Model validation: Republic Operative

RepOps.mdx

0 errors 11 severe 36 warnings 219 unused
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 131833); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 8 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 69 - "circlet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 82 - "L_ear_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 26 at frame 4100 has roughly the same value as tracks 25 and 27
  • 1 Bone 83 - "R_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 108 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 109 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 120 at frame 141966 has roughly the same value as tracks 119 and 121
  • 1 Bone 110 - "L_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "R_hair_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "L_otr_eyebrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "R_otr_eyebrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "quiver_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "arrow_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 121 - "arrow_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 97 at frame 141533 has roughly the same value as tracks 96 and 98
  • 1 1 Bone 122 - "arrow_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 36 at frame 4567 has roughly the same value as tracks 35 and 37
  • 1 Bone 123 - "arrow_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "bow_lwr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "bow_upr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "bowstring_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "arrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "L_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "L_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "R_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "R_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "B_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "B_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 11 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 6 Material 0
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 1
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 2
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 3
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 4
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 5
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 6
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 7
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 8
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 9
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 10
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 11
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 12
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 Material 13
    • 6 Layer 0
      • 6 Alpha
        • Track 4 at frame 5800 is not in any sequence
        • Track 5 at frame 7300 is not in any sequence
        • Track 10 at frame 9233 is not in any sequence
        • Track 11 at frame 9266 is not in any sequence
        • Track 12 at frame 9566 is not in any sequence
        • Track 13 at frame 11233 is not in any sequence
  • 6 GeosetAnimation 0
    • 6 Alpha
      • Track 4 at frame 5800 is not in any sequence
      • Track 5 at frame 7300 is not in any sequence
      • Track 10 at frame 9233 is not in any sequence
      • Track 11 at frame 9266 is not in any sequence
      • Track 12 at frame 9566 is not in any sequence
      • Track 13 at frame 11233 is not in any sequence
  • 6 GeosetAnimation 1
    • 6 Alpha
      • Track 4 at frame 5800 is not in any sequence
      • Track 5 at frame 7300 is not in any sequence
      • Track 10 at frame 9233 is not in any sequence
      • Track 11 at frame 9266 is not in any sequence
      • Track 12 at frame 9566 is not in any sequence
      • Track 13 at frame 11233 is not in any sequence
  • 6 GeosetAnimation 2
    • 6 Alpha
      • Track 4 at frame 5800 is not in any sequence
      • Track 5 at frame 7300 is not in any sequence
      • Track 10 at frame 9233 is not in any sequence
      • Track 11 at frame 9266 is not in any sequence
      • Track 12 at frame 9566 is not in any sequence
      • Track 13 at frame 11233 is not in any sequence
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 229 at frame 145400 has roughly the same value as tracks 228 and 230
  • 1 Bone 2 - "bone_chest"
    • 1 Rotation
      • Track 256 at frame 145467 has roughly the same value as tracks 255 and 257
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 198 at frame 139599 has roughly the same value as tracks 197 and 199
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 340 at frame 145334 has roughly the same value as tracks 339 and 341
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 2 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 129 at frame 133366 has roughly the same value as tracks 128 and 130
      • Track 303 at frame 148067 has roughly the same value as tracks 302 and 304
