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Model validation: Rend Blackhand v3
0
errors
0
severe
16
warnings
30
unused
1
Model
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 3
Number of sequence extents (6) does not match the number of sequences (13)
1
Geoset 4
Number of sequence extents (6) does not match the number of sequences (13)
1
Geoset 5
Number of sequence extents (11) does not match the number of sequences (13)
1
Geoset 6
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 7
Number of sequence extents (10) does not match the number of sequences (13)
1
Geoset 8
Number of sequence extents (11) does not match the number of sequences (13)
1
Geoset 9
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 10
Number of sequence extents (10) does not match the number of sequences (13)
1
Geoset 11
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 12
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 13
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 14
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 15
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 17
Number of sequence extents (0) does not match the number of sequences (13)
1
Geoset 18
Number of sequence extents (0) does not match the number of sequences (13)
4
Bone 4 - "Banner"
4
Rotation
Track 5 at frame 59667 has exactly the same value as tracks 4 and 6
Track 6 at frame 60200 has exactly the same value as tracks 5 and 7
Track 7 at frame 60467 has exactly the same value as tracks 6 and 8
Track 8 at frame 60833 has exactly the same value as tracks 7 and 9
3
Bone 5 - "Bone_Arm1_R"
3
Translation
Track 17 at frame 73667 has exactly the same value as tracks 16 and 18
Track 18 at frame 86533 has exactly the same value as tracks 17 and 19
Track 19 at frame 86767 has exactly the same value as tracks 18 and 20
6
Bone 13 - "Bone_Arm1_L"
5
Translation
Track 9 at frame 60467 has exactly the same value as tracks 8 and 10
Track 15 at frame 73667 has exactly the same value as tracks 14 and 16
Track 16 at frame 86300 has exactly the same value as tracks 15 and 17
Track 17 at frame 86533 has exactly the same value as tracks 16 and 18
Track 18 at frame 86767 has exactly the same value as tracks 17 and 19
1
Rotation
Track 58 at frame 60467 has exactly the same value as tracks 57 and 59
2
Bone 15 - "Bone_Hand_L"
2
Rotation
Track 15 at frame 32333 has exactly the same value as tracks 14 and 16
Track 38 at frame 73667 has exactly the same value as tracks 37 and 39
2
Bone 23 - "Bone_Leg1_R"
2
Rotation
Track 88 at frame 73667 has exactly the same value as tracks 87 and 89
Track 89 at frame 86533 has exactly the same value as tracks 88 and 90
2
Bone 24 - "Bone_Leg2_R"
2
Rotation
Track 93 at frame 73667 has exactly the same value as tracks 92 and 94
Track 94 at frame 86533 has exactly the same value as tracks 93 and 95
2
Bone 25 - "Bone_Foot_R"
2
Rotation
Track 100 at frame 73667 has exactly the same value as tracks 99 and 101
Track 101 at frame 86533 has exactly the same value as tracks 100 and 102
2
Bone 26 - "Bone_Leg1_L"
2
Rotation
Track 85 at frame 73667 has exactly the same value as tracks 84 and 86
Track 86 at frame 86533 has exactly the same value as tracks 85 and 87
2
Bone 27 - "Bone_Leg2_L"
2
Rotation
Track 84 at frame 73667 has exactly the same value as tracks 83 and 85
Track 85 at frame 86533 has exactly the same value as tracks 84 and 86
2
Bone 28 - "Bone_Foot_L"
2
Rotation
Track 94 at frame 73667 has exactly the same value as tracks 93 and 95
Track 95 at frame 86533 has exactly the same value as tracks 94 and 96
2
Helper 0
1
Rotation
Track 17 at frame 32500 has exactly the same value as tracks 16 and 18
1
Scaling
Track 4 at frame 82333 has exactly the same value as tracks 3 and 5
unused
GlobalSequence