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Triggers
Renegade Battle Part III.w3x
Variables
Initialization
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players) over 0.2 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - Rotate camera 90 degrees around (Center of Region_000 <gen>) for Player 1 (Red) over 2 seconds
Cinematic - Send transmission to (All players) from Cheekything 0000 <gen> named Cheekything : Play No sound and display Allo' there, young chap. You may call me the Boogeyman of England, Cheekything. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from water_Knight 0002 <gen> named water_Knight : Play No sound and display Wy doo yew tawk so funnie? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cheekything 0000 <gen> named Cheekything : Play No sound and display Quite annoying your broken english is, lad. It tends to give me a headache. Let the fight begin, shall we? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from water_Knight 0002 <gen> named water_Knight : Play No sound and display Okee juhst wait beecuz I knead too pawlish my soard. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cheekything 0000 <gen> named Cheekything : Play No sound and display You ruddy bastard! Your insane english is giving me a migraine! Make it stop, if you please! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from water_Knight 0002 <gen> named water_Knight : Play No sound and display Stawp maeking fun of mie eenglish. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Cheekything 0000 <gen> named Cheekything : Play No sound and display RRAAAAHHH! MAKE IT STOP! OH NO, MY TEA SPILLED! GOD SAVE THE QUEEN! AHHH! . Modify duration: Add 0 seconds and Wait
Unit - Explode Cheekything 0000 <gen> .
Cinematic - Send transmission to (All players) from water_Knight 0002 <gen> named water_Knight : Play No sound and display I ahm duh weener? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Naga Audience 0003 <gen> named Naga Audience Member : Play No sound and display His english! IT WILL BLOW MY BRAIN UP! . Modify duration: Add 0 seconds and Wait
Unit - Explode Naga Audience 0003 <gen> .
Unit - Explode Naga Audience 0004 <gen> .
Unit - Explode Naga Audience 0005 <gen> .
Unit - Explode Naga Audience 0006 <gen> .
Unit - Explode Naga Audience 0007 <gen> .
Unit - Explode Naga Audience 0008 <gen> .
Unit - Explode Naga Audience 0009 <gen> .
Unit - Explode Naga Audience 0010 <gen> .
Unit - Explode Naga Audience 0011 <gen> .
Unit - Explode Naga Audience 0012 <gen> .
Unit - Explode Naga Audience 0013 <gen> .
Unit - Explode Naga Audience 0014 <gen> .
Unit - Explode Naga Audience 0015 <gen> .
Unit - Explode Naga Audience 0016 <gen> .
Unit - Explode Naga Audience 0017 <gen> .
Unit - Explode Naga Audience 0018 <gen> .
Cinematic - Send transmission to (All players) from water_Knight 0002 <gen> named water_Knight : Play No sound and display Yaiy! I ahm tehlling mawm not too teech mee anee moar eenglish soo I can maek peeples' heds eksplode. . Modify duration: Add 0 seconds and Wait
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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