  • 2 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 116 at frame 133233 has roughly the same value as tracks 115 and 117
      • Track 119 at frame 133433 has roughly the same value as tracks 118 and 120
  • 2 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 116 at frame 133233 has roughly the same value as tracks 115 and 117
      • Track 119 at frame 133433 has roughly the same value as tracks 118 and 120
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 87 at frame 8200 has roughly the same value as tracks 86 and 88
  • 1 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 46 at frame 4567 has roughly the same value as tracks 45 and 47
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 4567 has roughly the same value as tracks 38 and 40
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 59 at frame 4667 has roughly the same value as tracks 58 and 60
  • 1 Bone 22 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 4667 has roughly the same value as tracks 53 and 55
  • 1 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 49 at frame 4667 has roughly the same value as tracks 48 and 50
  • 2 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 2 Translation
      • Track 5 at frame 134933 has roughly the same value as tracks 4 and 6
      • Track 20 at frame 151834 has roughly the same value as tracks 19 and 21
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Translation
      • Track 75 at frame 143700 has roughly the same value as tracks 74 and 76
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 8100 has roughly the same value as tracks 71 and 73
  • 1 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 8100 has roughly the same value as tracks 71 and 73
  • 3 Bone 32 - "bone_hand_right"
    • 3 Rotation
      • Track 185 at frame 136133 has roughly the same value as tracks 184 and 186
      • Track 334 at frame 149600 has roughly the same value as tracks 333 and 335
      • Track 387 at frame 153034 has roughly the same value as tracks 386 and 388
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 176 at frame 144033 has roughly the same value as tracks 175 and 177
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 147067 has roughly the same value as tracks 130 and 132
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 143 at frame 147067 has roughly the same value as tracks 142 and 144
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 833 has roughly the same value as tracks 4 and 6
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 967 has roughly the same value as tracks 5 and 7
  • 1 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 1200 has roughly the same value as tracks 6 and 8
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 349 at frame 150167 has roughly the same value as tracks 348 and 350
  • 1 Bone 57 - "F_loincloth_01_bind_jnt"
    • 1 Translation
      • Track 72 at frame 139591 has exactly the same value as tracks 71 and 73
  • 1 Bone 58 - "F_loincloth_02_bind_jnt"
    • 1 Translation
      • Track 101 at frame 139591 has exactly the same value as tracks 100 and 102
  • 2 Bone 59 - "F_loincloth_03_bind_jnt"
    • 1 Translation
      • Track 53 at frame 139591 has exactly the same value as tracks 52 and 54
    • 1 Rotation
      • Track 131 at frame 139591 has exactly the same value as tracks 130 and 132
  • 1 Bone 60 - "F_loincloth_04_bind_jnt"
    • 1 Rotation
      • Track 143 at frame 139591 has exactly the same value as tracks 142 and 144
  • 1 Bone 61 - "B_loincloth_01_bind_jnt"
    • 1 Translation
      • Track 49 at frame 139591 has exactly the same value as tracks 48 and 50
  • 2 Bone 62 - "B_loincloth_02_bind_jnt"
    • 1 Translation
      • Track 5 at frame 139591 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 69 at frame 4267 has roughly the same value as tracks 68 and 70
  • 1 Bone 65 - "L_pauldron_bind_jnt"
    • 1 Rotation
      • Track 62 at frame 7900 has roughly the same value as tracks 61 and 63
  • 1 Bone 66 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 4467 has roughly the same value as tracks 64 and 66
  • 1 Bone 67 - "L_breast_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 140666 has roughly the same value as tracks 67 and 69
  • 2 Bone 76 - "L_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 262 at frame 146834 has roughly the same value as tracks 261 and 263
      • Track 271 at frame 148867 has roughly the same value as tracks 270 and 272
  • 2 Bone 77 - "L_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 257 at frame 146834 has roughly the same value as tracks 256 and 258
      • Track 266 at frame 148867 has roughly the same value as tracks 265 and 267
  • 2 Bone 78 - "R_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 263 at frame 146834 has roughly the same value as tracks 262 and 264
      • Track 272 at frame 148867 has roughly the same value as tracks 271 and 273
  • 2 Bone 79 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 257 at frame 146834 has roughly the same value as tracks 256 and 258
