player 10 (Light Blue) types a chat message containing LeGeNdArYTuRtLe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . The Greatest Valar of the Middle-Earth for Player 10 (Light Blue) at (Center of PlaceOfFountain <gen>) facing Default building facing degrees
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00LeGeNdArYTuRtLe:|rCheat Enabled!
Cheat2 d
Events
Player - Player 2 (Blue) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Son of Eomund 0313 <gen> Invulnerable
Cheat3 c
Events
Player - Player 3 (Teal) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Cheat4 d
Events
Player - Player 4 (Purple) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Elendill's Heir 0315 <gen> Invulnerable
Cheat5 c
Events
Player - Player 5 (Yellow) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Elf of Mirkwood 0318 <gen> Invulnerable
Cheat6 d
Events
Player - Player 6 (Orange) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Dwarf 0317 <gen> Invulnerable
Cheat7 c
Events
Player - Player 7 (Green) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Ringbearer 0328 <gen> Invulnerable
Cheat8 d
Events
Player - Player 8 (Pink) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Hobbit 0327 <gen> Invulnerable
Cheat9 c
Events
Player - Player 9 (Gray) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Hobbit 0043 <gen> Invulnerable
Cheat10 c
Events
Player - Player 10 (Light Blue) types a chat message containing nomancankillme (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Make Hobbit 0326 <gen> Invulnerable
GateOfMinasTirith
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
(Triggering unit) Equal to Grond 0419 <gen>
Actions
Unit - Pause Grond 0419 <gen>
Wait 2.50 seconds
Animation - Play Grond 0419 <gen> 's Attack animation
Wait 2.50 seconds
Animation - Play Grond 0419 <gen> 's Attack animation
Wait 2.50 seconds
Animation - Play Grond 0419 <gen> 's Attack animation
Wait 2.50 seconds
Animation - Play Grond 0419 <gen> 's Attack animation
Destructible - Destroy 米那斯提力斯主城門 0000 <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gandalf|r:The main gate has been broken!
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gandalf:|rDo not fear-You are the bravemen of Gondor!Hold on!
Unit - Create 2 . Armored Troll for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Unit - Create 9 . Uruk-Hai for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Unit - Create 9 . Orc for Player 12 (Brown) at (Center of TheGateOfMinasTirith <gen>) facing Default building facing degrees
Trigger - Turn off Open_Main_Gate <gen>
Trigger - Turn off Close_Main_Gate <gen>
Trigger - Turn off GandalfPepinCannot <gen>
Open Main Gate
Events
Player - Player 3 (Teal) Selects a unit
Player - Player 9 (Gray) Selects a unit
Conditions
(Triggering unit) Equal to Click it to open/close Gate 0758 <gen>
Actions
Wait 1.50 game-time seconds
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00Gandalf:|rThe main gate of Minas Tirith has been opened.
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00Gandalf:|rThe main gate of Minas Tirith has been opened.
Destructible - Open 米那斯提力斯主城門 0000 <gen>
Close Main Gate
Events
Player - Player 3 (Teal) Selects a unit
Player - Player 9 (Gray) Selects a unit
Conditions
(Triggering unit) Equal to Click it to open/close Gate 0757 <gen>
Actions
Wait 1.50 game-time seconds
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00Gandalf:|rThe main gate of Minas Tirith has been closed.
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00Gandalf:|rThe main gate of Minas Tirith has been closed.
