Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Renova Mei of the bundle Renova Mei. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file BFWCR Heroes.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Renova.mdx
Now Click the "Import File" Button:
Next select 'Renova.mdx' in the folder which you extracted from the zip archive:
Renova Mei
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
Done, you have imported the file Renova.mdx.
Importing RenovaCD.dds
Now Click the "Import File" Button:
Next select 'RenovaCD.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
war3mapimported/RenovaCD.dds
Double-click the file RenovaCD.dds:
RenovaCD.dds
Image / Texture
5,461
war3mapimported/RenovaCD.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
Done, you have imported the file RenovaCD.dds.
Importing RenovaCD1.dds
Now Click the "Import File" Button:
Next select 'RenovaCD1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
war3mapimported/RenovaCD1.dds
Double-click the file RenovaCD1.dds:
RenovaCD1.dds
Image / Texture
171
war3mapimported/RenovaCD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
Done, you have imported the file RenovaCD1.dds.
Importing RenovaCD2.dds
Now Click the "Import File" Button:
Next select 'RenovaCD2.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
war3mapimported/RenovaCD2.dds
Double-click the file RenovaCD2.dds:
RenovaCD2.dds
Image / Texture
5,461
war3mapimported/RenovaCD2.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
Done, you have imported the file RenovaCD2.dds.
Importing RenovaCD3.dds
Now Click the "Import File" Button:
Next select 'RenovaCD3.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
war3mapimported/RenovaCD3.dds
Double-click the file RenovaCD3.dds:
RenovaCD3.dds
Image / Texture
5,461
war3mapimported/RenovaCD3.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
Done, you have imported the file RenovaCD3.dds.
Importing RenovaCO1.dds
Now Click the "Import File" Button:
Next select 'RenovaCO1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
war3mapimported/RenovaCO1.dds
Double-click the file RenovaCO1.dds:
RenovaCO1.dds
Image / Texture
171
war3mapimported/RenovaCO1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
Done, you have imported the file RenovaCO1.dds.
Importing RenovaHD.dds
Now Click the "Import File" Button:
Next select 'RenovaHD.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
war3mapimported/RenovaHD.dds
Double-click the file RenovaHD.dds:
RenovaHD.dds
Image / Texture
341
war3mapimported/RenovaHD.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
Done, you have imported the file RenovaHD.dds.
Importing RenovaHD1.dds
Now Click the "Import File" Button:
Next select 'RenovaHD1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
war3mapimported/RenovaHD1.dds
Double-click the file RenovaHD1.dds:
RenovaHD1.dds
Image / Texture
683
war3mapimported/RenovaHD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
Done, you have imported the file RenovaHD1.dds.
Importing RenovaHD2.dds
Now Click the "Import File" Button:
Next select 'RenovaHD2.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
war3mapimported/RenovaHD2.dds
Double-click the file RenovaHD2.dds:
RenovaHD2.dds
Image / Texture
171
war3mapimported/RenovaHD2.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
Done, you have imported the file RenovaHD2.dds.
Importing RenovaMD.dds
Now Click the "Import File" Button:
Next select 'RenovaMD.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
war3mapimported/RenovaMD.dds
Double-click the file RenovaMD.dds:
RenovaMD.dds
Image / Texture
2,731
war3mapimported/RenovaMD.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
Done, you have imported the file RenovaMD.dds.
Importing RenovaMD1.dds
Now Click the "Import File" Button:
Next select 'RenovaMD1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
war3mapimported/RenovaMD1.dds
Double-click the file RenovaMD1.dds:
RenovaMD1.dds
Image / Texture
5,461
war3mapimported/RenovaMD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
Done, you have imported the file RenovaMD1.dds.
Importing RenovaMD2.dds
Now Click the "Import File" Button:
Next select 'RenovaMD2.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
war3mapimported/RenovaMD2.dds
Double-click the file RenovaMD2.dds:
RenovaMD2.dds
Image / Texture
2,731
war3mapimported/RenovaMD2.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
Done, you have imported the file RenovaMD2.dds.
Importing RenovaME.dds
Now Click the "Import File" Button:
Next select 'RenovaME.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
war3mapimported/RenovaME.dds
Double-click the file RenovaME.dds:
RenovaME.dds
Image / Texture
2,731
war3mapimported/RenovaME.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
Done, you have imported the file RenovaME.dds.
