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Model validation: Restless Spirit

RestlessOne.mdx

0 errors 0 severe 24 warnings 83 unused
  • 7 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 67 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 339 at frame 14067 has roughly the same value as tracks 338 and 340
  • 2 Bone 22 - "L_shoulder_bind_jnt"
    • 2 Translation
      • Track 35 at frame 1300 has roughly the same value as tracks 34 and 36
      • Track 52 at frame 2200 has roughly the same value as tracks 51 and 53
  • 4 Bone 25 - "L_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 6 at frame 1167 has roughly the same value as tracks 5 and 7
      • Track 75 at frame 6800 has roughly the same value as tracks 74 and 76
      • Track 84 at frame 7533 has roughly the same value as tracks 83 and 85
      • Track 98 at frame 8433 has roughly the same value as tracks 97 and 99
  • 4 Bone 26 - "L_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 6 at frame 1167 has roughly the same value as tracks 5 and 7
      • Track 75 at frame 6800 has roughly the same value as tracks 74 and 76
      • Track 84 at frame 7533 has roughly the same value as tracks 83 and 85
      • Track 98 at frame 8433 has roughly the same value as tracks 97 and 99
  • 1 Bone 28 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 238 at frame 15733 has roughly the same value as tracks 237 and 239
  • 1 Bone 31 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 52 at frame 2867 has roughly the same value as tracks 51 and 53
  • 1 Bone 32 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 2733 has roughly the same value as tracks 42 and 44
  • 2 Bone 36 - "L_mid_finger_03_bind_jnt"
    • 2 Rotation
      • Track 305 at frame 19218 has roughly the same value as tracks 304 and 306
      • Track 317 at frame 19806 has roughly the same value as tracks 316 and 318
  • 1 Bone 37 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 67 at frame 2733 has roughly the same value as tracks 66 and 68
  • 1 Bone 38 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 6800 has roughly the same value as tracks 44 and 46
  • 1 Bone 39 - "L_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 284 at frame 19698 has roughly the same value as tracks 283 and 285
  • 1 Bone 42 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 132 at frame 7667 has roughly the same value as tracks 131 and 133
  • 7 Bone 43 - "R_lwr_arm_twist_01_bind_jnt"
    • 7 Rotation
      • Track 6 at frame 733 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 1867 has roughly the same value as tracks 15 and 17
      • Track 23 at frame 2600 has roughly the same value as tracks 22 and 24
      • Track 35 at frame 4633 has roughly the same value as tracks 34 and 36
      • Track 85 at frame 7133 has roughly the same value as tracks 84 and 86
      • Track 95 at frame 7667 has roughly the same value as tracks 94 and 96
      • Track 148 at frame 11033 has roughly the same value as tracks 147 and 149
  • 7 Bone 44 - "R_lwr_arm_twist_02_bind_jnt"
    • 7 Rotation
      • Track 6 at frame 733 has roughly the same value as tracks 5 and 7
      • Track 16 at frame 1867 has roughly the same value as tracks 15 and 17
      • Track 23 at frame 2600 has roughly the same value as tracks 22 and 24
      • Track 35 at frame 4633 has roughly the same value as tracks 34 and 36
      • Track 85 at frame 7133 has roughly the same value as tracks 84 and 86
      • Track 95 at frame 7667 has roughly the same value as tracks 94 and 96
      • Track 148 at frame 11033 has roughly the same value as tracks 147 and 149
  • 1 Bone 45 - "bone_hand_right"
    • 1 Rotation
      • Track 239 at frame 11967 has roughly the same value as tracks 238 and 240
  • 1 Bone 46 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 257 at frame 15967 has roughly the same value as tracks 256 and 258
  • 1 Bone 47 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 237 at frame 15967 has roughly the same value as tracks 236 and 238
  • 4 Bone 48 - "R_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 14 at frame 4200 has roughly the same value as tracks 13 and 15
      • Track 117 at frame 9567 has roughly the same value as tracks 116 and 118
      • Track 223 at frame 15967 has roughly the same value as tracks 222 and 224
      • Track 275 at frame 19166 has roughly the same value as tracks 274 and 276
  • 2 Bone 49 - "R_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 50 at frame 3233 has roughly the same value as tracks 49 and 51
      • Track 310 at frame 15867 has roughly the same value as tracks 309 and 311
  • 3 Bone 50 - "R_ind_finger_02_bind_jnt"
    • 3 Rotation
      • Track 19 at frame 3233 has roughly the same value as tracks 18 and 20
      • Track 26 at frame 3733 has roughly the same value as tracks 25 and 27
      • Track 217 at frame 15867 has roughly the same value as tracks 216 and 218
  • 3 Bone 51 - "R_ind_finger_03_bind_jnt"
    • 3 Rotation
      • Track 46 at frame 2367 has roughly the same value as tracks 45 and 47
      • Track 278 at frame 15867 has roughly the same value as tracks 277 and 279
      • Track 331 at frame 19326 has roughly the same value as tracks 330 and 332
  • 1 Bone 52 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 299 at frame 15967 has roughly the same value as tracks 298 and 300
  • 1 Bone 53 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 233 at frame 15967 has roughly the same value as tracks 232 and 234
  • 1 Bone 54 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 259 at frame 15967 has roughly the same value as tracks 258 and 260
  • 1 Bone 56 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 3233 has roughly the same value as tracks 10 and 12
  • 1 Bone 57 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 2367 has roughly the same value as tracks 14 and 16
  • 1 Bone 65 - "tail_02_bind_jnt"
    • 1 Rotation
      • Track 304 at frame 16367 has roughly the same value as tracks 303 and 305
  • 1 Bone 66 - "tail_03_bind_jnt"
    • 1 Translation
      • Track 17 at frame 13500 has roughly the same value as tracks 16 and 18
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 359 at frame 14000 has roughly the same value as tracks 358 and 360
  • unused Texture 0 - "RestlessOne_shade_diffuse.dds"
  • unused Texture 1 - "Undead_Shade_Normal.tif"
  • unused Texture 2 - "Undead_Shade_ORM.tif"
  • unused Texture 3 - "RestlessOne_main_Emissive.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Undead_Shade_Death_Diffuse.tif"
  • unused Texture 7 - "Undead_Shade_Death_Normal.tif"
  • unused Texture 8 - "Undead_Shade_Death_ORM.tif"
  • unused Texture 9 - "Undead_Shade_Death_Emissive.tif"
  • unused Texture 10 - "RestlessOne_main_diffuse.dds"
  • unused Texture 11 - "Undead_Lich_Main_Normal.tif"
  • unused Texture 12 - "Undead_Lich_Main_ORM.tif"
  • unused Texture 13 - "Undead_Lich_Main_Emissive.tif"
  • unused Texture 14 - "RevenantDeath_Weapon_Normal.tif"
  • unused Texture 15 - "RevenantDeath_Weapon_ORM.tif"
  • unused Texture 16 - "RevenantDeath_Weapon_Emissive.tif"
  • unused Texture 17 - "RevenantDeath_Main_Diffuse.tif"
  • unused Texture 18 - "RevenantDeath_Main_Normal.tif"
  • unused Texture 19 - "RevenantDeath_Main_ORM.tif"
  • unused Texture 20 - "RevenantDeath_Main_Emissive.tif"
  • unused Texture 21 - "Undead_Lich_Chain_Diffuse.tif"
  • unused Texture 22 - "Undead_Lich_Chain_Normal.tif"
  • unused Texture 23 - "Undead_Lich_Chain_ORM.tif"
  • unused Texture 24 - "Black32.blp"
  • unused Texture 25 - "Undead_Shade_Diffuse.tif"
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