Destructible - Close 米那斯提力斯主城門 0000 <gen>
BlackGate
Events
Unit - A unit enters BlackGate <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Triggering unit) Equal to Elendill's Heir 0315 <gen>
(Triggering unit) Equal to The White Wizard 0316 <gen>
(Triggering unit) Equal to Dwarf 0317 <gen>
(Triggering unit) Equal to Hobbit 0043 <gen>
(Triggering unit) Equal to Hobbit 0326 <gen>
(Triggering unit) Equal to Elf of Mirkwood 0318 <gen>
(Triggering unit) Equal to King of Rohan 0314 <gen>
(Triggering unit) Equal to Son of Eomund 0313 <gen>
(Triggering unit) Equal to Shieldmaiden of Rohan 0319 <gen>
(Triggering unit) Equal to Guard of Riddermark 0418 <gen>
Actions
Wait 5.00 seconds
Unit - Move Elendill's Heir 0315 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Elf of Mirkwood 0318 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Dwarf 0317 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Hobbit 0043 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Hobbit 0326 <gen> instantly to (Center of Challenge <gen>)
Unit - Move The White Wizard 0316 <gen> instantly to (Center of Challenge <gen>)
Unit - Move King of Rohan 0314 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Shieldmaiden of Rohan 0319 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Son of Eomund 0313 <gen> instantly to (Center of Challenge <gen>)
Unit - Move Guard of Riddermark 0418 <gen> instantly to (Center of Challenge <gen>)
Unit Group - Pick every unit in (Units of type Rider of Rohan) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Guard of Riddermark) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Defender of Gondor) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Defender of MinasTirith) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Gondor Archer) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Gondor Ranger) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Defender of WhiteCitadel) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Knight of Gondor) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit Group - Pick every unit in (Units of type Captain of Gondor) and do (Move (Picked unit) instantly to (Center of Army <gen>))
Unit - Pause all units
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Gandalf:|rSauron must pay for what he has done to free people of Middle-Earth!Get out,we shall defeat his evil force defineity!
Wait 5.00 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Mouth of Sauron:|rMy master,the DarkLord Sauron wanted me to show you a present,your little friend's mithril armor!MUHAHAHAHAHAHAHA
Wait 5.00 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Aragorn:|rLet my sword say for me!For Frodo!
Wait 5.00 seconds
Unit - Unpause all units
Sound - Play BlackGateOpens <gen>
Game - Display to (All players) for 20.00 seconds the text: |cffffcc00Gandalf:|rThis is the final act we give Frodo time.....The evil power has grown much stronger,Face it!
Destructible - Open 黑門 0515 <gen>
Unit - Create 24 . Elite Uruk-Hai for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Create 24 . Uruk-Hai Berserker for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Create 12 . Voice of Sauron for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Mordor <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Attack-Move To.(Center of BlackGate <gen>))
Unit Group - Pick every unit in (Units in Mordor <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of BlackGate <gen>))
Destructible - Close Demonic Gate 0528 <gen>
Wait 10.00 seconds
Trigger - Turn on OrcSpawn <gen>
Trigger - Turn on OrcSpawn2 <gen>
Trigger - Turn off CirithUngolCantExit <gen>
Trigger - Turn on CirithUngolExit <gen>
Trigger - Turn off BlackGate <gen>
Attack Osgilath
Events
Time - Elapsed game time is 70.00 seconds
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Faramir:|rThe orcs are coming to attack the city!Ready for battle!
Unit - Create 12 . Orc Crossbowman for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . Uruk-Hai Crossbowman for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . Orc for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . Voice of Sauron for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . Uruk-Hai for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . Uruk-Hai Berserker for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Wait 60.00 game-time seconds
Unit - Create 12 . Easterling for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit - Create 12 . Easterling Shaman for Player 12 (Brown) at (Center of Osgiliath <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of Osgiliath_Target_Area <gen>))
Osgiliath Fall
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Flag 0037 <gen>
Actions
Unit Group - Pick every unit in (Units in OsgiliathCity <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Right-Click.(Center of MinasTirith <gen>))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Defenders of Gondor:|rWe cannot stand anymore!Retreat to Minas Tirith!
Wait 30.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Orcs:|rGROND!GROND!