      • Track 266 at frame 148867 has roughly the same value as tracks 265 and 267
  • 1 Bone 80 - "L_eye_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 139433 has roughly the same value as tracks 20 and 22
  • 1 Bone 81 - "R_eye_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 139433 has roughly the same value as tracks 20 and 22
  • 1 Bone 93 - "L_upr_lip_bind_jnt"
    • 1 Translation
      • Track 15 at frame 139433 has roughly the same value as tracks 14 and 16
  • 1 Bone 94 - "M_upr_lip_bind_jnt"
    • 1 Translation
      • Track 15 at frame 139433 has roughly the same value as tracks 14 and 16
  • 1 Bone 95 - "R_upr_lip_bind_jnt"
    • 1 Translation
      • Track 15 at frame 139433 has roughly the same value as tracks 14 and 16
  • 2 Bone 97 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 123 at frame 139799 has roughly the same value as tracks 122 and 124
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 1 Bone 99 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 1 Bone 100 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 2 Bone 101 - "L_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 106 at frame 137900 has roughly the same value as tracks 105 and 107
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 1 Bone 102 - "L_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 2 Bone 103 - "M_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 107 at frame 137900 has roughly the same value as tracks 106 and 108
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 1 Bone 104 - "R_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 2 Bone 105 - "R_lwr_lip_01_bind_jnt"
    • 1 Translation
      • Track 109 at frame 137900 has roughly the same value as tracks 108 and 110
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 1 Bone 106 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 140033 has roughly the same value as tracks 86 and 88
  • 6 ParticleEmitter2 0 - "W3R_ClassicParticle_0"
    • 6 Visibility
      • Track 4 at frame 5800 is not in any sequence
      • Track 5 at frame 7300 is not in any sequence
      • Track 10 at frame 9233 is not in any sequence
      • Track 11 at frame 9266 is not in any sequence
      • Track 12 at frame 9566 is not in any sequence
      • Track 13 at frame 11233 is not in any sequence
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 119 at frame 94233 has roughly the same value as tracks 118 and 120
  • 34 CollisionShape 3 - "B_KGS_Arm_R"
    • 34 Rotation
      • Track 89 at frame 4367 has roughly the same value as tracks 88 and 90
      • Track 90 at frame 4400 has roughly the same value as tracks 89 and 91
      • Track 91 at frame 4434 has roughly the same value as tracks 90 and 92
      • Track 92 at frame 4467 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 4500 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 4534 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 4567 has exactly the same value as tracks 94 and 96
      • Track 96 at frame 4600 has exactly the same value as tracks 95 and 97
      • Track 97 at frame 4634 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 4667 has exactly the same value as tracks 97 and 99
      • Track 99 at frame 4700 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 4734 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 4767 has exactly the same value as tracks 100 and 102
      • Track 102 at frame 4800 has exactly the same value as tracks 101 and 103
      • Track 103 at frame 4834 has exactly the same value as tracks 102 and 104
      • Track 104 at frame 4867 has exactly the same value as tracks 103 and 105
      • Track 105 at frame 4900 has exactly the same value as tracks 104 and 106
      • Track 106 at frame 4934 has exactly the same value as tracks 105 and 107
      • Track 107 at frame 4967 has exactly the same value as tracks 106 and 108
      • Track 108 at frame 5000 has exactly the same value as tracks 107 and 109
      • Track 109 at frame 5034 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 5067 has roughly the same value as tracks 109 and 111
      • Track 111 at frame 5100 has exactly the same value as tracks 110 and 112
      • Track 112 at frame 5134 has exactly the same value as tracks 111 and 113
      • Track 113 at frame 5167 has exactly the same value as tracks 112 and 114
      • Track 114 at frame 5200 has exactly the same value as tracks 113 and 115
      • Track 115 at frame 5234 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 5267 has exactly the same value as tracks 115 and 117
      • Track 117 at frame 5300 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 5334 has exactly the same value as tracks 117 and 119
      • Track 119 at frame 5367 has exactly the same value as tracks 118 and 120
      • Track 120 at frame 5400 has exactly the same value as tracks 119 and 121
      • Track 121 at frame 5434 has exactly the same value as tracks 120 and 122
      • Track 122 at frame 5467 has exactly the same value as tracks 121 and 123
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