🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Disable boundary tinting for (All players)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn subtitle display override On
Game - Turn the day/night cycle Off
Game - Set the time of day to 22.00
Environment - Set sky to Dalaran Sky
Visibility - Disable fog of war
Visibility - Disable black mask
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility from (Source of current camera view) to a radius of 80000.00 .
Visibility - Enable (Last created visibility modifier)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.