Unit - Order Grond 0419 <gen> to Attack . 米那斯提力斯主城門 0000 <gen>
Unit Group - Pick every unit in (Units in OsgiliathCity <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Wait 20.00 seconds
Unit - Create 24 . Orc for Player 11 (Dark Green) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Orc01 <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Unit - Create 24 . Uruk-Hai for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Orc02 <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of WhiteCitadel <gen>))
Unit Group - Pick every unit in (Units in Rohan <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Patrol To.(Center of PelennorField <gen>))
Wait 180.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of MumakilArea <gen>) over 2.00 seconds)
Unit - Create 8 . Mumakil for Player 12 (Brown) at (Center of MumakilArea <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in MumakilArea <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Patrol To.(Center of WitchKing <gen>))
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to (Last created unit), offset by (0, 0) using Default rotation)
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Cinematic - Turn cinematic mode Off for (All players)
Wait 30.00 seconds
Unit Group - Pick every unit in (Units in RingWraith <gen> owned by Player 11 (Dark Green)) and do (Order (Picked unit) to Patrol To.(Center of NazgulPatrol <gen>))
Unit - Move The First of Nine 0081 <gen> instantly to (Center of WitchKing <gen>) , facing 90.00 degrees
Unit Group - Pick every unit in (Units of type Tent) and do (Kill (Picked unit))
Unit Group - Pick every unit in (Units of type Tent 2) and do (Kill (Picked unit))
Destructible - Open Demonic Gate 0528 <gen>
OrcAttack
Events
Time - Every 15.00 seconds of game time
Conditions
(Life of Siege Ladder 0423 <gen>) Greater than 10
(Life of Flag 0037 <gen>) Less than 10
Actions
Unit - Create 1 . Easterling for Player 12 (Brown) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of MinasTirithLeft <gen>)
Unit - Create 1 . Haradrim Spearman for Player 12 (Brown) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of MinasTirithLeft <gen>)
Wait 1000.00 seconds
Trigger - Turn off OrcAttack <gen>
OrcAttack2
Events
Time - Every 5.00 seconds of game time
Conditions
(Life of Siege Ladder 0422 <gen>) Greater than 10
(Life of Flag 0037 <gen>) Less than 10
Actions
Unit - Create 1 . Uruk-Hai for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of WhiteCitadel <gen>)
Unit - Create 1 . Uruk-Hai Crossbowman for Player 11 (Dark Green) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of WhiteCitadel <gen>)
Wait 1000.00 seconds
Trigger - Turn off OrcAttack2 <gen>
SiegeWeapon
Events
Time - Every 60.00 seconds of game time
Conditions
(Life of Siege Ladder 0423 <gen>) Greater than 10
(Life of Flag 0037 <gen>) Less than 10
Actions
Unit - Create 1 . Ballista for Player 11 (Dark Green) at (Center of Orc01 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PlaceOfFountain <gen>)
SiegeWeapon2
Events
Time - Every 60.00 seconds of game time
Conditions
(Life of Siege Ladder 0423 <gen>) Greater than 10
(Life of Flag 0037 <gen>) Less than 10
Actions
Unit - Create 1 . Demolisher for Player 12 (Brown) at (Center of Orc02 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PlaceOfFountain <gen>)
OrcSpawn
Events
Time - Every 8.00 seconds of game time
Conditions
Or - Any (Conditions) are true
Conditions
(Life of Elendill's Heir 0315 <gen>) Greater than 10
(Life of Elf of Mirkwood 0318 <gen>) Greater than 10
(Life of Dwarf 0317 <gen>) Greater than 10
(Life of The White Wizard 0316 <gen>) Greater than 10
(Life of Hobbit 0043 <gen>) Greater than 10
(Life of Hobbit 0326 <gen>) Greater than 10
(Life of Shieldmaiden of Rohan 0319 <gen>) Greater than 10
Actions
Unit - Create 1 . Armored Troll for Player 11 (Dark Green) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
Unit - Create 1 . Uruk-Hai Berserker for Player 11 (Dark Green) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
OrcSpawn2
Events
Time - Every 5.00 seconds of game time
Conditions
Or - Any (Conditions) are true
Conditions
(Life of Elendill's Heir 0315 <gen>) Greater than 10
(Life of Elf of Mirkwood 0318 <gen>) Greater than 10
(Life of Dwarf 0317 <gen>) Greater than 10
(Life of The White Wizard 0316 <gen>) Greater than 10
(Life of Hobbit 0043 <gen>) Greater than 10
(Life of Hobbit 0326 <gen>) Greater than 10
(Life of Shieldmaiden of Rohan 0319 <gen>) Greater than 10
Actions
Unit - Create 1 . Elite Uruk-Hai for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
Unit - Create 1 . Wolf Rider for Player 12 (Brown) at (Center of Mordor <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Patrol To . (Center of BlackGate <gen>)
SecretMordorEntrance
Events
Unit - A unit enters SecretEntrance <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of LairEntrance <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of LairEntrance <gen>) over 0 seconds
CirithUngolEntrance
Events
Unit - A unit enters CirithUngolEntrance <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolEntrance2 <gen>) over 0 seconds
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
CirithUngolMessage
Events
Unit - A unit enters CirithUngolEntrance <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolEntrance2 <gen>) over 0 seconds
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Sam:|rI am coming for you!Frodo!