Importing RenovaME1.dds
Now Click the "Import File" Button:
Next select 'RenovaME1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
war3mapimported/RenovaME1.dds
Double-click the file RenovaME1.dds:
RenovaME1.dds
Image / Texture
5,461
war3mapimported/RenovaME1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
Done, you have imported the file RenovaME1.dds.
Importing RenovaPD1.dds
Now Click the "Import File" Button:
Next select 'RenovaPD1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD2.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
war3mapimported/RenovaPD1.dds
Double-click the file RenovaPD1.dds:
RenovaPD1.dds
Image / Texture
1,365
war3mapimported/RenovaPD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
Done, you have imported the file RenovaPD1.dds.
Importing RenovaPD2.dds
Now Click the "Import File" Button:
Next select 'RenovaPD2.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaWD1.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
war3mapimported/RenovaPD2.dds
Double-click the file RenovaPD2.dds:
RenovaPD2.dds
Image / Texture
1,365
war3mapimported/RenovaPD2.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
Done, you have imported the file RenovaPD2.dds.
Importing RenovaWD1.dds
Now Click the "Import File" Button:
Next select 'RenovaWD1.dds' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
Jennalla.facefx
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
RenovaWD1.dds
Image / Texture
683
war3mapimported/RenovaWD1.dds
Double-click the file RenovaWD1.dds:
RenovaWD1.dds
Image / Texture
683
war3mapimported/RenovaWD1.dds
Tick the box "Use Custom Path" and type in the correct path:
RenovaWD1.dds
Image / Texture
683
RenovaWD1.dds
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
RenovaWD1.dds
Image / Texture
683
RenovaWD1.dds
Done, you have imported the file RenovaWD1.dds.
Importing Jennalla.facefx
Now Click the "Import File" Button:
Next select 'Jennalla.facefx' in the folder which you extracted from the zip archive:
Renova Mei
Renova.mdx
RenovaCD.dds
RenovaCD1.dds
RenovaCD2.dds
RenovaCD3.dds
RenovaCO1.dds
RenovaHD.dds
RenovaHD1.dds
RenovaHD2.dds
RenovaMD.dds
RenovaMD1.dds
RenovaMD2.dds
RenovaME.dds
RenovaME1.dds
RenovaPD1.dds
RenovaPD2.dds
RenovaWD1.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
RenovaWD1.dds
Image / Texture
683
RenovaWD1.dds
Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx
Double-click the file Jennalla.facefx:
Jennalla.facefx
Face Effect
34
war3mapimported/Jennalla.facefx
Tick the box "Use Custom Path" and type in the correct path:
Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx
The file has been properly added to the map archive:
Renova.mdx
Model
2,506
war3mapimported/Renova.mdx
RenovaCD.dds
Image / Texture
5,461
RenovaCD.dds
RenovaCD1.dds
Image / Texture
171
RenovaCD1.dds
RenovaCD2.dds
Image / Texture
5,461
RenovaCD2.dds
RenovaCD3.dds
Image / Texture
5,461
RenovaCD3.dds
RenovaCO1.dds
Image / Texture
171
RenovaCO1.dds
RenovaHD.dds
Image / Texture
341
RenovaHD.dds
RenovaHD1.dds
Image / Texture
683
RenovaHD1.dds
RenovaHD2.dds
Image / Texture
171
RenovaHD2.dds
RenovaMD.dds
Image / Texture
2,731
RenovaMD.dds
RenovaMD1.dds
Image / Texture
5,461
RenovaMD1.dds
RenovaMD2.dds
Image / Texture
2,731
RenovaMD2.dds
RenovaME.dds
Image / Texture
2,731
RenovaME.dds
RenovaME1.dds
Image / Texture
5,461
RenovaME1.dds
RenovaPD1.dds
Image / Texture
1,365
RenovaPD1.dds
RenovaPD2.dds
Image / Texture
1,365
RenovaPD2.dds
RenovaWD1.dds
Image / Texture
683
RenovaWD1.dds
Jennalla.facefx
Face Effect
34
Units/Creeps/Jennalla/Jennalla.facefx
Done, you have imported the file Jennalla.facefx.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.