Wait 5.00 seconds
Unit - Create 1 . Sentry Ward for Player 8 (Pink) at (Center of Sentry <gen>) facing Default building facing degrees
Animation - Change (Last created unit) 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
CirithUngol
Events
Unit - A unit enters CirithUngol <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngol2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngol2 <gen>) over 0 seconds
CirithUngolExit
Events
Unit - A unit enters CirithUngolExit <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of CirithUngolExit2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of CirithUngolExit2 <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Sam:|rWe have entered Mordor.......At last......
CirithUngolCantExit
Events
Unit - A unit enters CirithUngolExit <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Frodo:|rThere are still many orcs watching for us!We cannot enter Mordor just now.....
ThePathOfDeadEntrance
Events
Unit - A unit enters PathOfDeadEntrance <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of PathOfDeadEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PathOfDeadEntrance2 <gen>) over 0 seconds
ThePathOfDeadEntrance2
Events
Unit - A unit enters PathOfDeadEntrance3 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of PathOfDeadEntrance4 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PathOfDeadEntrance4 <gen>) over 0 seconds
MountainDoomEntrance
Events
Unit - A unit enters MountainDoomEntrance <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of MountainDoomEntrance2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of MountainDoomEntrance2 <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Frodo:|rIt is the end....The fire mountain of Mordor!
Sound - Play Dark Victory .
AragornCannot
Events
Unit - A unit enters AragornCannot <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Camp <gen>)
Game - Display to Player Group - Player 4 (Purple) for 5.00 seconds the text: |cffffcc00Aragorn:|rWe have to go to Mountain Dinmer,and enter the Path of the Dead.
Game - Display to Player Group - Player 5 (Yellow) for 5.00 seconds the text: |cffffcc00Aragorn:|rWe have to go to Mountain Dinmer,and enter the Path of the Dead.
Game - Display to Player Group - Player 6 (Orange) for 5.00 seconds the text: |cffffcc00Aragorn:|rWe have to go to Mountain Dinmer,and enter the Path of the Dead.
FrodoCannot
Events
Unit - A unit enters Osgiliath <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 7 (Green)) or ((Owner of (Triggering unit)) Equal to Player 8 (Pink))
Actions
Unit - Move (Triggering unit) instantly to (Center of FrodoCannot <gen>)
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Sam:|rGet back!Frodo!They will see us!
GandalfPepinCannot
Events
Unit - A unit enters TheGateOfMinasTirith <gen>
Conditions
((Triggering unit) Equal to The White Wizard 0316 <gen>) or ((Triggering unit) Equal to Hobbit 0043 <gen>)
Actions
Unit - Move (Triggering unit) instantly to (Center of MinasTirith <gen>)
Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: |cffffcc00Pepin:|rWe must protect the countyard!Stay here!
Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: |cffffcc00Pepin:|rWe must protect the countyard!Stay here!
WhiteCitadel
Events
Unit - A unit enters WhiteCitadel <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of EnterWhiteCitadel <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of EnterWhiteCitadel <gen>) over 0 seconds
WhiteCitadelExit
Events
Unit - A unit enters WhiteCitadelExit <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of PlaceOfFountain <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of WhiteCitadel <gen>) over 0 seconds
CantGetInMordor
Events
Unit - A unit enters Mordor_Entrance <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
(Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Move (Triggering unit) instantly to (Center of Mordor <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Mordor <gen>) over 0 seconds
Game - Display to (All players) for 5.00 seconds the text: |cffffcc00Sauron:|rHahahaha....You may not pass.
Message
Events
Unit - A unit enters EnterPath <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Legolas:|rIt says:The way is shut....It was built by dead,kept by dead,and blocked by dead.....
Trigger - Turn off Message <gen>
Mission
Events
Unit - A unit enters KingOfTheDead <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Ringbearer 0328 <gen> Invulnerable
Unit - Make Hobbit 0327 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Unit - Move Elendill's Heir 0315 <gen> instantly to (Center of Meet <gen>)
Unit - Move Elf of Mirkwood 0318 <gen> instantly to (Center of Meet <gen>)
Unit - Move Dwarf 0317 <gen> instantly to (Center of Meet <gen>)
Unit - Pause Elendill's Heir 0315 <gen>
Unit - Pause Elf of Mirkwood 0318 <gen>
Unit - Pause Dwarf 0317 <gen>
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Wait 1.00 seconds
Sound - Play Tension <gen>
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of KingOfTheDead <gen>) over 0.00 seconds)
Cinematic - Send transmission to (All players) from a Neutral Hostile . King of the Dead named ????? at (Center of KingOfTheDead <gen>) : Play No sound and display Who enters my dominion....? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . Elendill's Heir named Aragorn at (Center of Meet <gen>) : Play No sound and display The ones who know how to play Warcraft! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Neutral Hostile . King of the Dead named ????? at (Center of KingOfTheDead <gen>) : Play No sound and display Only the King of Gondor may command me........! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Neutral Hostile . King of the Dead named King of the Dead at (Center of KingOfTheDead <gen>) : Play No sound and display The dead will not suffer the living to pass........You are not allowed to leave! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . Elendill's Heir named Aragorn at (Center of Meet <gen>) : Play No sound and display You will suffer me! . Modify duration: Add 2.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Wait 1.00 seconds
Unit - Unpause King of the Dead 0097 <gen>
Unit - Unpause Lightning Revenant 0790 <gen>
Unit - Unpause Lightning Revenant 0791 <gen>
Unit - Unpause Lightning Revenant 0792 <gen>
Unit - Unpause Lightning Revenant 0789 <gen>
Unit - Unpause Elendill's Heir 0315 <gen>
Unit - Unpause Elf of Mirkwood 0318 <gen>
Unit - Unpause Dwarf 0317 <gen>
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Make Hobbit 0327 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
Wait 2 seconds
Trigger - Turn off Mission <gen>
MissionCompelete
Events
Unit - King of the Dead 0097 <gen> 's life becomes Less than 400.00
Conditions
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Ringbearer 0328 <gen> Invulnerable
Unit - Make Hobbit 0327 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Unit - Set life of King of the Dead 0097 <gen> to 100 %
Unit Group - Pick every unit in (Units in KingOfTheDead <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in KingOfTheDead <gen> owned by Neutral Hostile) and do (Change ownership of (Picked unit) to Player 4 (Purple) and Change color)
Cinematic - Turn cinematic mode On for (All players)
Sound - Play HumanVictory <gen>
Animation - Play Elendill's Heir 0315 <gen> 's Stand Channel animation
Cinematic - Send transmission to (All players) from a Neutral Hostile . King of the Dead named King of the Dead at (Center of KingOfTheDead <gen>) : Play No sound and display How could this be.........!That blade was broken! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . Elendill's Heir named Aragorn at (Center of KingOfTheDead <gen>) : Play No sound and display It was reforged. . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . Elendill's Heir named Aragorn at (Center of KingOfTheDead <gen>) : Play No sound and display I am heir of Isildur!Fight for me and regain your honor,what say you! . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Destructible - Make Elven Gate 0936 <gen> Vulnerable
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Make Hobbit 0327 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
Wait 2 seconds
Trigger - Turn off MissionCompelete <gen>
Corsair
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Captain of UmbarPirates 0455 <gen>
Actions
Unit - Change ownership of Corsair Ship 0101 <gen> to Player 4 (Purple) and Change color
CorsairLanding
Events
Unit - A unit enters LandingArea <gen>
Conditions
(Triggering unit) Equal to Corsair Ship 0101 <gen>
Actions
Unit - Make The White Wizard 0316 <gen> Invulnerable
Unit - Make Ringbearer 0328 <gen> Invulnerable
Unit - Make Hobbit 0327 <gen> Invulnerable
Unit - Make Hobbit 0043 <gen> Invulnerable
Unit - Make Hobbit 0326 <gen> Invulnerable
Player Group - Pick every player in (All players) and do (Pan camera for (Picked player) to (Center of Landing <gen>) over 0.00 seconds)
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play PursuitTheme <gen>
Cinematic - Send transmission to (All players) from Orc Captain 0813 <gen> named Orc Captain : Play No sound and display Ha!The pirates has come!Come and enjoy killing! . Modify duration: Add 2.00 seconds and Wait
Unit - Order Corsair Ship 0101 <gen> to Unload All At . (Center of LandingArea <gen>)
Cinematic - Send transmission to (All players) from Orc Captain 0813 <gen> named Orc Captain : Play No sound and display WWWWWWWWWhat the fuck? . Modify duration: Add 1.00 seconds and Wait
Unit - Move Elendill's Heir 0315 <gen> instantly to (Center of Landing <gen>)
Unit - Move Dwarf 0317 <gen> instantly to (Center of Landing <gen>)
Unit - Move Elf of Mirkwood 0318 <gen> instantly to (Center of Landing <gen>)
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Unit - Move King of the Dead 0097 <gen> instantly to (Center of LandingArea <gen>)
Unit - Create 24 Warrior of the Dead for Player 4 (Purple) at (Center of LandingArea <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Warrior of the Dead) and do (Move (Picked unit) instantly to (Center of LandingArea <gen>))
Unit Group - Pick every unit in (Units in LandingArea <gen>) and do (Order (Picked unit) to Attack-Move To.(Center of PlaceOfFountain <gen>))
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gimli:|rThe most powerful dwarf is here!He will win the game and kick all the orc's ass!
Unit - Make The White Wizard 0316 <gen> Vulnerable
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Make Hobbit 0327 <gen> Vulnerable
Unit - Make Hobbit 0043 <gen> Vulnerable
Unit - Make Hobbit 0326 <gen> Vulnerable
Unit - Order Corsair Ship 0101 <gen> to Stop .
Wait 3.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Aragorn:|rGo ahead!To the white citadel!
Trigger - Turn off CorsairLanding <gen>
RemoveGhost
Events
Unit - A unit enters FrodoCannot <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to King of the Dead) or ((Unit-type of (Triggering unit)) Equal to Warrior of the Dead)
Actions
Unit - Remove (Triggering unit) from the game
Unit - Remove King of the Dead 0097 <gen> from the game
Unit Group - Pick every unit in (Units owned by Player 4 (Purple) of type Warrior of the Dead) and do (Remove (Picked unit) from the game)
RemoveGhost Message
Events
Unit - A unit enters FrodoCannot <gen>
Conditions
((Unit-type of (Triggering unit)) Equal to King of the Dead) or ((Unit-type of (Triggering unit)) Equal to Warrior of the Dead)
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Aragorn:|rThe dead spirits have finished their fair to Isildur.Now they will get a clean,eternity ending.
Trigger - Turn off RemoveGhost_Message <gen>
ReturnOfTheKing
Events
Unit - A unit enters OsgiliathCity <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Sound - Play ArrangedTeamInvitation <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Aragorn:|rNow we must get a final act to let Sauron aim his sight to us,so Frodo and Sam can stealth into Mordor safety.
Trigger - Turn off ReturnOfTheKing <gen>
Theoden
Events
Unit - A unit enters Theoden <gen>
Conditions
(Triggering unit) Equal to King of Rohan 0314 <gen>
Actions
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . King of Rohan named Theoden at (Center of RidersOfRohanCome <gen>) : Play No sound and display Rally!To Gondor! . Modify duration: Add 0.00 seconds and Wait
Unit Group - Pick every unit in (Units in Rohan <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of PelennorField <gen>))
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Trigger - Turn off Theoden <gen>
RidersOfRohan
Events
Unit - A unit enters RidersOfRohanCome <gen>
Conditions
(Triggering unit) Equal to King of Rohan 0314 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gandalf:|rThe Riders of Rohan have arrived!
Wait 2.00 seconds
Cinematic - Turn cinematic mode On for (All players) over 1.00 seconds
Sound - Play ClanInvitation <gen>
Player Group - Pick every player in (All players) and do (Lock camera target for (Picked player) to King of Rohan 0314 <gen>, offset by (0, 0) using Default rotation)
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . King of Rohan named Theoden at (Center of RidersOfRohanCome <gen>) : Play No sound and display Damn it,I forget what to say........... . Modify duration: Add 0.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players) over 1.00 seconds
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 0 seconds)
Unit - Create 24 . Rider of Rohan for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit - Create 24 . Guard of Riddermark for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in RidersOfRohanCome <gen> owned by Player 2 (Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of PelennorField <gen>))
Trigger - Turn on RidersSpawn <gen>
Wait 2 seconds
Trigger - Turn off RidersOfRohan <gen>
RidersSpawn
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Rider of Rohan for Player 2 (Blue) at (Center of RidersOfRohanCome <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of PelennorField <gen>)
Wait 300.00 seconds
Trigger - Turn off RidersSpawn <gen>
Share2
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player2 left the game.|r
Share3
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player3 left the game.|r
Share4
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player4 left the game.|r
Share5
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player5 left the game.|r
Share6
Events
Player - Player 6 (Orange) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 6 (Orange) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player6 left the game.|r
Share7
Events
Player - Player 7 (Green) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 7 (Green) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player7 left the game.|r
Share8
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 8 (Pink) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player8 left the game.|r
Share9
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player9 left the game.|r
Share10
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of Player 10 (Light Blue) units with his/her allies
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Player10 left the game.|r
Aragorn
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Elendill's Heir 0315 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Aragorn:|rOuch,I am dead.
Gandalf
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to The White Wizard 0316 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gandalf:|rCrap,I am dead.
Legolas
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Elf of Mirkwood 0318 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Legolas:|rDang,I am dead.
Gimli
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Dwarf 0317 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Gimli:|rDamn,I am dead.
Frodo
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Ringbearer 0328 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Frodo:|rOops,I am dead.
Merry
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Hobbit 0326 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Merry:|rOMFG,I am dead.
Pepin
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Hobbit 0043 <gen>
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Pepin:|rOMG,I am dead.
Sam
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Hobbit 0327 <gen>
Actions
Trigger - Turn off FrodoBeCapture <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Sam:|rAhh....Mr.Frodo....You have to go alone.....
Destructible - Make Dungeon Gate 1107 <gen> Vulnerable
Unit - Make Ringbearer 0328 <gen> Vulnerable
Unit - Unpause Ringbearer 0328 <gen>
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Player 12 (Brown)) and do (Unpause (Picked unit))
Unit Group - Pick every unit in (Units in CirithUngolTower <gen> owned by Neutral Hostile) and do (Unpause (Picked unit))
Faramir
Events
Unit - Son of Denethor 0323 <gen> 's life becomes Less than 500.00
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Denethor:|rMy son is dead....There is no hope for us....
Unit - Move Son of Denethor 0323 <gen> instantly to (Center of Faramir <gen>)
Animation - Play Son of Denethor 0323 <gen> 's death animation
Unit - Remove All buffs considered Magic and physical from Son of Denethor 0323 <gen> ( Exclude expiration timers, Exclude auras)
Unit - Pause Son of Denethor 0323 <gen>
Unit - Make Son of Denethor 0323 <gen> Invulnerable
Trigger - Turn off Faramir <gen>
WitchKing
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to The First of Nine 0081 <gen>
Actions
Sound - Play NewTournament <gen>
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00WitchKing:|rNo!Impossible!No man can kill me!
Wait 2.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Eowyn:|rI am not man but a woman heheheheh
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